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Rumor: Destiny DLC Plans leak. Major addon "Comet: Plague of Darkness" coming sep. 15

Bizazedo

Member
12 months AFAIK. XBL players not having access to the Hawkmoon is a travesty.
The way it read almost made it sound like Sony could extend the deal, too. To the topics point, I wonder if any future badass weapons are exclusive?

I want them to add matchmaking to the Raids just so I can actually play them. I only know one other guy IRL who owns a PS4, so we're kinda
screwed.

If you seriously want people to play with, I can help you. So can many other people here.

So the content should suffer for random? Then they would have to offer dumb downed gears to randoms
/agree with Devils.
 

Cruxist

Member
Glad to see more good stuff is on the way. The Raids are some of the best gaming content I've played in a while.

I'm at the point where I really can't afford to play all of the games that launch now. Destiny is the cheaper investment for me. I think I'll grab Bloodborne once it comes out, but the time of all new releases within a week is coming to an end for me.
 
So the content should suffer for random? Then they would have to offer dumb downed gears to randoms


The OT, gamefaqs has separate message boards for lfg, the Bungie site, destinylfg site, tons of places for you to be added to a lobby very quick

Why would the content suffer? What are you on about? It would be the same Raid with optional matchmaking functionally.
 
I have a feeling this is gonna cost $40.
Essentially you'd be paying around $180 for the whole package. What a joke.

I love all the people in this thread doing the math on total cost of all the DLC but then no one bothers to factor in that this is all taking place over 2 full years.

So when you add up your $200ish number, why don't you go ahead and divide that out a bit?

paying $100 a year isn't that much, it's a game and a half.

Hell, if I wanted to think about it like an MMO I'm paying $8.33 a month. Pretty sweet deal if you ask me.

See dis?
 

Afrocious

Member
I think folks who go on about how the Destiny shouldn't have matchmaking for raids haven't played a MMO that uses LFG/LFR tools for their raids.

I feel like I'm a broken record in a shouting match though.
 

pj

Banned
But there are more than 3 modes?

Control - Territories/Team Deathmatch hybrid
Clash - Team Deathmatch
Rumble - FFA Deathmatch
Skirmish - 3v3 Team Deathmatch with revivals enabled

I'll give you that skirmish could be considered a smaller version of Clash I guess.

Then we have the weekend playlists
Salvage - Team King of the Hill
Combined Arms - Lets be honest, this playlist is an afterthought and doesn't count for anything.

Then the specialty playlists
Iron Banner - Territories/Team Deathmatch hybrid with non-normalized PvP


It helps that some of the datamined information shows that we've got some new playlists on their way. Personally can't wait for 2v2.


I was exaggerating when I said only 3 modes. But your post brings up another point, why can't I play salvage whenever I want? Why do I have to wait and hope that I can play control on the dark below maps?

I want more content too.

But I played every halo game over and over for years and it's hard to legitimately argue that Destiny has less SP content than any of them. Even if you only play every story mission once and never play a raid then you have more missions and more time to completion than any SP Halo game.

In fact I find it hard to find a legitimate arguement that the main story missions all of them played once have less content than almost all FPS games coming out today.

That's before you get to the end game grind. There is really no need to go out of your way and grind to level up any weapons to beat all the story missions.

Sure Halo had a cut scene at the beginning and end of every chapter and destiny doesn't and that's feels like a flaw but it also feels like a specific design choice with some specific logic behind it that I haven't heard rather than just Bungie and Activisison "going cheap".


I wouldn't argue that it has less content than a halo game. I would argue that a lot of the content in destiny is not as good, and feels like filler. Many of the encounters are just waves of enemies while dinklebot babble about cracking some encryption.

Destiny has a lot of land mass but it is severely underutilized. I cannot for the life of me understand why there is no variation in encounters on strikes. How hard would it be to change up which enemies you encounter and where, on your way to the scaled up bullet sponge boss?

The first time you see that group of 10+ goblins outside the nexus chamber is surprising and fun, but the next 20 times it's not. How about sometimes it's 4 minotaurs? Or 10 harpies? Or go nuts and throw some hive in there?
 
still 17.50 is not 15 and I see that shit why to much in these threads why does everyone round it down.to make it look better? even if you got the expansion pass 17.50 is still insanely over priced. no one knows if bungle will even do another "pass" for the game anyway. Comet will more than likely be 39.99 lololol. I was waiting all Christmas for just a little sale on the expack bungie/activison are greedy shits and this will most definitely be my last bungie game. I still play the base game here and there because MP is fun. but Meh is the only word to describe this games dlc content.... smh

No I agree, $15 is not correct at all. I probably should have quoted the original comment and yours. Honestly, I think $40 is the hoped for price. Seeing as how the content is supposedly double the total content for expansion 1+2 (which collectively cost $35 at its cheapest), I think $40 would be the preferred price. Somehow, I feel Bungie is going to push it closer to $60 as the amount of content in the comet comes close to the amount of content in the base game. Really, the pricing structure for this game needs to be re-evaluated. The expansions should be $10-$15 at most and then a comet at $40.

I honestly dont understand this logic

What is the appropriate price for a base game+1 expansion+4 smaller DLC expansions spread out over 2 years?

Personally, I think we would be lucky if the comet is $40 if the expected content is correct. According to PlanetDestiny it looks like the content in the comet is roughly twice the amount of content in Expansion1+2 combined (save a raid or any exclusive strikes). Or, conversely, the comet looks to be as large as all 4 expansions (again, give or take a raid). With the expansions being $17.50 to $20 a pop, there is a chance this comet is north of $40. Now, I get what you are trying to say, but I think there is a good argument to be made that the price of the base game and expansions is inflated. Essentially, $20 for each expansion (or $17.50) seems to be too much for the content therein. These expansions should have been $10-$15 which would bring down the total price and perhaps make it more palatable to most consumers such as the person you quoted. On the flip side, similar games (Guild Wars 2 is my example) are $60 once with new additional content added for free WITH the option to purchase in game items if desired, so $180 for a game over 2 years with less content is a bit off-putting. Then again, I am part of the problem and will most likely buy the comet and next expansion pass...
 

Sanke__

Member
I have a feeling this is gonna cost $40.
Essentially you'd be paying around $180 for the whole package. What a joke.

I honestly dont understand this logic

What is the appropriate price for a base game+1 expansion+4 smaller DLC expansions spread out over 2 years?
 

Tomeru

Member
Destiny as it is now is what we have. This is what we play, enjoying it or not, and this is howits going to stay.

This IS Destiny numero uno.

Those who agressively ask for what was origionally revealed, need to understand that it won't happen with this Version. All the "as long as they fix it" remarks need to be put into perspective.

I don't know what is sadder: Maintaining hope that all next dlc will fix everything, or not realising that what is being demanded is not feasable with Destiny numero uno.

Either wait for Destiny 2, or forget about it all. There has been nothing new to critice Destiny with for the last couple of months. Everything related to some vague "promise" was laid out in every related thread. Criticism regarding fixes and enhances is always appreciated - and its coming from people who actually play the game.

Destiny is a done deal (and its an amazingly awesome and fun imho). Cant wait for the next batch of crack.
 
Go in the Gaf OT. It's not the solution you are looking for but it's absolutely a solution. You'll find people to raid with no problem.

My name must (rightfully) be on a "shite players list" that people check because I actually have a terrible time finding people. I've beaten the first raid twice and have never even seen Crota.
 

Marcel

Member
Destiny as it is now is what we have. This is what we play, enjoying it or not, and this is howits going to stay.

This IS Destiny numero uno.

Those who agressively ask for what was origionally revealed, need to understand that it won't happen with this Version. All the "as long as they fix it" remarks need to be put into perspective.

I don't know what is sadder: Maintaining hope that all next dlc will fix everything, or not realising that what is being demanded is not feasable with Destiny numero uno.

Either wait for Destiny 2, or forget about it all. There has been nothing new to critice Destiny with for the last couple of months. Everything related to some vague "promise" was laid out in every related thread. Criticism regarding fixes and enhances is always appreciated - and its coming from people who actually play the game.

Destiny is a done deal (and its an amazingly awesome and fun imho). Cant wait for the next batch of crack.

Funny to see some people offended yet at the end of the day this is probably the self-acknowledgment they would come to without any of the bullshit dialogue surrounding the game from either "side".
 

gdt

Member
My name must (rightfully) be on a "shite players list" that people check because I actually have a terrible time finding people. I've beaten the first raid twice and have never even seen Crota.

I need to specify that that applies mostly to Ps4. Last gen and XB1 players have a much harder time, sadly. In that case if Gaf doesn't provide a full group you'd probably have to fill spots on LFG.

And I'm sorry to hear that.
 

Gurrry

Member
So glad I got out when I did... This sounds painful.

I think even some of the hardcore Destiny guys will be out of it by September.

Hive Ship sounds like a new tower, not a new planet, but I guess I could be wrong.
 
I need to specify that that applies mostly to Ps4. Last gen and XB1 players have a much harder time, sadly. In that case if Gaf doesn't provide a full group you'd probably have to fill spots on LFG.

And I'm sorry to hear that.

Haha, I'm on PS4 but it's really okay. It was more of a joke on my playing prowess.
 

BokehKing

Banned
Why would the content suffer? What are you on about? It would be the same Raid with optional matchmaking functionally.
Everyone says

"look at WoW, it has matchmaking for raids"


Yes they do, but you only get the GOOD gear in the raid that is not matchmaking.

You'll get Fisher price raid gear in a easier version of the raid in matchmaking.


An idea that is probably hard to implement in Destiny 1 would be allow you into matchmaking only after you completed the raid at least once or achieved at least 80% of the check points
 

Pimpwerx

Member
I might jump in on that Comet expansion, since it actually looks like it adds a decent amount of content. I don't like repeating the locations though. I've done all I could think of on those maps already. PEACE.
 

breakfuss

Member
My name must (rightfully) be on a "shite players list" that people check because I actually have a terrible time finding people. I've beaten the first raid twice and have never even seen Crota.

LOL ahh, I doubt you're "shit" and there's a good chance I'm worse than you. I rarely have a hard time completing a group. If it's super late or im trying to run a nightfall/weekly close to reset then maybe, but otherwise someone is always down. What platform do you play on btw.

Edit: nm, I see.
 

pj

Banned
An idea that is probably hard to implement in Destiny 1 would be allow you into matchmaking only after you completed the raid at least once or achieved at least 80% of the check points

Why would that be hard at all? There are a ton of ways they could do it. None would satisfy everybody, but anything would be better than nothing.

They could do it so you need a fire team of at least 3 to start a raid game, then use matchmaking to fill up the game. There could be filters for level, class, raid experience, etc. They track all that stuff so it should be (relatively) trivial to do.
 
Why would that be hard at all? There are a ton of ways they could do it. None would satisfy everybody, but anything would be better than nothing.

They could do it so you need a fire team of at least 3 to start a raid game, then use matchmaking to fill up the game. There could be filters for level, class, raid experience, etc. They track all that stuff so it should be (relatively) trivial to do.

You're talking about heavily modifying the current matchmaking filtering system. A system which people already complain about taking too much time as is.
 

BokehKing

Banned
Why would that be hard at all? There are a ton of ways they could do it. None would satisfy everybody, but anything would be better than nothing.

They could do it so you need a fire team of at least 3 to start a raid game, then use matchmaking to fill up the game. There could be filters for level, class, raid experience, etc. They track all that stuff so it should be (relatively) trivial to do.
Are you a dev? Worked on raids before or anything you're speaking on?


If not, Why say it shouldn't be hard at all?
 

Pimpwerx

Member
Funny to see some people offended yet at the end of the day this is probably the self-acknowledgment they would come to without any of the bullshit dialogue surrounding the game from either "side".

It's kinda weird though. The Destiny vitriol tends to come from just a really rabid, and vocal minority hellbent on convincing everyone else to stop liking the game. No offense, Marcel, but given how much displeasure you voice over the game, another poster is right, you are one of the top posters in the non-OT. How does that work? The game was an unwelcome timesink for your gaming, so it should be an equally unwelcome timesink for discussion.

I think the game is really polarizing. Some legit like it, and some legit hate it. I have little bad to say about the game, since I enjoyed the hell out of it. It doesn't mean I have to keep playing it forever, and it doesn't mean once I stop playing it that I should badmouth it. But it seems like some people had a bad experience with the game, and now must evangelize that opinion. It makes it hard to take some of these opinions seriously. It comes off as agenda-driven. PEACE.
 

Hawkian

The Cryptarch's Bane
Matchmaking for raids is a specifically and non-trivially bad idea. What you want is an in-game LFG board/group finding tool that enables players with similar predispositions to form a team for any kind of content. Blind matchmaking for content requiring the amount of coordination needed in raids would be an absolute disaster, and turn off swaths of new players from participating in the best content the game has to offer.
Why would the content suffer? What are you on about? It would be the same Raid with optional matchmaking functionally.
If you don't want to put the time into thinking this through fully, it's your prerogative. But hear me out for a minute when I say that I have, and it isn't a good idea. I spend a large amount of my time running brand new or early-phase players through the first raid and will be starting to offer newbie runs of the second shortly. I know exactly what is required of a group composed of any combination of player types, most relevantly a group that contains either all new players entering for the first time, or a group with some veterans and some very new players.

It wouldn't work well, and it would serve to create the appearance that the raids were poorly designed.

Blind matchmaking exists right now in the game for all strikes outside of the Weekly ones, as well as team-based PvP.

Groups formed in this manner rarely communicate (despite the addition of dedicated in-game voice channels for this purpose during launch). For a strike- which can be soloed without much trouble- this is not a particularly distressing issue, though you can imagine that a pre-made team against a random team in PvP will produce the expected outcome.

Raids require an order of magnitude more communication than strikes. This is the case even if one or more people in the raid knows all the encounters already by heart and can explain them, but the unplayable chaos that would result from a non-communicative team that was comprised of all new players absolutely negates any positive benefits that would result from its inclusion.

Furthermore, the blind matchmade activities that exist in game currently also see frequent AFKers. This could be legitimate, something coming up in real life that needed to be attended to, or malicious, someone looking to piggyback credit without any effort. Again, for strikes and PvP this isn't much of a dealbreaker. You can just push forward without the AFK player and succeed in a strike; an AFK player might be the root of a loss in a PvP match, but a premade team would be likely to steamroll a random team regardless. In a raid, especially with a team including new players hoping to have a good experience, this would go a considerable distance toward ruining it. Stagnating groups that did not immediately disband but contained one or more players that weren't willing to put in the requisite effort (or even communicate if legitimately held up) would result in the fractional fireteams throwing themselves against a rock wall over and over again without making any progress, getting frustrated and likely abandoning the concept of the raid, rather than just discrediting the individual group.

A raid that includes new players needs to take certain considerations for them. There's no method by which to provide these considerations with blind matchmaking. The response to this is usually that it should be matchmaking with some kind of filtering and prerequisites such as already having beaten the raid or needing to have a mic or slotting only into certain checkpoints. But these are convoluted half-solutions that do box out certain players for whom getting into groups should still be a viable option, and none of them even provide the full functionality that a simple grouping board would.

You post for a group, with a description of what you want to do and how, and other people who are interested in doing what you're doing can join it. No more than that is needed, and this would work for the raid, weekly strikes, story missions, special bounty tasks, and so on.
I mean, it's a solution sometimes, but not all the time. Sometimes I just want to pick up the game and play a little bit. I can't do that if I have to try and coordinate with people on a message board... especially since I've lurked there a bit and haven't really seen someone at level 5 or 6 looking for people to group with. Not saying no one would, it's just rare enough that I don't think it would fit my purpose.
But I haven't seen you post at all :(

There aren't many groups forming for level 5 or 6 content simply because you aren't level 6 for very long, and nothing comes close to requiring a fireteam at that point. But that's not to say people wouldn't help if you were having trouble and you asked! Please don't hesitate to come hang out in the OT and feel free to ask questions.
 

Floex

Member
LMAO


You see how constructive that is? If you disagree with the amount of content, why don't you actually say that instead of being a prick about it?

Class.

Because it's been said time and time again. Destiny players are so starved of content they would fund anything. I don't think many people would be at odds if the price was a lot more tolerable, except the fans of the game are setting a terrible precedent of funding content, or lack of, and Bungie are getting away with it.

This is coming from someone who enjoyed the game, just not going to fund this shit.
 

BokehKing

Banned
I'm pretty sure that there's an absolutely tremendous amount more content in most MMOs than there is in Destiny.
Sure look, at SWOTOR had a bunch of content but imo game sucks ass and it charged a monthly fee

Look at elder scrolls online
Open world, crafting, things to do, but the game is like a ghost town

Destiny is obviously doing something right
 
Yeah.... no. Not interested in a bigger expansion if its just more of the same.

Unless they completely redo the meta-game and over all structure I think I am done with Destiny.
 
I'm pretty sure that there's an absolutely tremendous amount more content in most MMOs than there is in Destiny.

Amount of content doesn't matter as much as replayability. I've spent about 400 hours in the game myself, my wife closer to 320 hours.

I can still tell you exactly how much of WoW's content I touched after I hit level 60.
 
As someone who is level 26 and hasn't bought TDB yet, I saw this and said to myself, "Welp, putting this on the shelf until the Comet expansion hits."

If it will include TDB and HoW, then there's really no reason to rush and burn $35 on the season pass unless you belong to an active clan or have nothing else to play.
 
I honestly dont understand this logic

What is the appropriate price for a base game+1 expansion+4 smaller DLC expansions spread out over 2 years?

I think people are affected by two things. First, the game feels very incomplete by most reports, so it wasn't worth the original $60 investment. Second, it's difficult for people to see it as spread out over two years, especially if content or mechanics are locked by DLC purchase. They'll see it as being nickled and dimed for content that should have been in the game originally.
 

Toa TAK

Banned
I dunno, I mean, that's great there's going to be more, but if I'm still revisiting the same environments, it's still going to be dull.
 
As someone who is level 26 and hasn't bought TDB yet, I saw this and said to myself, "Welp, putting this on the shelf until the Comet expansion hits."

If it will include TDB and HoW, then there's really no reason to rush and burn $35 on the season pass unless you belong to an active clan or have nothing else to play.

Odds are the Comet will come in 2 versions, the add-on version and the everything version that comes with the first two expansions.

I'd be willing to bet a pretty significant price difference between them.
 

Deku Tree

Member
As someone who is level 26 and hasn't bought TDB yet, I saw this and said to myself, "Welp, putting this on the shelf until the Comet expansion hits."

If it will include TDB and HoW, then there's really no reason to rush and burn $35 on the season pass unless you belong to an active clan or have nothing else to play.

Or unless you enjoy playing it now. You can make that argument about almost any game. Price drops and GOTY versions with all the DLC included are the norm these days.
 

Hawkian

The Cryptarch's Bane
As someone who is level 26 and hasn't bought TDB yet, I saw this and said to myself, "Welp, putting this on the shelf until the Comet expansion hits."

If it will include TDB and HoW, then there's really no reason to rush and burn $35 on the season pass unless you belong to an active clan or have nothing else to play.
I don't think Comet is likely to include previous expansion content, though that would be an interesting approach. A game of the year edition or discounted expansion pass is probably pretty likely though, so waiting could still pay off considerably.
 

pj

Banned
You're talking about heavily modifying the current matchmaking filtering system. A system which people already complain about taking too much time as is.

I assume there are already hidden filters in matchmaking (i.e. people should be similar level).

Really, they wouldn't need to modify matchmaking at all to add it to all story missions, daily heroic and weekly heroic. This is where it's inexcusable to not have matchmaking.

Nightfall and raid require more than basic matchmaking, but it still should be available. I usually find games using destinylfg for these in less than 2 mins though, so I don't care as much.

The matchmaking that exists has always been fast for me. Strike playlist and crucible are always less than like 30 seconds. Is that not the case for most people?
 
i was gonna question you but your tag lmao

Its just we've known at retail since before launch there were more expansions on the way. We were communicated to not call the expansion pass a "Season Pass" because those usually cover all DLC and that there would be a second expansion pass.

Also of course Activision wants a yearly Destiny product on store shelves.
 
I assume there are already hidden filters in matchmaking (i.e. people should be similar level).

Really, they wouldn't need to modify matchmaking at all to add it to all story missions, daily heroic and weekly heroic. This is where it's inexcusable to not have matchmaking.

Nightfall and raid require more than basic matchmaking, but it still should be available. I usually find games using destinylfg for these in less than 2 mins though, so I don't care as much.

The matchmaking that exists has always been fast for me. Strike playlist and crucible are always less than like 30 seconds. Is that not the case for most people?

There is a lot of hidden matchmaking stuff going on in Destiny that most people don't realize is actually matchmaking. You know that giant loading screen you see when you're just going to the tower? There is some matchmaking going on behind the scenes. Even after you've found a group of 12 for PvP, when you start up that loading screen Bungie is running matchmaking tests in the background to see who should be the host of the group for the best performance. Even something as simple as changing zones on a planet incorporates matchmaking.
 

ElRenoRaven

Member
Yea without a doubt they have to add matchmaking for weeklies and raids. It's bullshit that I have to go to a site to find a raid or go to different forums to find a raid. I should not have to do that. I know what chance I'm taking by joining a matchmade one. I'm willingly taking that chance. Hell put up a disclaimer then when you join it saying hey you know this is likely to be a fail group. You've been warned. I hope Bungie listens and eventually does do this.

That and the story being a bit light really are my largest complaints to be honest.
 

PaNaMa

Banned
Destiny from the get go promised players the moon (the universe!) but wound up being just a series of repeatable shoot/fetch/scan quests linked together by corridors.
Strikes were not too bad, but have quickly become tiresome, unrewarding, and - shy of the weekly nightfall - just ... pointless.

But what is the point of any, game really? For many, its to have fun with your friends.
Destiny at least gave my friends and I plenty of that. Cheezing the raids and getting full gear sets and guns still delivered hundreds of hours of fun in party chat.

But there is so much that Bungie should be doing with this game, and so they should have done differently.. Much has already been written about that elsewhere, I won't go deep into it.. I don't feel like a Guardian of Earth or some hero or like I'm involved in some interplanetary war with dangerous aliens all over and wrecking our earth...
There is just no sense of immersion. Sterile small zones, linked by hallways 20foot wide alleys to other small zones. Oh, want to go see what's at the bottom of that hill over there? TURN BACK TURN BACK TURN BACK GUARDIAN DOWN DEAD. The scale and scope of the planets is a joke. It's barely borderlands, and probably less. They needed to go fully realized open world(s) IMO and just really failed with what was delivered.

Anyways I've gone off on rant and said I wouldn't. I'll just say this: I don't think I can keep playing much longer. Feels more like a chore every day, and adding new bounties cannot fix that.
 
Something to take into consideration as well here is that we are not the average consumer. Right now on PSN only 15% of Destiny players have completed any raid. Only 20% of players have equipped themselves in all Legendary gear.
 
Yea without a doubt they have to add matchmaking for weeklies and raids. It's bullshit that I have to go to a site to find a raid or go to different forums to find a raid. I should not have to do that. I know what chance I'm taking by joining a matchmade one. I'm willingly taking that chance. Hell put up a disclaimer then when you join it saying hey you know this is likely to be a fail group. You've been warned. I hope Bungie listens and eventually does do this.

B-b-b-but adding matchmaking certainly means all your teammates go AFK or are complete dumbasses!!
 
Here's hoping Bungie can pull off even a partial Diablo 3: Reaper of Souls like transformation to the game's systems by the time Comet rolls around.

Destiny + the two smaller DLC packs + Comet will probably end up being the right amount of content the game should have shipped with on day one. Short of that though, it may finally be enough content to support their original progression models. If so I might jump back in at that point, otherwise I'll just keep tabs on Destiny 2.

Edit: And as this is somehow about raids and matchmaking, consider me pro matchmaking. Just allow the party leader to boot players and bring in new matchmaking picks at each checkpoint to fill out the team. Then apply this model to all modes.
 
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