ScraftyDevil
Banned
By the way; I call dibs on the K avatar come October. He's shaping up to be my favourite character of VLR.
VLR non-specific spoilers.
.All your questions will be answered
Now that you've experienced the game in its entirety, you can go and read THE ANSWERS, courtesy of Kotaro Uchikoshi and the fans that asked him the questions
http://www.aksysgames.com/999/answers
Wow, that's cold.What June did to the Cradle folks, I mean... Makes all of her cute moments a bit creepy... So where did she get the resources to stage this? And is she still Zero in VLR? Why would she be forcing people through the Nonary Game: Ambidex Edition?
Well,June's "cute" moments are all an act. She's manipulating Junpei right from the start to get him to help save her life. I don't blame her, but the "June" that we spend the game with is just a front. She's a good actress! And a stone cold killer.
And had Junpei, say, never come to the ship in the first place... Would June just fade from existence in the present or something, lol?
Oh, holy shit,What do you think happened in thesafe ending?
Well,maybe she's split personalities now after what happened to her? And are we to believe she no longer loves Junpei? Not that I'm sure how I feel about being loved by a killer, but then again she had to arrange... most of what happened in order for the timeline to work.
Also, I doubt the incinerator would've really went on in the present timeline... Although I guess it did, in the safe ending... Well damn, that's hardcore. The whole "element of danger is conducive to morphogentic field" angle?
And had Junpei, say, never come to the ship in the first place... Would June just fade from existence in the present or something, lol?
Oh, holy shit,.I forgot how June disappeared when everything went awry in the incinerator in the safe ending
Still,what's the starting point? Time paradoxes never make sense. If as a child you received help from someone in the future, then it's already predetermined that things will play out for that to happen all its own regardless, no? In fact, if I were child June, I would've been afraid to try and influence the future, because I had already seen that the future would pan out a certain way and save me. You wouldn't want to risk breaking a closed circuit, in other words -- a time loop.
By the way; I call dibs on the K avatar come October. He's shaping up to be my favourite character of VLR.
Oh, holy shit,.I forgot how June disappeared when everything went awry in the incinerator in the safe ending
Still,what's the starting point? Time paradoxes never make sense. If as a child you received help from someone in the future, then it's already predetermined that things will play out for that to happen all its own regardless, no? In fact, if I were child June, I would've been afraid to try and influence the future, because I had already seen that the future would pan out a certain way and save me. You wouldn't want to risk breaking a closed circuit, in other words -- a time loop.
Regarding VLR (999 spoilers):I really want Junpei to be in VLR so we can get some closure with Akane...
Appparently VLR is a second act, with a third act in mind, provided VLR do well enough (and it damn well better). I can only imagine that.a third act would bring all players together
Regarding VLR (999 spoilers):I really want Junpei to be in VLR so we can get some closure with Akane...
Appparently VLR is a second act, with a third act in mind, provided VLR do well enough (and it damn well better). I can only imagine that.a third act would bring all players together
If you still can't get into the answers section, I can post the answer to what you're asking if you want.
If you still can't get into the answers section, I can post the answer to what you're asking if you want.
...well fuck I think I just spoiled myself VLR big time.
If you want a confirmation of how big or small it is, feel free to spoiler it here or send me a DM.
I got it now. I'm on #45.Maybe he can try holding ALT and hitting refresh?
Or he can always try accessing it again with a different browser, if it still doesn't work?
I love how Neiteio loved a fake version of June....I loved her too. :-(
Yes, this:Isn't there some background to the plot that's explained in the answers section that was never alluded to in the game? It referred to thegame's origin.
I've enjoyed vicariously re-living my first play the game through your posts in this thread, Neiteio. Thanks.
My brother's playing my copy of 999 right now. He sent me a "HOLY SHIT" text about an hour ago, after unlocking one of the endings. I'm sure you all know which one.The axe ending.
Another bit, about the author's favorite character:
From the website: "I guess my favorite would be Akane. My intention was to create the world's worst heroine, but how well did that work out? She's pretty bad, but there's still some sense of purity in her, and she's also noble. I guess...you could categorize her as a genius... Her motives are too grand in scale for an ordinary person to ever understand her. I love all of my characters, though."
On the website's Answers page, the author said the characters in 999 were originally drawn at 1024 x 768. PC version, please??
Just display it in two panes like they did on the website's demo.999 really can't work on any other system than the DS, you know? I mean, it's probably the most hardware-specific game that I can think of.
Just display it in two panes like they did on the website's demo.
This shit would sell like hotcakes on Steam.
999 really can't work on any other system than the DS, you know? I mean, it's probably the most hardware-specific game that I can think of.
Which is why I really want to know if VLR should be played on the 3DS or if it's fine to play on the Vita. I need the input!
Which is why I really want to know if VLR should be played on the 3DS or if it's fine to play on the Vita. I need the input!
Which is why I really want to know if VLR should be played on the 3DS or if it's fine to play on the Vita. I need the input!
That really wouldn't help out with the final puzzle; the writer even mentioned that was really the reason why they had to make it for the DS.
Well, it CAN be done, it just wouldn't be the same :S
Yeah; 999 is one of those games that I can't imagine having the same kind of impact on another platform, which really speaks well to how brilliantly utilized the hardware was for that game. For a system that's already lousy with terrific uses of the hardware, 999 is the only one that I can think of where it's used as an actual storytelling device. I can't even think of another game that's ever done that before.
My understanding is that it doesn't feature any tricks like 999 had, which means you need to decide between trophies+hi-res visuals versus a nicer interface+legacy.
Apparently nothing in the game design/plot is remotely hardware specific.
Which is why I really want to know if VLR should be played on the 3DS or if it's fine to play on the Vita. I need the input!
I'm Chilean too. I imported my copy from PlayAsia.Great, I've searched all over my connections and people but seems that 999 wasn't sold here in Chile.
GREAT.
I'll have to import a copy now.
This thread...
I'm Chilean too. I imported my copy from PlayAsia.
3DS has the familiar two-screen form factor, stylus touch and -- my personal favorite -- autostereoscopic 3D. But yeah, I don't think you can go wrong either way.There's nothing like that.
I would personally recommend the Vita version for screenshot capability, sharper visuals and large text.
You'll be doing a LOT of reading.
Mexican here and I did the same. We'll probably need to do the same for VLR, I have no confidence of being able to find this anywhere in Latin America :|
In fact, a store here in Chile has the announcement of VLR but only in its Vita version.
Yeah; 999 is one of those games that I can't imagine having the same kind of impact on another platform, which really speaks well to how brilliantly utilized the hardware was for that game. For a system that's already lousy with terrific uses of the hardware, 999 is the only one that I can think of where it's used as an actual storytelling device. I can't even think of another game that's ever done that before.
Devil Survivor and Trace Memory both integrated the DS hardware into their stories, though not in as much of a mindbending way as 999 did.
In those two games, the characters in the game possessed a DS-like device and, to borrow a word from film terminology, parts of the game interface were "diagetic". That is, some parts of the interface were presented as if you were the character in the game controlling their DS-like device. I thought it was in interesting storytelling tool, and something that could only really work for handheld games.