mckmas8808
Mckmaster uses MasterCard to buy Slave drives
typo said:You've lost it...
Okay I get it now page 4. I thought somebody was saying that this game looks so good that it could be PGR4.
Makes sense before I was told.
typo said:You've lost it...
how the hell can you people compare it to RR6 based on small scans of a mag?
DCharlie said:if you open up your window the scan will get bigger![]()
No.You can customize your machine in this mode -- a first for the Ridge Racer series. You can customize both in performance, tuning your engine and adding nitros, and exterior, adding stickers, bumpers and more. New stickers will be made available through future downloads.
icecream said:![]()
Looks good to me.![]()
Let's hope the control has nothing similar to Sage Racer...consoul said:No.
Rage Racer.
VPhys said:How can Konami consider MGS:S testing and expect high sales #s?
When it came out of the XBox it was yesterdays news, and it wasn't optomized for the platform.
VPhys said:How can Konami consider MGS:S testing and expect high sales #s?
When it came out of the XBox it was yesterdays news, and it wasn't optomized for the platform.
and you can compare that to direct feed footage?
VPhys said:How can Konami consider MGS:S testing and expect high sales #s?
When it came out of the XBox it was yesterdays news, and it wasn't optomized for the platform.
xaosslug said:I was just about to post that she doesn't looks as cute as she used to in that scan. hmm
RaijinFY said:Wrong thread...![]()
M3wThr33 said:Does Konami think the same way?
Testing with MGS2:S and Twin Snakes?
llTll said:pretty much. besides, i really think it has something to do with being loyal and money from sony or special treatment like for example less fees for these games.
but i highly doubt we will see any Metal Gear solid game outside of PS anymore. thus MGS3 was ps2 exclusive and so is MGS4
But lets not get way off-topic.
i am really intrested to see how the game changed graphicly, as the developers saying PS3 gave them their dream vesion of RR game or something like that back when it was annouced for ps3
neo2046 said:
jett said:Meh. Not even the city pics people thought were real-time turned out to be real-time. Namco sucks.
Am i going blind? I think they look ****ing great.jett said:Meh. Not even the city pics people thought were real-time turned out to be real-time. Namco sucks.
Holtz said:Am i going blind? I think they look ****ing great.![]()
Kolgar said:Guess I'll have to lower my expectations for next gen. Again.
Kolgar said:Sure, the shots are nice in a "28 Days Later" kind of way.
But seriously, "best racing game graphics ever"? You're kidding, right?
Budda looks low-poly. The rail in that one shot looks embarrassingly straight and chunky...
Guess I'll have to lower my expectations for next gen. Again.
RaijinFY said:It seems there is the same kind of upgrade as for Fight Night 3.
Meh. Not even the city pics people thought were real-time turned out to be real-time. Namco sucks
sol_bad said:Because everyone sits there and stares at distant trackside scenary AMIRIGHT?
Who would even think of zooming past it at 200KM a second right?
Kobayashi, while not directly confirming a release at the PS3's launch in November, stated that the development staff's goal is to, as quickly as possible, convey to players the concept behind the PS3 hardware. Teramoto personally believes this concept to be "machine power," exemplified by the PS3's ability to deliver movie-quality visuals and sound.
The three developers didn't get too specific about what we can expect from RR7. Teramoto stated that thanks to the PS3's power, that even with the improved graphics the system still has juice to spare (which will be used for effects to help deliver a better feeling of speed).
dark10x said:I'm fairly convinced that those old shots were realtime. They seem to match up well with the others in terms of lighting. The image quality received a boost when I re-sized them, though, but I think they are accurate.
dark10x said:I also truly believe that the lighting is quite a bit better. RR6 was often suprisingly dull looking, for some reason. Certain areas during certain times were beautiful, but the majority of the tracks felt a bit flat (in terms of lighting). The best track, far and away, was the Aviator Loop segment (which is why I've posted several pics from it). I understand that they wanted different weather and times of day, but personally, I believe that cloudy weather can produce some of the most stunning vistas you'll see. I hope they do not produce any tracks in RR7 with the "dull" lighting.
dark10x said:RR6 PICS