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MASS EFFECT: ANDROMEDA – Gameplay Series #2: Characters

spekkeh

Banned
I'm loving the use of colors. At least the game will look really good while you play it. Team members still look extremely uninteresting though. Just a bunch of token stock characters. Here's hoping they have interesting personalities.
 

Enduin

No bald cap? Lies!
There isn't a Salarian party member again? Fucking robbed again. It's there most interesting race.

There was one but he was cut due to time constraints. May return as a DLC squadmate. On the flip side we do have a Salarian pilot and whatever Salarian they have Kumail Nanjiani voicing. So we'll at least have at least two decent Salarians to interact with for once.
 

10k

Banned
The Salarian is the pilot.

There was one but he was cut due to time constraints. May return as a DLC squadmate. On the flip side we do have a Salarian pilot and whatever Salarian they have Kumail Nanjiani voicing. So we'll at least have at least two decent Salarians to interact with for once.
Not good enough. You'd think with Mordin's popularity they'd have more Salarian party members. Less humans.


I love how he was cut because if time constraints when it's been five years or development lol.
 

Jhoan

Member
My concern like everyone else has said is that the main character is now essentially a one man/woman army rendering party members as distractions on harder difficulties. This will be more interesting speed runners but not so much for someone playing the game casually. Of course, purists have the option to stick to one strict class for the entire game as well

I'm also a bit disappointed that squad members got 3 combat abilities and 2 passive abilities. It will come down to take whichever squad members offer the most fun banter on missions. I think it would have been cool if squad members had completely unique combat abilities but maybe their unique ability will unlock after finishing the loyalty missions ala ME2 and ME3. PeeBee's bare midriff is the only that bothers me. I like Liam's design a lot.
 

- J - D -

Member
100 and change years old loner academic? That's pretty similar, even if she seems to have a much more annoying personality.

Age, sure, but everything else is different. Not an academic, she's an adventurer. Also as you said very different personality from Liara. Also not socially awkward, just blunt.
 

Lorcain

Member
Rogue Academic sounds like someone not afraid to go a little crazy at the library. It's kind of edgy, but I like it. I vote for a title change from Crisis Specialist to Chaos Lord. They're both pretty close, but the latter conveys a little more respect.
 

Wulfram

Member
Age, sure, but everything else is different. Not an academic, she's an adventurer. Also as you said very different personality from Liara. Also not socially awkward, just blunt.

Her class is "rogue academic", and she still seems socially awkward, just in a different way. She still needs our protagonist to show her what this thing called love is.
 

Ashtar

Member
The main character being an one man army does ruin a lot of strategy/tactics that went into the original trilogy in regards to team balance. A player had to be more aware of what type of mission they were going on, such as a Geth base, and customize accordingly.

Now that your character can do everything, there's little reason to think about things like that and it reduces the role of teammates from backing up your weakpoints to being a glorified damage multiplier.

I feel like that hasn't been the case since ME 1, otherwise playing ME3 multiplayer made the single player overall a complete cake walk, and that's just using the three powers.
 

A-V-B

Member
My concern like everyone else has said is that the main character is now essentially a one man/woman army rendering party members as distractions on harder difficulties. This will be more interesting speed runners but not so much for someone playing the game casually. Of course, purists have the option to stick to one strict class for the entire game as well

Which is now a bad decision because you can't tell your team mates to do things you can not do. The game doesn't force you to be jack of all trades, but it sure seems to encourage it lest you stand a noticeable disadvantage.
 
I hate to be a Debbie downer but it's like majority of what they've shown thus far just isn't doing it for me and I consider mass effect to possibly be my favorite franchise. Nothing is evoking the excitement I had when waiting for 1, 2 or 3:/

Yeah I feel the same.

I mean I'll get it, it's a BioWare RPG and I'm still holding out for that KOTOR/ME/DA:O feeling. Inquisition killed it a little bit, but it's not dead yet.

Who's doing the music for this anyway?
 

Ushay

Member
This continues to look incredible, everything from the menu aesthetic to the game play looks phenomenal.

Glad I pre ordered this one. My only concern is the the companion personalities, they haven't exactly advertised them much.
 

Coxy100

Banned
My concern like everyone else has said is that the main character is now essentially a one man/woman army rendering party members as distractions on harder difficulties. This will be more interesting speed runners but not so much for someone playing the game casually. Of course, purists have the option to stick to one strict class for the entire game as well

I'm also a bit disappointed that squad members got 3 combat abilities and 2 passive abilities. It will come down to take whichever squad members offer the most fun banter on missions. I think it would have been cool if squad members had completely unique combat abilities but maybe their unique ability will unlock after finishing the loyalty missions ala ME2 and ME3. PeeBee's bare midriff is the only that bothers me. I like Liam's design a lot.
You get my worries down perfectly.
 

Squire

Banned
What are the Vegas odds on a day one paid DLC companion?

ME2 had Jaeed and Kasumi and ME3 had Javik right?

They said they weren't into adding companions at all anymore when Inquisition came out. Whoever is on the disc is more than likely who we're getting.
 

jtb

Banned
Rogue Academic, eh? Guess we got our obligatory Bioware Trademark Nerd Bait Romantic Interest.

Yeah I feel the same.

I mean I'll get it, it's a BioWare RPG and I'm still holding out for that KOTOR/ME/DA:O feeling. Inquisition killed it a little bit, but it's not dead yet.

Who's doing the music for this anyway?

Those days are long gone.
 
Last two gameplay trailers have REALLY sold me on this game.

I had my doubts but I guess Bioware's advertising plan worked with me!

Will be a while until I pick it up though. Gamers too blessed in 2017, potentially a legendary year.
 

grimmiq

Member
Based entirely on looks so far, my squad will likely be a combination of Liam, Drack and Vetra..Drack is a pretty safe bet, the other 2 might change depending on their voices, I find some British voices really grating.

I'll likely stick to a fairly rigid class progression path, as I've never liked Jack of all trades sorts of characters. Don't have a clue on romance options, went with Tali in the original trilogy, Bioware has always been a bit lacking with romance options for me despite how prominent it's been in there games, ME1,DA,DA2,DA:I were all a bit meh to me.
 

jediyoshi

Member
100 and change years old loner academic? That's pretty similar, even if she seems to have a much more annoying personality.

Those are literally your only take aways? I'm surprised you're able to tell any human characters apart. Do you get the Illusive Man and Jacob confused too?
 

dan2026

Member
The Giantbomb video and impressions have kinda unsold me on this game.
It just doesn't look that good.

Defiantly a wait on reviews case.
 

jtb

Banned
Those are literally your only take aways? I'm surprised you're able to tell any human characters apart. Do you get the Illusive Man and Jacob confused too?

lol the Illusive Man doesn't even have a character. If you read the novels, (I'm an expert) you actually learn that his real name is McGuffin.
 
The complains make me think that people want the game to be bad or want to be dissappointed. Also it's like games should be as exactly as gamers want and not the vision of a development team/author. There's zero indication characters are going to be bad, bland, boring, the same as previous characters, that doesn't mean they're gonna be good but have a little trust...
 

Wulfram

Member
Those are literally your only take aways? I'm surprised you're able to tell any human characters apart. Do you get the Illusive Man and Jacob confused too?

Come on, those aren't exactly minor similarities, or ones that you'd automatically expect from an Asari. Maybe she'll end up different and interesting, but for now it doesn't seem like she's adding much to the setting.

The human companions don't seem to add very much either, since you mention it. They mostly seem to be treading on the same ground as Ashley, Jacob, Kaidan and James. Even DadRyder seems to be basically filling the Anderson role but taking the father figure bit more literally.
 

Squire

Banned
The amount of assumptions about characters from their race or "just another human" here is astounding.

It's always like that. And because BioWare has a certain stable of tropes they favor (like most fiction writers, shocking) people don't even account for the specifics or context once the game is out, they just go "X is an expy of Y" and slag it off.
 

jtb

Banned
It's always like that. And because BioWare has a certain stable of tropes they favor (like most fiction writers, shocking) people don't even account for the specifics or context once the game is out, they just go "X is an expy of Y" and slag it off.

The bad ones, anyways.
 

Squire

Banned
The bad ones, anyways.

Nah, hard disagree. Plenty of good writers have wheelhouse and tropes are fine as starting points. Like I said: There's a lack of appreciation for specifics and narrative context.

If you immediately identify one character as a carbon copy of another, but don't then follow through to see whether or not that's actually the csse, you're not doing the story due diligence, you're just making cheap shots.
 
It's always like that. And because BioWare has a certain stable of tropes they favor (like most fiction writers, shocking) people don't even account for the specifics or context once the game is out, they just go "X is an expy of Y" and slag it off.

I don't even know that you can even really accuse Bioware of relying on tropes. Some characters might fit an archetype and might start off operating with a few tropes, but most of them I feel do step outside and develop into pretty unique personalities. It's why the Bioware fanbase tends to attach so hard to them.
 
The more I think about it I really don't like the sound of being a one man army switching profiles. I rather just be a jack of all trade with 3 core skills. Switching profile seems to be against fighting as a team. I should pick my squad mates based on my weaknesses: maybe I'm not good at long range combat so I pick someone that excels at long range combat.
 
I don't even know that you can even really accuse Bioware of relying on tropes. Some characters might fit an archetype and might start off operating with a few tropes, but most of them I feel do step outside and develop into pretty unique personalities. It's why the Bioware fanbase tends to attach so hard to them.

Which, for me, is exemplified in their characters that look "cringy", like Sera in DA:I or Jack in ME. I personally had some very bad preconceived notions regarding both characters, but being the completionist I am, I actually gave these characters a chance under that guise, and ended up appreciating them for what they are.
 
Female Ryder is like a caricature, her features look so exaggerated that its really off putting. Its a shame, because I really like to roll with the default models in games like these, but I don't think that I can take this one seriously.
 
Which, for me, is exemplified in their characters that look "cringy", like Sera in DA:I or Jack in ME. I personally had some very bad preconceived notions regarding both characters, but being the completionist I am, I actually gave these characters a chance under that guise, and ended up appreciating them for what they are.

Agreed. Sera especially I think is pretty brilliantly characterized.

One of the previews mentioned the companion characters in Andromeda each individually have more lines than Shepard in ME3. That's a lot of room for them to grow. It's intellectually disingenuous to just throw them into a category based on what race they fit into and the brief one or two sentence description Bioware has given to each so far.
 

Schlorgan

Member
Agreed. Sera especially I think is pretty brilliantly characterized.

One of the previews mentioned the companion characters in Andromeda each individually have more lines than Shepard in ME3. That's a lot of room for them to grow. It's intellectually disingenuous to just throw them into a category based on what race they fit into and the brief one or two sentence description Bioware has given to each so far.

Yo man, whatever stuff can be used to write the game off or to drive-by shitpost is gonna get used. xD
 

Wulfram

Member
The amount of assumptions about characters from their race or "just another human" here is astounding.

Meh, I see plenty of room for different characters from different races, but I don't see much evidence Bioware does.

Like, why not have a human scientist and an Asari soldier, rather than yet another human soldier?

(Vetra seems fairly new, but it would be hard for her not to be considering how little we've seen of Turians outside of Garrus)
 
Meh, I see plenty of room for different characters from different races, but I don't see much evidence Bioware does.

Like, why not have a human scientist and an Asari soldier, rather than yet another human soldier?

(Vetra seems fairly new, but it would be hard for her not to be considering how little we've seen of Turians outside of Garrus)

Why have a human scientist and an Asari soldier? Different is not necessarily better. A good character can come in any form, and the point he was trying to make is that you can't write off a character based just on superficial qualities.

The current party is perfectly well balanced. We have more humans than any other individual race becomes the player character is a human who leads the human Ark. Then, one of each of the biggest races, and one of the new ones. There is nothing inherent about that selection that is bad.
 

Big Nikus

Member
lol the Illusive Man doesn't even have a character. If you read the novels, (I'm an expert) you actually learn that his real name is McGuffin.

Don't know if it's a joke with the expert thing, but... I've read the novels (except the non-canon turd Deception), and his name is never mentionned. His name is Jack Harper and its revealed in a comics series (Evolution).
 
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