I've wondered the same thing for a long time. The Boss is an interesting character, but her own WW2 game? I don't get it. And that would come with the baggage of the Cobra Unit, which, let's be honest here, were generally terrible/uninspired bosses, aside from The Sorrow and The Fury. The Pain and The Fear were comically bad.
Pre-4. I'd guess so going by that comment Kojima made in some interview. Post-4...I just want to move on...
There is an interesting interview of the man himself Kojima it was actually a sad read felt bad for the guy.Its on Game Informer hes basically saying the fans are so die hard (which i believe) that they keep pulling him back into the driver seat for MGS or suffer the wrath of fan boys.
I recommend all MGS fans read it.He even says his closest friend is Gilermo DelTorro the director of Pacific Rim.He said this before the announced Silent Hills colab and i swear i wouldnt shut up wishing they worked together.I do hope he can finally move on from MGS and have it given a fair chance and not be seen with spite.
...did like nobody figured the game was screaming "THE END! THE END! THE END! THE END!" when they revealed the game on the PS3 and appeared a Solid Snake that was old? Nobody still figured the game was screaming
"THE END! THE END! THE END! THE END!" with all trailers and interviews? Did these die hards didn't figure out the game was screaming to them "THE END! THE END! THE END! THE END!" while they played the game themselves on that very summer? Like, you're fucking telling me that these die hards weren't exhausted after all the trails and tribulations Snake and co. went through during that title and what it accumulated to!? And Kojima fell to them anyways!?
Maybe he really should have checked out The Unofficial Site...or maybe not after the game was released...
So, the CE was not available in America until a few days ago and they were sold out on the same day?