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I'm hoping we learn some more about the Affinity system soon. I really would like to see them expand it from Xenoblade.
Cross x Douglas <3
I'm hoping we learn some more about the Affinity system soon. I really would like to see them expand it from Xenoblade.
Cross x Douglas <3
they really doWell we know for sure that this was the last presentation before launch. I feel we'll learn about these things in weekly website update though.
Cross x Lao.They both look good in spandex <3
Well we know for sure that this was the last presentation before launch. I feel we'll learn about these things in weekly website update though.
Cross x Lao.They both look good in spandex <3
they really do
I wouldn't. That's only a day after the nintendo direct. I'd give it to early in the week for the first video to come out.
imo i think its a downground. but if what other people are saying that the first trailer is CG then that explains it and now i have no more complaints. Still pretty weird seeing a CG trailer imitating an in game engine (guess im use to games like FF using obvious CG).
One thing i'm interested in hearing about is an equivalent to Gem crafting. I understand you can mine for materials, but I don't remember hearing about what you do with them...
Cross x Douglas x Lao polyamorous love trio.
I don't know about gem crafting but in the battle presentation they confirmed that weapons and armor have slots that you can equip gem like items to, except in this game they're called "devices". So maybe you can craft your own devices
Perhaps you can say they'll go
"We can be as fellows..."Perhaps you can say they'll go
I feel like I see this a lot. (Most recently with The Witcher 3) People see the same scene at a different time of day or a different effect going on and say it's downgraded.
In an open world game where there is a day and night cycle and weather, and the cutscenes take place in real time there are variables that can change how a scene looks. Doesn't mean it's downgraded. There are differences between the two trailers for sure, but none of them mean that the game's been downgraded.
And like I said before, the shots where you see the close up of the character's legs clearly take place at slightly different places in the same room since the stuff in the background is different in each one yet when we get the zoomed out view, the overall composition of the room is still the same.
As annoying as it is, I don't really blame them. We've gone many, many years with publishers lying to all of us about their games and their looks and quality, and so on. Even the smallest things now seem to set people off.
Overall, I haven't seen Monolith over promising on things, especially looks. It really doesn't seem like much of an issue, and it may only be in this one area. The rest of what we have seen of the game have been clear improvements, it's just priorities are more about the world you're going to explore than that one hangar bay you may spend a couple of minutes in. People did a similar thing about the city and cars and how boring, dull and flat it looked compared to something like GTA where the appearance of a city and cars is more important and prioritized.
I do. I understand. Night time makes things more clearer, even sharper, like the tower because there's less interference from the sun which normally makes the image look a bit softer. It could be the case in the other comparison too. Either way, I can't wait for the game it looks gorgeous.
One thing i'm interested in hearing about is an equivalent to Gem crafting. I understand you can mine for materials, but I don't remember hearing about what you do with them...
I'm pretty sure this is spot on.
Mhm, but honestly, it's not justified at all here.
[General argument address commence] In the end, the scene LOOKED better in the E3 trailer. Was it downgraded? Probably not. Everyone is jumping to some strong conclusions over one scene with tons of uncontrolled variables. Cross' armour was smoother to add to his appeal, not his armours appeal, night/day, I don't know what else, but literally EVERYTHING in this game has looked better over time, so 'downgrade' doesn't fit the narrative or the overall evidence. In this case it's something we chalk up to 'differences' and move on. We all know the game is going to be damn awesome so superficial arguments
In this case I'm pretty sure the difference in clarity can be chalked up to video recording/playback quality.
They're called 'devices' We've seen them in the Battle Direct. Although I don't know about creating them, I would assume there's some much more in depth process than the Xenoblade gem crafting. Doesn't make much sense to have devices yet not being able to create them yourself.
There's some weird discrepancies. The background looks different in the close ups of the main character, but the overall scene looks to be the same area in the zoomed-out section. It still looks better in the old footage to me, so I wonder why they changed it.
Well, the video won't be ready for a few hours still, had some minor problems. But here's the transcription/translation. Should be close enough to what we use for the subs.
Yeah, the game looks worse in that scene and for those who are saying it's a day/night thing, there's no natural lighting in that hangar at all from what we can see.
But the game looks a ton better in the new footage after E3 2014 and as a whole, it's been a big upgrade.
And really, we don't need to say "everyone" is jumping to conclusions when there's been multiple people saying that the game overall looks a lot better.
Well, the video won't be ready for a few hours still, had some minor problems. But here's the transcription/translation. Should be close enough to what we use for the subs.
Yeah, the game looks worse in that scene and for those who are saying it's a day/night thing, there's no natural lighting in that hangar at all from what we can see.
But the game looks a ton better in the new footage after E3 2014 and as a whole, it's been a big upgrade.
And really, we don't need to say "everyone" is jumping to conclusions when there's been multiple people saying that the game overall looks a lot better.
The outfits changed, from one I thought was cool to one I cant stand.
The creatacharacter model has changed from cool mysterious guy to the red headed derpy mcsmoosh face.
And things are just.... different, hes not walking on the same portion of the floor he was walking on in the original, in the original the red floor lights were on his left side, and in the new one they are on his right side, and the video starts with him just finishing a step over the only interesting texture in the shot (The raised up floor grate thing).
The general texture direction has been changed from being horizontal on screen to the direction of movement (Good idea!) to being vertical on screen to the direction ofmovement (Bad idea!)
I think camera angle has changed slightly, and its doing the bump layers no favours, combined with having no actual geometry on the ground to break up the flat blah texture monotony like the original did. (It still had some blah textures, but man, that grate did a lot for me lol) And it definately looks like the textures have been crushed since then, guess they were running out of rom space? A lot of 'machine junk' has been removed from the hangar as well, along with a fog/haze effect.
I dont see much lod switches at all compared to all the switching in the first vid... But I think id rather have the lod switches here and there, than get the second vid with no lod switches.
Oh well. I mean, I can still hop in a giant freaking transforming robot, fly out of the city and fight freaking space dinosaurs.
Sorry for the double post but I just saw this and goddamn I couldn't stop laughing. Someone put up a video of the presentation where he's comments on it via subtitles and I just got to this part and completely lost my shit. I won't spoil it, just be sure to keep watching
https://youtu.be/ddsBvR8lbnE?t=15m30s
I haven't watched the entire direct yet, but the most interesting part is right afterward when they show that new old guy doing the party. He looks cool/hot.Sorry for the double post but I just saw this and goddamn I couldn't stop laughing. Someone put up a video of the presentation where he's comments on it via subtitles and I just got to this part and completely lost my shit. I won't spoil it, just be sure to keep watching
https://youtu.be/ddsBvR8lbnE?t=15m30s
Perhaps you can say they'll go
I'm starting to wonder. How will Monolith top this?
That song "The Way" is clearly a love song, but I actually have no idea which of the characters we know of so far could fall in love, haha
Telethia, Blossom Dance, Starlight Knee, there's a lot of Xenoblade reference in this game.
Doll combination.
One of the characters apparently joined a union because he has a crush on Irina, or so I read.
into my veins.
Sorry for the double post but I just saw this and goddamn I couldn't stop laughing. Someone put up a video of the presentation where he's comments on it via subtitles and I just got to this part and completely lost my shit. I won't spoil it, just be sure to keep watching
https://youtu.be/ddsBvR8lbnE?t=15m30s
One thing i'm interested in hearing about is an equivalent to Gem crafting. I understand you can mine for materials, but I don't remember hearing about what you do with them...
I don't know if it'll be exactly the same as the gem crafting, but one of the Arms Company functions listed on the site are commissioning them to make Devices for you, using 'materials' gathered around the planet.The gem system is back, however this time it's data discs or whatever they're called. You use them just like gems. But we don't know of the actual "crafting" mini-game makes a reappearance.
I don't know if it'll be exactly the same as the gem crafting, but one of the Arms Company functions listed on the site are commissioning them to make Devices for you, using 'materials' gathered around the planet.
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This is all awesome and I am all excited and hyped up for the release.....but.....what...TIME..is..it.......?