Cow Mengde
Banned
The Legend of Zeltroid: Alex's Adventure.
Is he still called Alex?
Is he still called Alex?
Thaedolus said:The sons of bitches put theboss first!Crab
TheUnknownForce said:Before playing the game, I urge you guys to read the Operations Manual. Someone had a fun time with it.
The story is campy all over the place.
jman2050 said:This game is amazing and you are amazing vireland for making it and Sunsoft is amazing for publishing it and it's just amazing.
Amazing.
Man God said:If you react like that to changes, well, you're going to be doing that a lot this game.
Act Four is busting my balls.
bmf said:@vireland
Can you comment at all on the lack of progressive mode? I'm loving the game, but I can't help to think that it would look better in progressive scan.
vireland said:Dunno what the thinking was on that since it came from the Japanese side. Maybe they thought the interlaced gave it a more retro look. I would definitely have preferred progressive scan (and widescreen!). All I can do is collect the feedback and use it to try to get those for the other remakes that come down the line.
vireland said:Dunno what the thinking was on that since it came from the Japanese side. Maybe they thought the interlaced gave it a more retro look. I would definitely have preferred progressive scan (and widescreen!). All I can do is collect the feedback and use it to try to get those for the other remakes that come down the line.
heringer said:Never heard of this game. Is it Metroid like?
I wasn't going to bug you about things that seemed like they were a conscious decision on the Japanese side. Like the lack of widescreen and how the screen doesn't seem to scroll very far ahead of where you're moving, or at least glue you centerscreen.vireland said:Dunno what the thinking was on that since it came from the Japanese side. Maybe they thought the interlaced gave it a more retro look. I would definitely have preferred progressive scan (and widescreen!). All I can do is collect the feedback and use it to try to get those for the other remakes that come down the line.
Really? I find that to be a pretty cheesy rendition of Blaster Master's first level track. The claps sink it pretty hard.OneEightZero said:
Brannon said:Played a good chunk and I like it; it's definitely Blaster Master. It's all good except for one complaint.
What I don't like is the lack of customizable controls. Strafing in overhead mode is a huge pain; I would've liked to have been able to use the 2 button to strafe and the B button to detonate the smart bomb. But since you did say that there may be other remakes along the pipeline, I suggest fully customizable controls, especially if the game is only going to use the wiimote; that B button is not optimized for constant use when it's being used as a regular controller.
Also allow for Southpaw setup for the lefties out there.
JasonMCG said:The game doesn't look bad to those on the fence about it not running in 16:9/480p. It looks pretty decent.
vireland said:Dunno what the thinking was on that since it came from the Japanese side. Maybe they thought the interlaced gave it a more retro look. I would definitely have preferred progressive scan (and widescreen!). All I can do is collect the feedback and use it to try to get those for the other remakes that come down the line.
Brannon said:Played a good chunk and I like it; it's definitely Blaster Master. It's all good except for one complaint.
What I don't like is the lack of customizable controls. Strafing in overhead mode is a huge pain; I would've liked to have been able to use the 2 button to strafe and the B button to detonate the smart bomb. But since you did say that there may be other remakes along the pipeline, I suggest fully customizable controls, especially if the game is only going to use the wiimote; that B button is not optimized for constant use when it's being used as a regular controller.
Also allow for Southpaw setup for the lefties out there.
No chance you could youtube the speech intro or something? a shame it had to go to waste.vireland said:The re-imagined basic storyline demanded camp, so I complied. Actually, the opening had spoken narration as well, but it put the game over the size limit so it had to be cut.
Jonnyboy117 said:Vic, I know that WiiWare games are occasionally updated. If Sunsoft is open to releasing an updated version of Overload, please ask them to implement progressive scan and Classic Controller support. The latter would especially help with awkward functions like strafing and weapon switching.
Man God said:B Button is really easy to hold down with your middle finger. It sounds uncomfortable but it works.
:lolYou'll need it for the act four boss!
I know it happened with a VC game or two. Military Madness comes to mind.vireland said:That's never happened to any of the WiiWare ones I have to my knowledge. Which titles have been updated after the fact?
vireland said:Yep, that's what I generally do. Didn't seem that uncomfortable to me. The problem with putting the bomb on the B was that it's not uncommon to accidentally hit it, wasting a single-use super-bomb that's hard to replace.
I think, for Wiiware, Gradius: Rebirth (new music, and I think leaderboards and some other features), and for VC, Mario Kart 64, which fixed a bug racing a specific track with 3 people. (Hyperspeed!)vireland said:That's never happened to any of the WiiWare ones I have to my knowledge. Which titles have been updated after the fact?
Diablohead said:No chance you could youtube the speech intro or something? a shame it had to go to waste.
Agnates said:Not sure why you need a list to believe it but here's one that was updated: Gradius Rebirth.
Mr_Furious said:Aw man, no 16:9 support? For an original console game there's just no excuse for this omission.
If there's an update that addresses this glaring issue I'll be there. Until then, no.
Ranger X said:Wow, just bought it and after I click start in the channel's screen I get a black screen and my Wii seems stalled there!!
what gives?
EDIT: wow. Like 15 mins later the game started!!
FrostuTheNinja said:Solid game. I love the back story. It's great to see some "old guns" in games these days.
Here's hoping Exile is next.
bmf said:My brother spent most of today playing this. He's given up at the 5th world boss, and looked like he was about to throw the wiimote through the TV. His words were "Motherfucking checkpoints before the bosses would be really fucking nice about now". I think he'd be a lot happier right now if he didn't have to repeatedly fight his way to the boss.