robertsan21 said:will this new gehot update enable the ps3 to play pirated games?
If you had taken five seconds to check the "license agreement", you'd find that the answer is "No."
robertsan21 said:will this new gehot update enable the ps3 to play pirated games?
Marrshu said:If you had taken five seconds to check the "license agreement", you'd find that the answer is "No."
Bring back the Spiderman font and the Chime!!Shambles said:I can't wait to de-ugly my XMB to back what it was pre 2.40 or whatever update that was.
OH GOD SOMEONE DO ITBocoDragon said:Bring back the Spiderman font and the Chime!!
I did too. :lol I was like "Oh shit it bricked it bricked it bricked." The Tales of Graces F demo patch not being signed makes me a sad panda.Mana Sin said:Goodness, that beeping had me scared for a couple of seconds. I thought something went wrong.
Aren't replay files just instructions for the content to be rendered in real time with the game's engine?Mush said:Yeah... this is going to be a completely random question, but has anyone found a way to make PS3 replay files from games like GT5, etc readable on a PC?
That's a no then. ;PInfiniteNine said:Aren't replay files just instructions for the content to be rendered in real time with the game's engine?
Mush said:Yeah... this is going to be a completely random question, but has anyone found a way to make PS3 replay files from games like GT5, etc readable on a PC?
Dambrosi said:...Just so I know, I don't need to use a USB stick, do I? I can use a Memory Stick Pro Duo if I want? Has anyone tested this with older models?
(I'm on an OG JP 60gig, and have successfully updated from MS Pro Duo before)
ivedoneyourmom said:Unfortunately someone would have to go to a great extent making an engine to read those files, and it is unlikely, you're better off making an extension for the PS3 to record video or simply using a DVR of sorts to record it.
onken said:Considering that what you're suggesting is basically porting GT5 to the PC, "unlikely" is one way of putting it :lol
Dambrosi said:...Just so I know, I don't need to use a USB stick, do I? I can use a Memory Stick Pro Duo if I want? Has anyone tested this with older models?
(I'm on an OG JP 60gig, and have successfully updated from MS Pro Duo before)
It's legal in the US but it's also legal for Sony to cut you off from PSN if they find you've jailbroken your PS3 which most people are afraid of.Jal said:I thought jailbreaking was legal now, so what's the issue with it leaving a trace?
angelfly said:It's legal in the US but it's also legal for Sony to cut you off from PSN if they find you've jailbroken your PS3 which most people are afraid of.
angelfly said:It's legal in the US but it's also legal for Sony to cut you off from PSN if they find you've jailbroken your PS3 which most people are afraid of.
Sony can ban your console from PSN for any reason they wish and they don't have any obligation to tell you why they did it.jcm said:That's not necessarily true. There is a jailbreaking exception to the DMCA in the US, but it is only for phones. Here's the actual text:
Computer programs that enable wireless telephone handsets to execute software applications, where circumvention is accomplished for the sole purpose of enabling interoperability of such applications, when they have been lawfully obtained, with computer programs on the telephone handset.
This doesn't mean jailbreaking consoles is necessarily illegal, but the DMCA exception was written very narrowly, so it's still very much a grey area. I suppose we'll get a definitive answer if Sony starts suing programmers.
jcm said:That's not necessarily true. There is a jailbreaking exception to the DMCA in the US, but it is only for phones. Here's the actual text:
Computer programs that enable wireless telephone handsets to execute software applications, where circumvention is accomplished for the sole purpose of enabling interoperability of such applications, when they have been lawfully obtained, with computer programs on the telephone handset.
This doesn't mean jailbreaking consoles is necessarily illegal, but the DMCA exception was written very narrowly, so it's still very much a grey area. I suppose we'll get a definitive answer if Sony starts suing programmers.
Edit: I think I wasn't clear. I was talking about the legality of jailbreaking, not PSN bans. They can absolutely cut you off from their service for any reason or none at all.
Massa said:IANAL, but the DMCA takes away people's freedom to modify a device to circumvent copy protection. With the PS3 keys being public you don't even need to modify your PS3, it's just a matter of installing applications from a USB key.
It might violate Sony's EULA (which I haven't read, but likely states you're only able to use GameOS to run software licensed by Sony).
ivedoneyourmom said:Something webkit based hopefully, what the hell is Sony smoking thinking they can leave us with Netfront's crap. :lol
tino said:This geohotz fellow... I wonder what else will he hack after iPhone and PS3. These are two of the most popular and protected consumer products. 360 is not hacked is it?
tino said:This geohotz fellow... I wonder what else will he hack after iPhone and PS3. These are two of the most popular and protected consumer products. 360 is not hacked is it?
N.A said:Geohot has released the signing tools @ http://www.geohot.com
Signed homebrew imminent!
Edit: Beaten...
if you want your next console to be secure, get in touch with me. any of you 3.
it'd be fun to be on the other side.
DR2K said:The signed software will work on any PS3?
Haunted said:
Currently someone is testing the 3.41 peek/poke mod (which would allow backup managers). And he's modding 3.55 currently. Still no word on the test. Hoping for no brickage.thuway said:For those of us that are stupid:
How long do we wait for backup features in fw 3.55?
Is this one step closer to MKV support?
Rur0ni said:Currently someone is testing the 3.41 peek/poke mod (which would allow backup managers). And he's modding 3.55 currently. Still no word on the test. Hoping for no brickage.
And yes, with geohots release it's close. Really now all someone has to do is port mplayer and sign it (with the tools just released).
On this I'm not 100% sure. Because geohot has basically beat around the bush on this npdrm stuff, you need cfw(mfw) rather than ofw to run homebrew.Fatghost said:geohot says he did not include NPDRM keys in his make self. Someone else may have to reverse engineer the NPDRM keys.
Also, will Kakaroto's CFW run homebrew signed with geohot's keys? If not, is it because of something missing in Kaka's cfw or something specific with geohot's cfw and signing tools that the two only work together?
Rur0ni said:On this I'm not 100% sure. Because geohot has basically beat around the bush on this npdrm stuff, you need cfw(mfw) rather than ofw to run homebrew.
Someone else may do it though considering geohot did it in like a day.
link to testRur0ni said:Currently someone is testing the 3.41 peek/poke mod (which would allow backup managers). And he's modding 3.55 currently. Still no word on the test. Hoping for no brickage.
And yes, with geohots release it's close. Really now all someone has to do is port mplayer and sign it (with the tools just released).
BoboBrazil said:Supposed to be a working version of snes9x for geohot 3.55 http://rapidshare.com/files/441667465/snes9x.pkg
xtop said:looks like people on psxscene are getting errors when running it