IdreamofHIME
Member
wow, the infection had spread to PS3. Not a single title worth even redeeming...never mind downloading.
wow, the infection had spread to PS3. Not a single title worth even redeeming...never mind downloading.
Indie games = an infection, now? These are truly crazy times we're living in.
I.....wut.....What am I even reading? Do people not even try the games that are available to them?
I'm excited for BOI like most everyone else, but what I REALLY want to know is if I get Frozen Synapse on Vita too?!?!! That would make this month stellar for me!!
I'm excited for BOI like most everyone else, but what I REALLY want to know is if I get Frozen Synapse on Vita too?!?!! That would make this month stellar for me!!
It's not cross buy according to a tweet from the developer, sadly.
wow, the infection had spread to PS3. Not a single title worth even redeeming...never mind downloading.
Killzone would have been perfect for this month. Seeing as how driveclub is still a messBoss★Moogle;136632214 said:So not only are we still not getting a retail PS4 game yet (god knows Killzone could use the influx of players for online play) but now not even a retail PS3 game. I know on GAF people seem to really love the indie games but sadly for me they don't do much.
Doh...well cant complain...5 other games isnt bad at all
It's not cross buy according to a tweet from the developer, sadly.
How about Dust then? That's a fairly lengthy game and is not what I would call extreme skill based. Lots of side quests as well. The production values are also pretty good I'd say. Quality game too. But that wasn't good enough either was it? People dismissed that game too.You jumped into the argument and didn't even bother to read it. The games they are giving are much smaller scale, point fest, type games. People want a game they can sink their teeth into, not time killers or extreme skill based type games. Knack isn't a great game by any stretch, but it has a campaign mode with a story that has production values. It has a linear story with a good length of gameplay and collectables. There is an inherent difference between indies and retails.
I really didn't know so many people are willing to pretend it really is an open question whether the majority of Plus owners would honestly be torn between a AAA and almost any indie. Maybe if you got one of the best, most well known indies and put it against Knack it'd be close. But a decentish indie vs a decentish AAA, on the planet I live on, I think the AAA would easily win out in regards to what people want.
Oh yeah it is, my 32gb card is not enough
Im still on two 8GB cards......
Neither was dragons crown and we got both versions free a few months ago...It's not cross buy according to a tweet from the developer, sadly.
Neither was dragons crown and we got both versions free a few months ago...
I need it confirmed by Sony or the developer.
I know it's not cross buy, but if we go by dragons crown's example that doesn't necessarily mean we can't get both versions free with plus."It's not cross buy according to a tweet from the developer, sadly."
I know it's not cross buy, but if we go by dragons crown's example that doesn't necessarily mean we can't get both versions free with plus.
I'm just hopeful. That's all
Took me a bit to find again, but here you go
https://twitter.com/DoubleElevenLtd/status/527753822316146688
Your argument is ignoring the feasibility of offering highly rated and popular AAA games. Would the majority of people prefer to receive an excellent AAA than a couple of decent indies? Of course. Is that financially possible? No. The publisher of a multi-million selling AAA game has no reason to make a PS+ deal and Sony isn't going to break the bank to entice them to do so.
There were a handful of AAA on PS3 last year, but that was clearly an exception. The sweet spot, from a business perspective, is to secure smaller budget games with moderate sales expectations, and hope that people like them well enough.
Binding of Isaac metacritic for its original version is 30 points higher than knack, and people are seriously askin for knack instead if it? LOL
And the original had horrible problems with performance and many, many game braking bugs due to it being programmed in flash. The developer couldn't even update it anymore, but it is such a good game that the game still got great scores. I wonder what rebirth's reviews are going to look like now that they've started from scratch with the engine, added a bunch of extra content and secrets, and made the game even more difficult.
Binding of Isaac metacritic for its original version is 30 points higher than knack, and people are seriously askin for knack instead if it? LOL
Yeah but Knack is $30 higher in price so obviously that would be the better choice right?
There were a handful of AAA on PS3 last year, but that was clearly an exception.
June 2013 alone had 4 AAA releases (Deus Ex, Uncharted 3, Saint's Row 3 & XCOM) along with a full compliment of indie titles.
http://en.wikipedia.org/wiki/List_of_Instant_Game_Collection_games_(North_America)
It was clearly NOT the exception.
Though it sounds like you are being sarcastic, I'll answer this question seriously.
Only if Knack is worth playing. What if they offered us a $60 game that has been universally panned and a MC rating of 15 vs a game like Towerfall that has been universally praised, which would be the better choice? People here would say the bad, $60 game because it is "better value" or some shit. We should be asking for high quality games, which is exactly what Sony is putting in the IGC, not bad games on principle. Not only that, we are getting these great games day one of release, not months later.
This has been addressed so many times in this thread and others. The thinking that there is some fundamental difference between retails and indies is just toxic though.
I just only hope that we never start getting games like Knack over games like Binding of Isaac (which is the definition of a game that I 'could sink my teeth into').
I don't think you can associate upvotes on comments as some sort of objective barometer for games satisfaction.
Binding of Isaac has the reputation of being an indie game you can sink your teeth into. Check any thread it is mentioned in, and you'll find people talking about the hundreds of hours they've poured into that game. This "I need a game I can sink my teeth into" shows that you have a warped attitude of perceived value, and says more about you than it does about indies or AAA.
Edit, for example:
I love reading this.
How about Dust then? That's a fairly lengthy game and is not what I would call extreme skill based. Lots of side quests as well. The production values are also pretty good I'd say. Quality game too. But that wasn't good enough either was it? People dismissed that game too.
I get you can put hundreds of hours into a game. People can put hundreds of hours into pacman, pong, tetris, don't starve, spelunky, donkey kong, etc. it does not put it on the same scale as a game like say knack or uncharted. Again if you don't understand that, then there is really nothing I can say to help you understand.
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Indie games = an infection, now? These are truly crazy times we're living in.
Who said that?
I just got an email for EU, had Binding, Frozen and Horde in it.Awesome US selection this month. Any word on when the EU selection will be confirmed?
Also, which of those games run on Vita, are Binding of Isaac and Frozen Synapse crossplay or not?
It's going to the point where all the good indie games end up on PS+ pretty quickly. It does mean I try to avoid buying them at launch, but hey, I'm alright with that.
You jumped into the argument and didn't even bother to read it. The games they are giving are much smaller scale, point fest, type games. People want a game they can sink their teeth into, not time killers or extreme skill based type games. Knack isn't a great game by any stretch, but it has a campaign mode with a story that has production values. It has a linear story with a good length of gameplay and collectables. There is an inherent difference between indies and retails.
There is an inherent difference between indies and retails.