Forreal? Why wasent there a thread on this? and can you link me to the thread this was posted in?
It's all about that second screen technology
I'll go check. Might just be confused with a lot of sites that reported MK8 and Tropical Freeze were 1080p only for that to not be the case.
I just checked the Japanese version of the Miiverse post, and it simply says "it's really running on Wii U"; no specification on whether it's just in-engine (i.e. a cutscene) or actual gameplay.
Unlike the english Miiverse post though, he does confirm the game will be playable at next years E3.
Wait, the game will be... Jaggy free?These aren't quite 1080p, but they appear to have been rendered in 1080p not that I'm counting lines or anything.
http://imgur.com/a/hRjhH
Perhaps once they realized they could load WW's Great Ocean in its entirety at once they decided to see how far they could push it.
Swipe the screen to remove cloak, jump off horse, fire bow, move grass, pet epona, etc. Just swipe the screen to do everything, game of the forever.
These aren't quite 1080p, but they appear to have been rendered in 1080p not that I'm counting lines or anything.
http://imgur.com/a/hRjhH
I wonder what resolution this game will run at.
I am guessing 720p.
Official Nintendo media from their e3 presser has this far been in 1080I second that. 720p30fps
Thread title/article is a bit misleading in that Aonuma didn't actually say, "the trailer wasn't just in-engine". I think he/the translator just said gameplay to mean Wii U rendered graphics.
Official Nintendo media from their e3 presser has this far been in 1080
The images from the zelda wii u website are 1280x720, where are the 1080p images from?
Hiromasa Shikata: 60 FPS not necessarily a standard for all future Zelda games.
Personally i would take 1080p/30fps just because of the ALIASING!
It could easily be gameplay with altered camera angles.
Press Kit maybe?
You know what would be amazing? If you could latch onto enemies just like in Dragons Dogma. MAKE IT HAPPEN!
To everyone focused on the cloak, it's possible it was there simply for the dramatic unveil. There's no guarantee that it will be in the game.
Or perhaps, for story reasons, Link is in-hiding and the cloak allows him to conceal his presence. However, upon attacking an enemy, he's forced to remove it revealing his location.
Ugh, so excited to learn more. If Nintendo showcases a hands-on demo tomorrow, or a proper full-length trailer, on the Treehouse stream, I'm not so sure I'd be able to survive that.
Press Kit maybe?
To everyone focused on the cloak, it's possible it was there simply for the dramatic unveil. There's no guarantee that it will be in the game.
Game of 2015? Possibly. If not this, then Xenoblade X.
Game of 2015? Possibly. If not this, then Xenoblade X.
Official Nintendo media from their e3 presser has this far been in 1080
If only we had high quality video footage ={They have impossible IQ.
Here is WW's Press Kit image:
And here's the new Zelda's press kit:
How can a much simpler game have so many more jaggies?
I know Nintendo never does bullshots, but we're going to have to wait until this game gets closer to release to believe this kind of stuff.
great to see that they are continuing tu pursue the "athletic" Link introduced with Skyward Sword
WWHD has enough framerate problems as is, probably adding AA would just have made it much more notable. Anytime any sort of explosion happened the FPS dropped significantly.They have impossible IQ.
Here is WW's Press Kit image:
And here's the new Zelda's press kit:
How can a much simpler game have so many more jaggies?
I know Nintendo never does bullshots, but we're going to have to wait until this game gets closer to release to believe this kind of stuff.
I'm in the in-engine camp, but it's always possible they used the debug camera. They used it a ton for MK8, most noticeably is in the reveal trailer when they show the anti-gravity side of a track and then pan over to the normal side of the track. https://www.youtube.com/watch?v=4WBd2pLpsl0#t=36The more I rewatch the trailer the more I doubt it was truly gameplay. I'm more inclined to believe it was an in-engine sequence
6 month gc port vs super optimized ground up code?They have impossible IQ.
Here is WW's Press Kit image:
And here's the new Zelda's press kit:
How can a much simpler game have so many more jaggies?
I know Nintendo never does bullshots, but we're going to have to wait until this game gets closer to release to believe this kind of stuff.
Looks like gameplay to me.The more I rewatch the trailer the more I doubt it was truly gameplay. I'm more inclined to believe it was an in-engine sequence
The fact that every action game with large enemies doesn't just copy Dragon's Dogma outright is a real crime