RevenantKioku said:Sting has officially run out of Wonderswan games to port to the PSP.
Knights in the Nightmare
- the main character is a wisp, a spirit without a body
- the wisp takes controls of knights by charming them and giving orders
- the genre is "turn based RTS"
I'll repeat that one
- the genre is "turn based RTS"
- each turn is time based, there offensives and defensive turns, plays out in realtime
- top screen is graphical, bottom screen is wiremap strategic
- you control the wisp with the touchpen and use it to give knights orders
- demons will aim for the wisp, so you have to avoid them, like in a shooting game
- character designer is that itou guy that did Yggdra
- the heroine is a female knight named Maria
- Planned 2008 release.
Umm, it's a pull-out booklet compiling all the information from the Final Fantasy Festa sections published in Famitsu last year, afaik. It said something along those lines in last week's issue anyway. Or did that information somehow get lost in the pipeline last week?TheJollyCorner said:what is Final Fantasy FESTA! Files?
I'm pretty excited about the game too... since 360 isn't region free i may jump into ps3 ownership even sooner.Bebpo said:So stoked for Battle Fantasia. Visually it's everything I ever wanted from the 3d is 2d evolution of 2d fighters and I hear it plays pretty neat too!
Wonder if it'll have online play.
Jonnyram said:Umm, it's a pull-out booklet compiling all the information from the Final Fantasy Festa sections published in Famitsu last year, afaik. It said something along those lines in last week's issue anyway. Or did that information somehow get lost in the pipeline last week?
Is it really surprising? It's not like this is the first time this has happened.Teknoman said:Thats it? Hmm before hand everyone was all "Famitsu Final Fantasy issue!", and its just a compilation of info from last year?
Battle Fantastia from Arc is coming out on PS3 and Xbox360 in May. Arcade Port.
thisisneogafdude.gifTeknoman said:Thats it? Hmm before hand everyone was all "Famitsu Final Fantasy issue!", and its just a compilation of info from last year?
Troidal said:I wonder which is the better version?
My only guess is that DS may suffer from super-compressed audio, while PSP doesn't have the luxury of dual screen presentations (which I personally love on the DS). Hrm...curious what the Famitsu reviewers had to say on that one.
jj984jj said:Is it really surprising? It's not like this is the first time this has happened.
Space Invader DS = 9/7/7/7
Bioshock = 10/9/9/9
Stormbringer said:Winning Eleven Wii review:
- The game plays in an entirely unique fashion (RTS style), and effectively gives entirely unique sensations of gameplay.
-The fact that the game tends to develop more like the real soccer makes it really fun.
-The people who were used to the old control scheme might be puzzled. But because the buttons used in the game are actually so few, it is still accessible.
-The players positions and formations can be easily adjusted.
-Because the players and the cursors can be a bit small, we recommand this game to be played on a large TV.
Score : 9/9/8/9
Winning Eleven (PS2) 9988 (PS3) 9999 (X360) 9999
Oh, well, WE Wii had a good run.
Tiktaalik said:Is this the game that everyone was going ga-ga about a while back when it was announced at TGS?
Lobster said:I thought those versions were horrible :S
Fuck yes! That's exactly what I want to hear. Awesome.Stormbringer said:Winning Eleven Wii review:
- The game plays in an entirely unique fashion (RTS style), and effectively gives entirely unique sensations of gameplay.
-The fact that the game tends to develop more like the real soccer makes it really fun.
-The people who were used to the old control scheme might be puzzled. But because the buttons used in the game are actually so few, it is still accessible.
-The players positions and formations can be easily adjusted.
-Because the players and the cursors can be a bit small, we recommand this game to be played on a large TV.
Actually, I just start messing around with riviera, and it looks REALLY kludgy and not fun to me, granted I've just started, so jury is still out, but it feels so... I really don't like the screen/room style design combined with those TP, just seem constrictive and needlessly obfuscated to me...ethelred said:Knights looks fantastic (which isn't a surprise given how great Sting's earlier 2D games looked). And given how Riviera and Yggdra Union were two of the best GBA games, I can't wait to play this. The art's great, too. Looks like some of their best character designs (and they seem older than the prior designs).
I'm actually a bit surprised as I figured their first new portable game would be for the PSP, but I'll take it either way.
Doesn't it say it's an turn-based real time RPG in the genre, though?
Atlus is your friend... or nottapedeck said:Looks incredible for a DS game. Here's hoping it comes stateside.
It was also mentioned by Jonnyram earlier in this thread.kiryogi said:Oh man, this revelation is great.
You may not remember the recent interview with both producers of the game, but this is precisely the concept they mentioned in this interview (the fun given by playing a game even more faithful to the real form of soccer), and in fact, I really wouldn't be surprised to see them being entirely right on this, and to see this expression and this concept taken up and confirmed in many other impressions.Haunted One said:Fuck yes! That's exactly what I want to hear. Awesome.
icecream said:It was also mentioned by Jonnyram earlier in this thread.
ethelred said:I can't agree with that last part. Absolutely loved the design in Yggdra Union. Extremely refreshing SRPG, I enjoyed the difficulty and the completely innovative mechanics, and it had far and away the best music (and probably best visuals too) on the GBA. At least we both agree that Riviera rocked, though.
ethelred said:The first game was announced for localization well before it released in Japan. We still haven't heard confirmation that Etrian Odyssey 2 will be coming over here, though I refuse to believe Nich and his fine coworkers would let us down on this score.
jaundicejuice said:*Throws the switch on the Atlus USA signal*
I don't doubt that they will bring this over it would just be nice to have some osrt of official confirmation. I mean shit, if they're bringing Melty Blood here along with a couple of Success and Sting games...
jaundicejuice said:*Throws the switch on the Atlus USA signal*
I don't doubt that they will bring this over it would just be nice to have some osrt of official confirmation. I mean shit, if they're bringing Melty Blood here along with a couple of Success and Sting games...
jiggle said:Akihiro Hino wants to create a MMORPG or finish the one that was unfinished.
TFLO!!!!!!!!!!!!!
Isn't there still bad blood between Level 5 and Microsoft over what L5 spent MS's TFLO money on after that game got canned.Kafel said:Microsoft, time to really do something in Japan.
Help this guy to finish TFLO for the 360.
Haunted One said:WE Wii
Fuck yes! That's exactly what I want to hear. Awesome.
dark steve said:I'm glad to see that Sting finally remembered that some people like them for their attempts to bring unique perspective to tired genres and formulas. Whether they'll be able to spring for extra cartridge space and the depressing voice-acting they want to fill that space up with remains to be seen.
I'm not glad to see that they are still fetishizing clutter in handheld games, if those scans are any good indication as to the game's interface. I'm also curious as to why all the character art by that particular artist tends to default to people wondering what to put on their grocery list.
If you find any fact on the Internet concerning who feels what, please point me to it. AFAIK, it was canned mutually because there was no way it could compete in that climate (tiny xbox audience, FFXI doing very well). No hard feelings either way.Mr. Pointy said:Isn't there still bad blood between Level 5 and Microsoft over what L5 spent MS's TFLO money on after that game got canned.
dark steve said:I'm glad to see that Sting finally remembered that some people like them for their attempts to bring unique perspective to tired genres and formulas. Whether they'll be able to spring for extra cartridge space and the depressing voice-acting they want to fill that space up with remains to be seen.
I'm not glad to see that they are still fetishizing clutter in handheld games, if those scans are any good indication as to the game's interface. I'm also curious as to why all the character art by that particular artist tends to default to people wondering what to put on their grocery list.
Model 500 said:Exactly, I'm pretty sure EU reviewers will appreciate it even more, the Famitsu text bits are very positive, looks like everything works great
DMFO!