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Dragon Age lore guide for newcomers: come ask your questions!

Enduin

No bald cap? Lies!
Stolen Throne spoilers:
As a child, he is forced to watch as a group of Orlesian chevaliers rape and murder his mother, then several years later his father also dies at Orlesian hands.

They also
killed his dog.
 
The philosophy of the Qunari is the most interesting thing about them. Shame we won't be able to roleplay a believer in the Qun in Inquisition.
 

Ralemont

not me
Loghain's fear and hatred of Orlais is both understandable and, as we know from the letters, well-justified.

I don't believe that excuses his actions in Origins, but considering he shows regret and a willingness to sacrifice himself in penance, I think you can work the redemption angle.

Personally I did not have the dialogue option (or couldn't find the path to it) to make Alistair King and have Loghain become a Warden. It was apparent at the time that it was Alistair or Loghain. So I let Alistair duel and kill him, and Anora was sent to the tower.

It might not be the perfect world-state, but damnit it's mine!
 

ColdRose

Member
Loghain's fear and hatred of Orlais is both understandable and, as we know from the letters, well-justified.

I don't believe that excuses his actions in Origins, but considering he shows regret and a willingness to sacrifice himself in penance, I think you can work the redemption angle.

Personally I did not have the dialogue option (or couldn't find the path to it) to make Alistair King and have Loghain become a Warden. It was apparent at the time that it was Alistair or Loghain. So I let Alistair duel and kill him, and Anora was sent to the tower.

It might not be the perfect world-state, but damnit it's mine!

You have to have hardened Alistair's character by visiting Goldanna in Denerim, then in conversation with Alistair afterwards, tell him he has to 'look out for himself because no-one else will' or something. This makes him more willing to be king, and more willing to allow Loghain to live (although he still leaves the party).
 

Hobohodo

Member
Ooo gonna read this later.

Got part way through DA:O and never playED DA2 but I'm liking the look if Inquisition. That 80+ hour time sink just for the main story is daunting though.
 

Special C

Member
Loghain's fear and hatred of Orlais is both understandable and, as we know from the letters, well-justified.

I don't believe that excuses his actions in Origins, but considering he shows regret and a willingness to sacrifice himself in penance, I think you can work the redemption angle.

Personally I did not have the dialogue option (or couldn't find the path to it) to make Alistair King and have Loghain become a Warden. It was apparent at the time that it was Alistair or Loghain. So I let Alistair duel and kill him, and Anora was sent to the tower.

It might not be the perfect world-state, but damnit it's mine!

I have the same world state and I'm happy with it. Alistar was my party member the whole game. Had to stick by him.
 
Loghain's fear and hatred of Orlais is both understandable and, as we know from the letters, well-justified.

I don't believe that excuses his actions in Origins, but considering he shows regret and a willingness to sacrifice himself in penance, I think you can work the redemption angle.

Personally I did not have the dialogue option (or couldn't find the path to it) to make Alistair King and have Loghain become a Warden. It was apparent at the time that it was Alistair or Loghain. So I let Alistair duel and kill him, and Anora was sent to the tower.

It might not be the perfect world-state, but damnit it's mine!
It was very tricky. You had to harden Alistair by choosing the correct dialogue options after you both met Goldanna, and get into his head that he had to look for himself because the world is hard. That way he started embracing the idea of becoming the King and that's what keeps him from walking out on you if you listen to Riordan and let Loghain live.

DA:O was amazing for small details like that.
 
It was very tricky. You had to harden Alistair by choosing the correct dialogue options after you both met Goldanna, and get into his head that he had to look for himself because the world is hard. That way he started embracing the idea of becoming the King and that's what keeps him from walking out on you if you listen to Riordan and let Loghain live.

DA:O was amazing for small details like that.

I remember reading on the old BSN that originally more dialogue options were meant to harden Alistair's personality, but that a bunch of them got cut over the course of development and they forgot to rejig some of the remaining ones so it ended up just being that single line that did it. Kinda funny, really XD
 

Kirie

Member
Loghain's fear and hatred of Orlais is both understandable and, as we know from the letters, well-justified.

I don't believe that excuses his actions in Origins, but considering he shows regret and a willingness to sacrifice himself in penance, I think you can work the redemption angle.

Personally I did not have the dialogue option (or couldn't find the path to it) to make Alistair King and have Loghain become a Warden. It was apparent at the time that it was Alistair or Loghain. So I let Alistair duel and kill him, and Anora was sent to the tower.

It might not be the perfect world-state, but damnit it's mine!

Until about 6 months ago, I actually had no idea you could keep both Loghain alive and have Alistair as king. I felt like an idiot when I found out..

One of the best things about Origins was that there were so many choices like that that many people just didn't know about.
 

luxarific

Nork unification denier
Awesome OP. Quick question, outside of the Corypheus reveal, anything interesting of note out of the DA2 DLC packs?

Legacy is important because of Corypheus and the fact that some of the Wardens may unknowingly be tools of powerful darkspawn like Corypheus. Then there's the tantalizing hint that Corypheus was not destroyed at the end of Legacy.

Mask of the Assassin is important because there's more information in this DLC about the Qun and various factions within it than in any other bit of DA media, whether it's a game, a book, a comic, or that direct-to-video animation. Also you get a bit of info re Orlais (not much). It does not seem likely that any of the events in this DLC will be directly referenced in DAI.

I wonder what the third DLC would have been about. It's really a pity that we never got to see it, or got an ultimate version of DA2.

Even if the quest itself involving it was cut from the game because of time reasons, there are still enough hints to it, (including the leaders in Return to Ostagar) that i still consider it canon, and its why Logain is alive in my games. It just makes the story better, he is less the cartoon villian and more believable.

Oh yeah, Logain ended up surviving the Landsmeet in my game too. :) He ended up killing the Archdemon though. Alistair's on the throne and not married to Anora.
 

Ralemont

not me
DA:O was amazing for small details like that.

I really loved the hardening convo with Leliana. It was clear she missed being a bard and wasn't fit to be a Chantry Sister, and I appreciated the chance to tell her that.

Dragon Age games have such amazing reactivity with the characters. Even DA2 when considering things like Isabela coming back with the Tome, or Aveline bringing up her resentment that you sold Wesley's shield like 20 hours later in the game, haha.
 

Ralemont

not me
I wonder what the third DLC would have been about. It's really a pity that we never got to see it, or got an ultimate version of DA2.

The cancelled expansion was rumored to have been called The Exalted March. I wouldn't be surprised if it was folded into Inquisition given Hawke's presence.
 

luxarific

Nork unification denier
The cancelled expansion was rumored to have been called The Exalted March. I wouldn't be surprised if it was folded into Inquisition given Hawke's presence.

Oh yeah, thanks. I remember reading that somewhere too. Well, I'm glad we'll get to see some of it (or most of it) in DAI.
 

Damerman

Member
Until about 6 months ago, I actually had no idea you could keep both Loghain alive and have Alistair as king. I felt like an idiot when I found out..

One of the best things about Origins was that there were so many choices like that that many people just didn't know about.

well, i just found this out right now... damn. I always wanted a world state where Alister maries Annora (loghain's blood line deserves to be royalty after everything he's done for Ferelden) and loghain gets to live. Back to the keep then.
 

Kirie

Member
well, i just found this out right now... damn. I always wanted a world state where Alister maries Annora (loghain's blood line deserves to be royalty after everything he's done for Ferelden) and loghain gets to live. Back to the keep then.

Yeah, my mind was really blown when I found out for the first time. I never had the heart to make Alistair a drunk so Loghain was always dead in my files. I'm going to be keeping Loghain alive/Alistair king as well for my first file because I'm really interested in seeing how they both act. Hopefully Loghain redeems himself as a Grey Warden.

One of the best things about the Keep, not having to go back and put 40 hours into the game because you want to change an outcome. :)
 
Part of me really wants to "resurrect" Loghain using the Keep... but at the same time, killing him was very satisfying. I'll save him for my alternate timeline, I suppose.
 

Ether_Snake

安安安安安安安安安安安安安安安
This has probably been asked but maybe could be added to the OP: if you never played DA or don't know any of the lore, how screwed are you story-wise in DA I?
 

Entropy912

Neo Member
Part of me really wants to "resurrect" Loghain using the Keep... but at the same time, killing him was very satisfying. I'll save him for my alternate timeline, I suppose.

After learning all this stuff about Loghain from this thread I am definitely going to be making a world state where he is alive for my second play through. For the first playthrough I feel obliged to follow through with my decisions, shitty as they might be. Which means Loghain's dead and werewolves run wild
 

Entropy912

Neo Member
This has probably been asked but maybe could be added to the OP: if you never played DA or don't know any of the lore, how screwed are you story-wise in DA I?

It's really up to you and how much you want to know about everything. You'll be fine if you want to understand the basic nature of the conflicts but if you delve in to what happened in the previous games it will be a lot more satisfying.
 
This has probably been asked but maybe could be added to the OP: if you never played DA or don't know any of the lore, how screwed are you story-wise in DA I?

The developers have said you should be fine. People who have played the previous games say you should read up on it. People who haven't played the previous games have played it and said it was enjoyable.

It's probably entirely up to you.
 
Oh yeah, thanks. I remember reading that somewhere too. Well, I'm glad we'll get to see some of it (or most of it) in DAI.

There was also a dropped thread relating to Aveline's family's past that was hinted in MotA. There was no resolution given though I've seen speculation that it has to do with The Friends of Red Jenny and might make an appearance in DA:I.

I'm also hoping for an explanation of what was so important that led The Grey Wardens to leave Kirwall in the middle of the Qunari Uprising.
 
I just noticed that Cassandra is a templar in Inquisition. Are there templars among the Seekers? I thought they were two exclusive branches. Or did she pick up those skills somewhere else?
 

Enduin

No bald cap? Lies!
I just noticed that Cassandra is a templar in Inquisition. Are there templars among the Seekers? I thought they were two exclusive branches. Or did she pick up those skills somewhere else?

Most Seekers come from the Templars. They're like the IA of the Templar order. Though Cassandra did not, but it's not too surprising she picked up and was trained in Templar ways.
 

Renekton

Member
Cassandra is a strange case.

Normally templars have lyrium dependency, but her description states she doesn't have one.
 
Most Seekers come from the Templars. They're like the IA of the Templar order. Though Cassandra did not, but it's not too surprising she picked up and was trained in Templar ways.

Weird, feel like there'd be a conflict of interest hiring agents to oversee all Chantry matters from one of the branches they're charged with overseeing.
 

Enduin

No bald cap? Lies!
Weird, feel like there'd be a conflict of interest hiring agents to oversee all Chantry matters from one of the branches they're charged with overseeing.

Well it's not exactly just saying you're hired and giving them an all seeing eye badge. Plus Seekers are used not only to monitor and investigate bad Templars, but also are in charge of tracking down and taking out particularly dangerous Apostates, so it's important for them to be well versed in the ways of mages and anti-mage tactics/abilities. This is from the wikia page on them, DAI spoilers.

To become a seeker, an initiate must spend months in a vigil, emptying oneself of all emotion. The initiate is then made Tranquil, and the vigil summons a Spirit of Faith to touch the initiate's mind thus breaking the tranquility and giving a seeker their abilities.

Not exactly something the weak willed can get through.
 
Cassandra is a strange case.

Normally templars have lyrium dependency, but her description states she doesn't have one.

From what I understand, Templar abilities don't actually require Lyrium to use, per se. They're made much more effective by it, but they work just fine without.
 

The End

Member
I thought I owned DA2 from an Origin sale, but apparently not.

Worth skipping from Origins to Inquisition?

(I read the article on Kotaku today)
 

Enduin

No bald cap? Lies!
I thought I owned DA2 from an Origin sale, but apparently not.

Worth skipping from Origins to Inquisition?

(I read the article on Kotaku today)

Depends on you. DA2 isn't a great game, to some it's the worst thing ever, but really there are some really good things in it. Some of the plot lines are good, especially the second act. A few of the companions are really great, one of whom returns and several other NPCs in the game are now either companions or prominent members of your Inquisition. The two DLC are quite good and the main overall plot of the game will be a major plot line in DAI.

If you just play on easy, even cheat, use a guide to skip the more pointless sidequests and power through it you could probably beat it over the weekend without much trouble.
 

Jon Armdog

Member
So, questions for the Qunari experts here. I've been trying to read up on their lore and whatnot - is there any confirmation as to what happened to their original homeland? I've read conflicting ideas; their philosophy conflicted with others, so they left...or that there was instead a blight there so they had to retreat (and that ogres are darkspawned Qunari).

Is there any canon lore confirmed about that? It gets me wondering what happened to the original people in Par Volen and if any survived, escaped, or are still there. And, if there are forces on their original homeland powerful enough to make the Qunari leave, what are they like? Exploring that stuff would make a kick ass expansion or DLC content for this game.
 

Enduin

No bald cap? Lies!
So, questions for the Qunari experts here. I've been trying to read up on their lore and whatnot - is there any confirmation as to what happened to their original homeland? I've read conflicting ideas; their philosophy conflicted with others, so they left...or that there was instead a blight there so they had to retreat (and that ogres are darkspawned Qunari).

Is there any canon lore confirmed about that? It gets me wondering what happened to the original people in Par Volen and if any survived, escaped, or are still there. And, if there are forces on their original homeland powerful enough to make the Qunari leave, what are they like? Exploring that stuff would make a kick ass expansion or DLC content for this game.

Pretty sure that's about all we know more or less. Something happened and they left their homeland, went to Par Vollen kicked out what Tevinter remnants were there, took over and assimilated the native species of Fex to the Qun.

All we know of pre-Par Vollen Qunari is the bits about Kossith that were present shortly in the Korcari wilds well before the Qun was established and were animists. Eventually they were likely captured during the first blight and turned into broodmothers to create Ogres.
 

Jon Armdog

Member
Pretty sure that's about all we know more or less. Something happened and they left their homeland, went to Par Vollen kicked out what Tevinter remnants were there, took over and assimilated the native species of Fex to the Qun.

All we know of pre-Par Vollen Qunari is the bits about Kossith that were present shortly in the Korcari wilds well before the Qun was established and were animists. Eventually they were likely captured during the first blight and turned into broodmothers to create Ogres.

It seems like a lot of people are rolling Qunari in Inquisition, so maybe fan interest will convince Bioware to flesh that story out a bit more. I'd be fun to run into some of these proto-Qunari animists, too.
 
Is there anything pre-Inquisition that actually discusses the Seekers in any sort of depth? I Despite Cassandra being important to DA2's framing device, I don't remember anything in DA2 or DA:O that actually discussed the Seekers at all and what their powers were.
 

Enduin

No bald cap? Lies!
Is there anything pre-Inquisition that actually discusses the Seekers in any sort of depth? I Despite Cassandra being important to DA2's framing device, I don't remember anything in DA2 or DA:O that actually discussed the Seekers at all and what their powers were.

Not really, there's a codex entry in DAO. A bit of info in Dawn of the Seeker and Asunder as well, but nothing major.

World of Thedas probably has the most info on them from any one source.
 
So, questions for the Qunari experts here. I've been trying to read up on their lore and whatnot - is there any confirmation as to what happened to their original homeland? I've read conflicting ideas; their philosophy conflicted with others, so they left...or that there was instead a blight there so they had to retreat (and that ogres are darkspawned Qunari).

Is there any canon lore confirmed about that? It gets me wondering what happened to the original people in Par Volen and if any survived, escaped, or are still there. And, if there are forces on their original homeland powerful enough to make the Qunari leave, what are they like? Exploring that stuff would make a kick ass expansion or DLC content for this game.

One wonders if the Qunari were chased off by the Kossith or vice versa. I can't imagine the Qunari simply leaving their homeland...unconverted.
 

Tabby

Member
So the Mage-Templar war from DA2 is still going on right? I'm guessing that means it's going to be a thing in DA:I and it's going to be explored.

Other than the fact that Hawke disappears and the war is still going on is there anything I should know for DA:I?
 

Jon Armdog

Member
One wonders if the Qunari were chased off by the Kossith or vice versa. I can't imagine the Qunari simply leaving their homeland...unconverted.

Ha, yeah that would be a bit out of character. Maybe they did convert everything, and this is just a large contingent that got bored and wanted to find what else they could convert in the world?
 

megalowho

Member
I'm still not super clear on The Qun and Qunari philosophy, could never get Sten to like me. They value efficiency and strength, everyone has a role and followers live on a commune together? Do they proselytize or scorn nonbelievers? And how much smaller are they now in comparison to before the Qunari Wars?
 

SlickVic

Member
Wow, this thread along with the Newbie's Guide Kotaku put out are fantastic. I played through DA:O to completion when it came out though for whatever reason the lore never clicked with me then. I suppose at that time, I was a lot less amenable to the fantasy genre and was just looking for an RPG to bide my time with until the impending release of Mass Effect 2. But reading all these guides and essentially looking at the lore again from a clean slate, the world actually seems a whole lot more interesting to me now. Lot of politics to go around between a lot of different factions. Can't wait to see how it all plays out in DA:I.
 

Hastati

Member
For the purposes of Inquisition's story the most relevant books, by far, are Masked Empire and Asunder. Which is a good thing since they are both very well-written!

Bought! I'll give em a read, curious to see how in-depth this series really is. Thanks a lot :)
 
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