Tatsunoko Vs Capcom Impressions
Finally. The Versus series gets its first psuedosequel in 8 years, and it was worth the wait. Despite the shifting of licenses from US-based Marvel Comics to JP-based Tatsunoko Productions, and the implementation of 3D visuals, it holds up as the best fighting game released for the current generation of consoles (though admittedly there haven't been too many yet).
The gameplay is typical Versus series, and feels like an updated version of MvC. The reduction of possible buttons does take some getting used to (as attacks are limited to 3 buttons - weak, strong, and fierce), and launchers don't work the way you necessarily expect. As opposed to MvC2, there are 22 characters to choose from, though each one is expertly rendered in 3D. Particle effects are some of the best ever on Wii, as the visuals in this game are some of the first to match, or even surpass in some cases, Nintendo first-party efforts. The end boss, compared with the ones from previous VS titles, takes some skill to take down and will require more turtling than most aggressive players are used to having to do.
The new gameplay elements, including Baroque (which acts like a Guilty Gear Roman Cancel but with a damage multiplier) will make the game relevant for high-level play, and I can see it quickly becoming a valid tournament fighter despite the scaled-back control scheme.
The minigames included as extras which use the Wiimote are fairly pointless exercises in waggle, but they do provide another way of earning points to unlock characters, stage profiles, BGMs, art, and character descriptions in the shop. There are ONLY four hidden characters and NO new stages to unlock (but a bunch of waggletastic minigames :lol )
Miscellaneous Info:
I know some of this has been posted already, but to clear things up, I wanted to include the katakana this time around. Also the info on gamefaqs for unlocking characters isn't accurate, although the previous post around pg. 71 appeared correct. I wanted to go ahead and list the details again anyways, to save people a search.
Menu Translation (courtesy of me):
アーケード =Arcade Mode
バーサス =Vs. Mode
サバイバル = Survival
タイムアタック = Time Attack
トレーニング =Training
プレイデータ =Play Data
オプション = Option
ショップ = Shop
ギャラリー =Gallery
オリジナルゲーム =Original (Mini) Games
Unlockable Characters:
Beating the game earns you ~800 pts (zenny) to spend in the shop. Hidden character requirements listed below. Once beating the game with the appropriate character(s), the hidden fighters will be available in the shop at the prices listed below.
Saki - beat the game with a Capcom character delivering the final blow to Yami (1000 pts)
Viewtiful Joe - beat the game with a Capcom character delivering the final blow to Yami 3 times (2000 pts)
Ippatsuman - beat the game with a Tatsunoko character delivering the final blow to Yami 3 times (2000 pts)
Daimaoh - beat the game with a Tatsunoko character delivering the final blow to Yami (1000 pts)
Would it benefit anyone here for me to do a longer post on the shop translation and its unlockables? I know there was some talk about it earlier, so...if there's interest, let me know.