fifasnipe2224
Member
Wait... really? So no clear motive? Was she even a teacher?His mom didn't work there.
Wait... really? So no clear motive? Was she even a teacher?His mom didn't work there.
Reporter just asked about banning violent games which apparently this guy was addicted to? Is he just making shit up or what, I never heard that.
Would anybody here by surprised? Hell, I'd assume it. I just wouldn't use that assumption as a bludgeon.I keep hearing videogames brought up too. I don't get it, is it because of his age it's just assumed he played games or because his brother liked a game on facebook or something?
Not sure if this has been posted yet.
http://opinionator.blogs.nytimes.com/2012/12/16/the-freedom-of-an-armed-society/
As long as the heavy hitter blockbuster games are all about lining up headshots and getting executions I'd imagine. Thats just a guess though.How much longer are videogames going to be caught under this cloud of paranoia?
Would anybody here by surprised? Hell, I'd assume it. I just wouldn't use that assumption as a bludgeon.
How much longer are videogames going to be caught under this cloud of paranoia? I'm not sure we're going to get another medium to take the heat the way comic books did.
How much longer are videogames going to be caught under this cloud of paranoia? I'm not sure we're going to get another medium to take the heat the way comic books did.
Do we have to wait for the baby boomers to die off?
That too.Every year that people cheer at a guy getting his face blown off by a shotgun blast at a videogame convention is another year that videogames face this kind of scrutiny.
God has never been involved in any kind of violent crime.
It is known.
Video games are the the peak medium because of technology. Books got the rap, then comic books, then movies, then music, then table-top RPGs and now it's video games. Every entertainment medium. When full blown virtual reality comes around (which is pretty much a video game anyhow) that will be the new focus.Every year that people cheer at a guy getting his face blown off by a shotgun blast at a videogame convention is another year that videogames face this kind of scrutiny.
Every year that people cheer at a guy getting his face blown off by a shotgun blast at a videogame convention is another year that videogames face this kind of scrutiny.
When professionals screamed for blood
This year's E3 was a weird one for us -- as you may have read previously -- but one particular moment sticks out, and is something we're still talking about.
During Sony's big annual press conference, with cameras rolling and the internet livestreaming and major media documenting what's new in the video game industry, we were all shown several minutes of gameplay of Naughty Dog's upcoming adventure game The Last of Us. It's an impressive game that, frankly, looks like it'll be great.
However, at the end of the demonstration, our protagonist -- who, granted, has been defending himself from enemies who would see him dead -- points a shotgun straight at a guy's face who literally begs for his life before being blown to pieces.
And in the crowded room full of video game professionals, the audience erupted in applause. I saw some people stand up in excitement. One guy threw punches at the air, unable to contain his joy at having seen this.
It remains to be seen if this moment is going to have any impact on the rest of the industry, but I think Gamasutra changed at that moment. All of us were frankly bored and a bit disgusted by the endless extreme violence we were seeing at the show earlier that day, but that moment really turned us off of triple-A video games for a while.
Here we are in an industry creating some of the most beautiful works of art that have ever been seen, literally redefining how humans interact with the very world they live in, and this is how we're represented at the largest trade show of the year?
Was it an overreaction? Maybe. But looking back over everything we wrote in 2012, I can't help but notice subtle changes to the way we covered this industry starting from that moment. We've been returning big publisher PR phone calls just a little bit less often, for better or for worse, and have retrenched a bit to focus more on what makes games great, as opposed to what games are selling the most.
Every year that people cheer at a guy getting his face blown off by a shotgun blast at a videogame convention is another year that videogames face this kind of scrutiny.
right so why not violent movies that get cheered at nationally televised award ceremonies?
As someone who started playing violent FPS games (well, Wolf3D) at the age of 8 and has loved just about every second of the tens of thousands of hours spent playing them and counts them as far and away my favourite genre... I have to admit that I actually think violent videogames do have a (relatively tiny) role to play in the larger issue of America's attitudes to violence. Yes, they are too often made the principal scapegoat, but I think it's an overreaction to claim they don't have some toxic influence on at least a small subset of the population some of the time, and perpetuate a generally blasé attitude to depictions of graphic death in the majority.
As someone who started playing violent FPS games (well, Wolf3D) at the age of 8 and has loved just about every second of the tens of thousands of hours spent playing them and counts them as far and away my favourite genre... I have to admit that I actually think violent videogames do have a (relatively tiny) role to play in the larger issue of America's attitudes to violence. Yes, they are too often made the principal scapegoat, but I think it's an overreaction to claim they don't have some toxic influence on at least a small subset of the population some of the time, and perpetuate a generally blasé attitude to depictions of graphic death in the majority.
Thats different. The cheering was specifically for the scene of someones head getting blown off. No one would take issue with cheering for the game itself.
Please....you guys are acting as if violence is not a pervasive part of most of the AAA blockbusters produced today. It's THE selliing point in a lot of them, and yes it has helped to desensitize us to violence. Games aren't solely to blame, but they sure as hell are a part of it.
Is this like the Tetris effect where you see things as block patterns that can be put together?the only (and I mean only) theory that makes sense linking video games to violence is that they cause short term shifts in attitude related to the game (feeling sneaky after playing MGS, wanting to go for a joyride after playing GTA, getting angry after getting killed repeatedly in halo multiplayer) these things don't change you as a person from who you are but they can influence your behavior for a few minutes after playing I think.
Maybe I'm a bit late on this but I just saw on the news (NBC) that the Texas governor said the principal of the school should have carried a gun...fucking serious??? He didn't really say that did he?
-Rep. Louie Gohmert (R-Texas)“I wish to god she had an M4 in her office locked up, so when she heard gunfire, she pulls it out, she takes him out,” Gohmert said.
www.washingtonpost.com/blogs/the-fi...re-access-to-guns-could-avert-mass-shootings/
-Rep. Louie Gohmert (R-Texas)
Its not a good scapegoat, no. But its part of a larger issue of desensitizing children towards some pretty hardcore violence. That's an indictment that would also have to include TV and movies, but games are a different beast in that they are interactive, so the action on screen is willful, and the killing is the core mechanic, repeated thousands and thousands of times for score/in-game money/rep, and gamers eat a steady diet of the stuff.
Its not the simple out or boogeyman, but it deserves to be in the conversation when it comes to our cultural love affair with violence.
Fully agreed.Guns are like a religion for some people.
A religion every bit as irrational as normal religions IMO.
Guns are like a religion for some people.
A religion every bit as irrational as normal religions IMO.
oh wow just had to take a hit at religion, even in a topic like this. fucking unbelievable.
It's hard to admit sometimes, but as both a gamer and a game developer, I can't pretend like there's not at least some kind of sociological impact due to violent games.
I agree that violent movies, TV, and other types of media need to be part of the discussion too, but let's not fool ourselves into thinking that video games are completely irrelevant just because we happen to like them.
I think all of us, even the ones who don't go off killing people, are affected at least to some extent by the excessive violence prevalent in modern society. Even if the effect is undetectable over the short term, it may be detectable over a period of say 10-20 years. Some people are just affected more than others due to their underlying biology that makes them more unstable to begin with.
Are there studies that substantiate this?
Not that I know of, it's just my opinion. And I think i have more of a vested interested in being wrong than most other people in this thread, considering that my job is to make games. (Incidentally, I don't work on a violent game, but still).
It's hard to admit sometimes, but as both a gamer and even a game developer, I can't pretend like there's not at least some kind of sociological impact due to violent games.
I agree that violent movies, TV, and other types of media need to be part of the discussion too, but let's not fool ourselves into thinking that video games are completely irrelevant just because we happen to like them.
I think all of us, even the ones who don't go off killing people, are affected at least to some extent by the excessive violence prevalent in modern society. Even if the effect is undetectable over the short term, it may be detectable over a period of say 10-20 years. Some people are just affected more than others due to their underlying biology that makes them more unstable to begin with.
No offense, but your interests, vested or not, don't somehow bestow truth on a gut feeling.
Games and movies aren't going to influence or desensitize (to real violence) anyone who isn't mentally unwell...
Games and movies aren't going to influence or desensitize (to real violence) anyone who isn't mentally unwell. The real problems are easy access to tool of mass murder and the difficulty of accessing mental healthcare when needed...
Unreal, CNN is talking about how the shooter played "Starcraft and Warcraft". So dumb..
A kid at the school I teach at posted something to facebook about how he was inspired by the events of what happened and had made a hit list.
This is why you don't give a shooting 24/7 news coverage.
I didn't say it bestowed truth on anything. Nobody in this thread has any truth about anything, the entire thread is filled with opinions. So I don't think your disagreement with my opinion makes my opinion any less valid.
A kid at the school I teach at posted something to facebook about how he was inspired by the events of what happened and had made a hit list.
This is why you don't give a shooting 24/7 news coverage.