:lolcjelly said:Shane Kim?
:lolcjelly said:Shane Kim?
EvaPlusMinus said:It's not the same Splinter Cell, but it's damn good. Sam is fuckin' hunting this time around. I both miss the old ways, and like this new style. Will buy.
dak1dsk1 said:Thnx. Been too busy to check which platform it was out for. Some of us don't take gaming too seriously.
RedStep said:I support this notion. I think the new one is great, and I also enjoyed all the old ones. I don't mind the gameplay changing to suit the story. Sam has no reason to avoid alarms, minimize casualties, or generally do anything but slaughter those in his way this time (from what I can tell).
48 hour codes don't work for downloading gold exclusive demos.Not a Jellyfish said:Anyone with a 48 hr code wanna help me out? Live ran out last week and money is tight. I wanna play this demo.
Digital Foundry Twitter & Beyond3D Forum said:1040x585 2x MSAA
Only some minor tearing in the bathroom section.No_Style said:Apparently the demo is running at:
All that post processing must be doing a good job since there aren't any complaints about the looks.
there are... and very visible aliassingNo_Style said:Apparently the demo is running at:
All that post processing must be doing a good job since there aren't any complaints about the looks.
darkressurection said:48 hour codes don't work for downloading gold exclusive demos.
rvy said:Only some minor tearing in the bathroom section.
Then don't do that.Pandoracell said:-I don't like the black and white thing.
-It's hard to see anything at times. I want night vision, not sonar
-My second playthrough on normal, I just ran through guns blazing and did just fine and finished the demo in far less time. It wasn't that fun and that's not how SC should play, i'm kinda dissapointed I could even do that.
-AI was meh.
-This demo was way too short to get a sense of things.
Overall...it was alright. Not a day one purchase like SC 1-3 were. I normally don't mind change but I don't really understand why they've done what they have here (or even what they did in double agent). Were sales lagging? Were they bored of making the same thing? I just think there was still life left in the old formula.
I never even thought about a close melee execute move. There's that one spot before you get to the scientist part where you are put up right next to two enemies. I wonder what he does for 2 people. Can't wait to get home and try it out again. I only got to play once before work.DrBo42 said:As a huge fan of the franchise the biggest draw back of the mechanics in this lack of a stealth/incapacitate option. I get that this whole thing is fueled by revenge so he's violent but we couldn't even get a knockout option? The mark and execute system works well and is actually a blast in certain situations like the area just before the demo ends with the 3 guys in the tight space. 2 were behind a table shoulder to shoulder while the other was towards the front guarding the entrance. I dropped down on one of the guys behind the table, executed which made me snap the guard's neck directly next to me and finish off the guy at the end of the room with a round to the head. All within 3 seconds. The panther thing is cheesy but they did do a good job (at least in the demo) of making you feel pretty awesome. I just wish I had options in a scenario past how I'm going to kill everyone in the room.
Foxtastical said:Then don't do that.
Jtyettis said:There are issues of this even beyond the bathroom. They have had forever and a day to polish this title and I really hope they turn vsync on in the end. It's more than say AC2 at 5% or so and having the FR unlocked. Talk about this issue a bit later with my full impressions.
No_Style said:Apparently the demo is running at:
All that post processing must be doing a good job since there aren't any complaints about the looks.
Are you aware that even the full game is not being released on PS3?dak1dsk1 said:Jeez. Relax guys. It's just a game-demo. So it's neither multiplatform, nor available for Silver members on Xbox Live. I'm getting the demo from usenet now, and I'll know later if that's a ban-able crime. Worked fine with the RE5 demo.
No_Style said:Apparently the demo is running at:
Digital Foundry Twitter & Beyond3D Forum: said:1040x585 2x MSAA
All that post processing must be doing a good job since there aren't any complaints about the looks.
Y2Kev said:Being subHD is kind of ridiculous. This is the team that was boasting about their engine three years ago, and Ubisoft Montreal is known for their great technical works.
Foxtastical said:Then don't do that.
Y2Kev said:Being subHD is kind of ridiculous. This is the team that was boasting about their engine three years ago, and Ubisoft Montreal is known for their great technical works.
"I was really impressed by the graphics until I saw the resolution the game was running at, then I was really disappointed with the graphics."Chrange said:It's kind of funny how many people aren't disappointed by graphics in games...until the pixel counters have weighed in on the resolution. Some are even impressed early on, then for some reason realize they were wrong and it's actually bad :lol
Chrange said:It's kind of funny how many people aren't disappointed by graphics in games...until the pixel counters have weighed in on the resolution. Some are even impressed early on, then for some reason realize they were wrong and it's actually bad :lol
Chrange said:My god, Sam looks so soft - must be the resolution.
Dabanton said:Indeed it's very interesting...and for people who are on a forum that should be a bit more savvy it's very sheep like behaviour...
'Pixel counters' are the most embarrassing addition to this gen,imagine the enjoyment of a game for some is measured by how many pixels are on the screen.
Just say that to yourself it sounds so ridiculous and yet many gamers count the worthiness of a game on resolution. I can understand trying to understand the tech aspects but it also inevitably gets used for console war purposes.
Those are captures.DeadGzuz said:Those are 720P, are they bullshots?
They are running 66% the number of pixels as 720, how is this not 60fps like MW? They have been working on this game for an eternity, it should be a graphical masterpiece IMO.
Chrange said:Those are captures.
DeadGzuz said:So upscaled from the 360, ok.
And there is your main difference between the 360 and the PS3 when it comes to resolution. I can tell immediately on PS3 when a game is sub HD( like MGS4) but with the upscaler on 360 I can't tell in the least bit. Its a shame it still has a few vsync issues though.Feindflug said:And in this case the 360 upscales really well, considering we didn't guess/find out earlier the sub-HD resolution of the game.
At 1080p via HDMI on my set it looks very good.