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[golem.de with Shawn Layden] Sony bets on real PS 5 instead of console revolution

PS4G 18CU 1.84TF 28nm
7970 32CU 4.1TF 28nm
8970 32CU 4.3TF 28nm*
290X 44CU 5.6TF 28nm
FurX 64CU 8.6TF 28nm
R480 36CU 5.8TF 14nm
R580 36CU 6.1TF 14nm
Vega10 64CU 12.5TF 14nm*


Posted it in another thread, we jumped 8.7TF in 3 1/2 years, not that it means shit but it gives and idea and yes bla bla technology is slowing down and yes bla bla you can't compare high-end desktop GPU's with consoles.
Shouldn't be hard for GPU's in 2020 to be above 20TF, 4-6TF less in a console seems fair.

I think performance per watt should be a much better measure. The latest Vega, for instance, is said to be quite power-hungry.
 

Fredrik

Member
If they want to ensure $399 then that would make sense as they could spend the money boosting the GPU/CPU further.
In the here and now that would put it along side a GTX 1080Ti, though games aren't made from the ground up with that GPU in mind, given that PS5 would have to last 10 years not sure if it will be sufficient.
Wish it was 2019 already...
10 years?? We can almost be certain that it gets a mid gen upgrade in about 3 years just like PS4. If not it'll be in the second place for power for 8 years since we can assume XB2 to arrive at the latest 2 years after PS5.

I'm not sure what each new year will give them, maybe 2tf going by current trends on Pro and X? If Sony keeps updating every 3 years and MS every 4 years and if we start counting from PS4 Pro it would give us this scenario.

2016 - PS4 Pro (4tf)
2017 - XB1X (6tf)
2019 - PS5 (10tf)
2021 - XB2 (14tf)
2022 - PS5 Pro (16tf)
Etc

They probably won't be quite that predictable but it gets you a rough idea what might happen if this upgrade trend continues, which I believe it will. Without the upgrades it might put you in a really tough spot going in first in a new generation if it ends up being a long gen. The upgrades level out any advantage over time.
 

IKizzLE

Member
10 years?? We can almost be certain that it gets a mid gen upgrade in about 3 years just like PS4. If not it'll be in the second place for power for 8 years since we can assume XB2 to arrive at the latest 2 years after PS5.

I'm not sure what each new year will give them, maybe 2tf going by current trends on Pro and X? If Sony keeps updating every 3 years and MS every 4 years and if we start counting from PS4 Pro it would give us this scenario.

2016 - PS4 Pro (4tf)
2017 - XB1X (6tf)
2019 - PS5 (10tf)
2021 - XB2 (14tf)
2022 - PS5 Pro (16tf)
Etc

They probably won't be quite that predictable but it gets you a rough idea what might happen if this upgrade trend continues, which I believe it will. Without the upgrades it might put you in a really tough spot going in first in a new generation if it ends up being a long gen. The upgrades level out any advantage over time.

PS5 at 10TF?
Didn't the PS3 have like .25TF and the PS4 at 1.84TF?
PS5 at 10TF-12TF would be unacceptable and I'm sure Sony won't do that.
 

c0de

Member
PS5 at 10TF?
Didn't the PS3 have like .25TF and the PS4 at 1.84TF?
PS5 at 10TF-12TF would be unacceptable and I'm sure Sony won't do that.

Unacceptable why? You can't look at the multipliers between generations before and then forecast the next generation - that is not how it works.
 

Lady Gaia

Member
Devs will still strive for consistent 30 or 60 if VRR is not pervasive.

Like they do today, but typically to keep a consistent 30fps rate means uncapped frame rates that spend much of their time higher. People with VRR can take advantage of this with 40-50fps for extended periods, or the game could offer optional rate caps (30/35/40) for consistency and you'd still have the benefit of gradual change in rare situations where the game drops below the target.

Heck, I have a GSync and locked 30 is more pleasant than 40-59 so far.

I have no way to know whether there are other issues involved that keep a variable rate from working as it should (I assume few games are designed for or tested with GSync), or whether the general consumer would agree with your assessment.
 
PS5 at 10TF?
Didn't the PS3 have like .25TF and the PS4 at 1.84TF?
PS5 at 10TF-12TF would be unacceptable and I'm sure Sony won't do that.

For the fun of it, compare the two consoles' CPUs while you're at it.

There's more to a console's power than just TF, like there's more to the quality of a digital camera than megapixels.

Plus, Moore's law simply doesn't apply anymore.

Tl;dr: prepare to be disappointed by a $399 2019s console - if all you care about is TF.
 

Fredrik

Member
PS5 at 10TF?
Didn't the PS3 have like .25TF and the PS4 at 1.84TF?
PS5 at 10TF-12TF would be unacceptable and I'm sure Sony won't do that.
PS4 was the first one that was basically a PC, if they intend to have PS4 BC then we can assume that they'll keep using PC parts for PS5 too, which will put them roughly in that area when it comes to power unless AMD sits on some crazy secret tech which imo is unlikely.

This is also why console tech is so incredibly boring now. PC gamers with updated rigs already beat the upcoming and probably extremely hyped up PS5. Console+PC gamers will just go "meh" whatever Sony shows. And as long as that stands we'll always have the definitive versions on PC. It was so much more fun when consoles were more unique techwise when we couldn't really compare the hardware with PC hardware.
 

Renekton

Member
PS4 was the first one that was basically a PC, if they intend to have PS4 BC then we can assume that they'll keep using PC parts for PS5 too, which will put them roughly in that area when it comes to power unless AMD sits on some crazy secret tech which imo is unlikely.

This is also why console tech is so incredibly boring now. PC gamers with updated rigs already beat the upcoming and probably extremely hyped up PS5. Console+PC gamers will just go "meh" whatever Sony shows. And as long as that stands we'll always have the definitive versions on PC. It was so much more fun when consoles were more unique techwise when we couldn't really compare the hardware with PC hardware.
What's your definition of a PC?

Having CPU, GPU, RAM, Storage and OS?
 

Shin

Banned
Speaking of PSVR/2, looking at current generation Ryzen (1700) and the necessity of hitting 90FPS it brings us to a resolution of 2560 x 1440.
So what are we looking at realistically for PSVR2's resolution.

PSVR 960 x 1080 per eye (single 1920x1080 screen)
Rift 1080 x 1200 per eye (two screens, combined 2160 x 1200)
Vive 1080 x 1200 per eye (two screens, combined 2160 x 1200)
 
PS5 at 10TF?
Didn't the PS3 have like .25TF and the PS4 at 1.84TF?
PS5 at 10TF-12TF would be unacceptable and I'm sure Sony won't do that.
PS3->PS4: 7.36x
PS4->12TF: 6.52x

13.5 TF would be an equivalent percentage jump, 12 TF doesn't seem too far off tbh.
 

newbong95

Member
PS4G 18CU 1.84TF 28nm
7970 32CU 4.1TF 28nm
8970 32CU 4.3TF 28nm*
290X 44CU 5.6TF 28nm
FurX 64CU 8.6TF 28nm
R480 36CU 5.8TF 14nm
R580 36CU 6.1TF 14nm
Vega10 64CU 12.5TF 14nm*


Posted it in another thread, we jumped 8.7TF in 3 1/2 years, not that it means shit but it gives and idea and yes bla bla technology is slowing down and yes bla bla you can't compare high-end desktop GPU's with consoles.
Shouldn't be hard for GPU's in 2020 to be above 20TF, 4-6TF less in a console seems fair.

Ps4 pro could have existed if hd 7970 had been used with the base ps4 .
 

pottuvoi

Banned
Speaking of PSVR/2, looking at current generation Ryzen (1700) and the necessity of hitting 90FPS it brings us to a resolution of 2560 x 1440.
So what are we looking at realistically for PSVR2's resolution.

PSVR 960 x 1080 per eye (single 1920x1080 screen)
Rift 1080 x 1200 per eye (two screens, combined 2160 x 1200)
Vive 1080 x 1200 per eye (two screens, combined 2160 x 1200)
Hoping 4k display or better with proper eye tracking for foveated rendering.
 

Fredrik

Member
What's your definition of a PC?

Having CPU, GPU, RAM, Storage and OS?
Personal Computer ;)
Seriously though I obviously mean that consoles and PCs share the same type of CPU/GPU. There are zero surprises.

And I mean, I can already play typical console multiplats with less input lag, higher framerate, better graphics, higher resolution, free online, using the same controllers on a PC... So what will get me wowed at the PS5/XB2 reveals except maybe a few launch exclusives and a bunch of target renders of exclusives I'll play in 3 years or so?

I miss the Crazy Ken surprises!! :(
 

Wollan

Member
With 7nm seemingly barely making it in time for a holiday 2019 console I believe Sony will break tradition and release the PS5 in spring of 2020. PS2 released in March 2000 in Japan. Would also allow them to have mature stocks come holidays 2020 and any child deceases out of the way. It would also ease it up for holiday 2019 releases and the development of their PS5 editions.
 

Fredrik

Member
so you guys think sony will release every 3 years a new console?
Yeah I think it's the only way they won't fall behind now that they jumped in on the upgrades first, Sony will definitely be first to jump in on next gen so it'll be the weakest too, but the PS5 Pro will fix it.
Then it's up to us to decide if we want to buy them all or just buy the upgrades kind of like many do with S-models of iPhone.
 

Shin

Banned
With 7nm seemingly barely making it in time for a holiday 2019 console I believe Sony will break tradition and release the PS5 in spring of 2020. PS2 released in March 2000 in Japan.

?
I'd love a March launch, but that would mean they would have to announce it at E3 2018, because PS Meeting in January/February should be too close to the launch.
People need some months to prepare finances and the likes (generally speaking).

2019 seems early for a sequel to a system selling the way it is.
PS1 was selling well, yet they still announced PS2 and in a shorter time-frame.
 

DieH@rd

Banned
12 TF is entirely too low for the ps5 and next generation of consoles. I'm expecting 15-18 TF by 2020.

Don't expect crazy miracles. 12TF GPU, 3-4x CPU power and 0.5 TB/s bandwith will provide big jump over base PS4
, and will not break the wallets of gamers.
 

KOHIPEET

Member
I believe there will be massive changes to how AMD designs their GPUs. AMD said that in the long run it would make more sense to stop increasing die sizes as the larger the die, the worse the overall yields are (less large chips can be made from the same wafer size than small chips) hence, their future direction might be to actually have multiple core GPUs (several smaller chips make up one die) that will be connected through infinity fabric.

I think it's very likely PS5 will utilize something similar.

Reference: https://www.overclock3d.net/news/cpu_mainboard/amd_reveals_a_exascale_mega_apu_in_a_new_academic_paper/1
 
December 3, 2019 would mark the 25th anniversary of the PS1 launch in Japan. Seems like a great opportunity to announce some new hardware there.

I'm not sure wishful is the right word. I'm not a fan of the upgrade idea, it just makes me spend twice as much as before on the hobby since I can't keep my wallet closed when new stuff comes out. :/

Or you can just wait a few years and just buy the upgrade. I wonder how many initial sales would be lost because of that. Probably not to many but it would be an interesting problem for manufacturers
 
With 7nm seemingly barely making it in time for a holiday 2019 console I believe Sony will break tradition and release the PS5 in spring of 2020. PS2 released in March 2000 in Japan. Would also allow them to have mature stocks come holidays 2020 and any child deceases out of the way. It would also ease it up for holiday 2019 releases and the development of their PS5 editions.

The 7nm process goes into risk production THIS YEAR. You think high performance volume production won't be ready two years from now?

Both Sony and MS will NEVER miss a fall launch of their new console. They want to break sales records with their new shiny being the "fastest selling console ever".

If either one isn't ready for a fall 2019 launch, they'll delay and launch fall 2020. You can quote me on this.
 

Shin

Banned
Graphics DRAM has been a hot topic in the industry in the recent years as GPU demands for memory bandwidth are growing rapidly and because different companies offer different types of memory to satisfy these increasing requirements.
In fact, GDDR5X and the GDDR6 are not that different. They are both based on the 16n prefetch architecture and this is the key to their additional performance when compared to GDDR5. Meanwhile, GDDR6 also features dual-channel mode, which is meant to ensure better channel utilization and hence improve performance in cases that can take advantage of the feature.

Meanwhile Micron will be using 16 nm fab lines to produce GDDR6 memory devices, which may add frequency potential to the upcoming chips compared to ICs made using their 20 nm fabrication process. Speaking of 16 nm, Micron also plans to use it for newer GDDR5 chips, which makes a lot of sense considering the fact that such devices are going to be used for graphics cards and game consoles for years to come.

Summing up. Micron has GDDR5X memory chips that run at 16 Gbps in the lab using test equipment. Such chips are made using 20 nm process technology. Meanwhile Micron is using 16 nm fabrication process to produce GDDR6 and GDDR5 by 2018.

Bandwidth starvation is real...
HBM3 taking it's sweet time...http://www.anandtech.com/show/11398...am-gddr6-added-to-catalogue-gddr5-gets-faster
 

Fredrik

Member
Or you can just wait a few years and just buy the upgrade. I wonder how many initial sales would be lost because of that. Probably not to many but it would be an interesting problem for manufacturers
Yeah I hope I can do that, if I can I'll rather wait than buy hardware I know will be inferior when the most polished must have games arrive. Sitting with the original PS4 at this point is no fun, Horizon, Uncharted 4, Nier Automata, God of War, Gran Turismo Sport, Shenmue 3, Final Fantasy 7 Remake, Days Gone etc, the worst possible version on all of them. Bleh! :(
 

bitbydeath

Member
Yeah I hope I can do that, if I can I'll rather wait than buy hardware I know will be inferior when the most polished must have games arrive. Sitting with the original PS4 at this point is no fun, Horizon, Uncharted 4, Nier Automata, God of War, Gran Turismo Sport, Shenmue 3, Final Fantasy 7 Remake, Days Gone etc, the worst possible version on all of them. Bleh! :(

Too many games to catch-up on then though. (At least for me)
 
2019 is way too early, the general public isn't even starving for a new console like they were when these new consoles came out, heck, a lot of big name titles are only coming out either on 2018 or 2019. I'd say 2021, a year or so after the biggest hyped titles are released so that they have time to let the dust settle.
 

bitbydeath

Member
2019 is way too early, the general public isn't even starving for a new console like they were when these new consoles came out, heck, a lot of big name titles are only coming out either on 2018 or 2019. I'd say 2021, a year or so after the biggest hyped titles are released so that they have time to let the dust settle.

People weren't starving when PS2 or PS3 came out either and their predecessors did just fine. That PS3 > PS4 wait though was some serious BS.
 
PS5 at 10TF?
Didn't the PS3 have like .25TF and the PS4 at 1.84TF?
PS5 at 10TF-12TF would be unacceptable and I'm sure Sony won't do that.

I don't know, I think having similar power to a GTX 1080 Ti in a console would be pretty awesome tbh and would be a decent step up from even Xbox One X.

Power will depend on when PS5 is released but we are getting into really good PC levels of performance now and PC tech has been slowing down in recent years, with smaller jumps in performance with each new generation of CPU / GPU.

If you expect PS5 to be some crazy 20 Tflop beast then you might be disappointed because that would be on par with top end PC GPU's and no way they will use the latest tech because of price, they will make use of slightly older tech to keep the price lower.
 
People weren't starving when PS2 or PS3 came out either and their predecessors did just fine. That PS3 > PS4 wait though was some serious BS.
People were reaaaaaaally holding out for the ps2, specifically, it was a damned thirst. The PS3/360 era came about in a time when everyone was already done with the PS2 as it was. I just don't see that happening on the PS4 and Xbox 1 until after 2019.


edit:eek:ne conceivable scenario for 2019 would be what we already had this gen though, a cross-gen plaftorm year or two, where titles still have to account for the previous gen
 
People weren't starving when PS2 or PS3 came out either and their predecessors did just fine. That PS3 > PS4 wait though was some serious BS.

The problem is that games take longer and longer to make as they become bigger things. having a new gen every 6 years again seems crazy in terms of game development.

a 3 year cycle with upgrades and game support for latest 2 models might work better but that would be pretty boring and stunt inovaton on console design almost entirely. It would just be the same thing but more powerful as it has to be completely compatible with the prior model.

I think the pro and X are possibly just a one off thing because of the rise of 4k. Thats the only reason they really exist and its the audience who has those TVs that it really serves. I think next gen, unless some new TV tech arrives and takes hold, it will be a typical refresh where its smaller and more efficient.

Even saying 2020 seems to early to me but thats prob more to do with being 35 and my perception of time passing is so much faster than when I was younger and 3 years would feel forever away.

From a business perspective there is no need to introduce a new console until the market slows down enough and demands it. Maybe these 4k boxes will extend it even further because as 4k tvs become more popular and people want a more powerful console they can just upgrade to one of those instead.

Its all speculation from all of us at the moment but I personally find it hard to imagine a 3 year continuous cycler working very well at all. And starting a new gen every 6 years seems crazy to me. By this point in the 360's life cycles we were getting games on the regular that ran and god aweful framerates and I was drifting back towards PC. It feels like everything is still running just fine and looking more amazing than ever right now. Last year I had 60fps DOOM, this year Horizon which I found ran and a perfectly fine frame rate and looked amazing. This gen still has a TON to give and if you want that bit extra these 4k models can give you that.
 

Fredrik

Member
I don't know, I think having similar power to a GTX 1080 Ti in a console would be pretty awesome tbh and would be a decent step up from even Xbox One X.

Power will depend on when PS5 is released but we are getting into really good PC levels of performance now and PC tech has been slowing down in recent years, with smaller jumps in performance with each new generation of CPU / GPU.

If you expect PS5 to be some crazy 20 Tflop beast then you might be disappointed because that would be on par with top end PC GPU's and no way they will use the latest tech because of price, they will make use of slightly older tech to keep the price lower.
It'll be about twice as powerful, I don't know I think it's a relatively small jump at a new generation. :/
But this is unfortunately the reality I guess now when the upgrades fills in the gaps.

And a 1080ti powered console would be amazing today, but in 2-3 years? Nah.

This is why I want Crazy Ken back. Everybody thought Cerny was awesome, me too, but in hindsight PS4 is just plain boring and weak without any cool features except great design and was also replaced by another console just 3 years in. What's so great about that?
This generation has honestly been awful for early adopters. I would rather have payed more for a more powerful console from the start not in need of an update and a 5 year generation than this situation where you either pay another $399 or wait with a weak sauce console another 3 years.
Like I said, I'm not a fan of the upgrade idea.
 

Shin

Banned
This is why I want Crazy Ken back. Everybody thought Cerny was awesome, me too, but in hindsight PS4 is just plain boring and weak without any cool features except great design and was also replaced by another console just 3 years in. What's so great about that?

Not to mention it took 5 years to develop the PS4 and that with the most used architecture known to mankind.
Cerny is great to listen to, but the product he put out isn't interesting at all IMO...then again we wouldn't want Sony to go broke.
 

farmerboy

Member
With 7nm seemingly barely making it in time for a holiday 2019 console I believe Sony will break tradition and release the PS5 in spring of 2020. PS2 released in March 2000 in Japan. Would also allow them to have mature stocks come holidays 2020 and any child deceases out of the way. It would also ease it up for holiday 2019 releases and the development of their PS5 editions.

I'm assuming you meant "yield decreases"? Well I hope you did anyway ;-)
 

Fredrik

Member
Not to mention it took 5 years to develop the PS4 and that with the most used architecture known to mankind.
Cerny is great to listen to, but the product he put out isn't interesting at all IMO...then again we wouldn't want Sony to go broke.
It was great since it was so much ahead of XB1 while releasing the same year, but they were both weak and relatively boring. Then came the upgrade news which just made me pissed since many first party games were still unreleased when they started talking about it. Just made me wish I would've waited and bought a Pro instead. :/
Edit:
I guess XB1 owners aren't quite as pissed about XB1X, 4 years is okay I think. But MS delayed the XB1 launch with a year in Sweden! So we're essentially talking about 3 years there too just as with Pro.
 
It'll be about twice as powerful, I don't know I think it's a relatively small jump at a new generation. :/
But this is unfortunately the reality I guess now when the upgrades fills in the gaps.

And a 1080ti powered console would be amazing today, but in 2-3 years? Nah.

This is why I want Crazy Ken back. Everybody thought Cerny was awesome, me too, but in hindsight PS4 is just plain boring and weak without any cool features except great design and was also replaced by another console just 3 years in. What's so great about that?
This generation has honestly been awful for early adopters. I would rather have payed more for a more powerful console from the start not in need of an update and a 5 year generation than this situation where you either pay another $399 or wait with a weak sauce console another 3 years.
Like I said, I'm not a fan of the upgrade idea.
understand that you are probably speaking for a minority in the console world. People like games and are not concerned about power. "PS4 is boring" is 100% forum enthusiast talk. Most gamers are certainly impressed with stuff like UC4, Until Dawn and Horizon.

I think Sony should stick with this design nature for PS5 really. It's a great baseline, not too expensive, and produced incredible looking games. Heck even the Pro was only $200 or less for many people who just traded up. Some got it for like $100 lol. Disagree with you guys completely, this gen is just getting started and 2017 has been incredible in game quality
 
The problem is that games take longer and longer to make as they become bigger things. having a new gen every 6 years again seems crazy in terms of game development.

a 3 year cycle with upgrades and game support for latest 2 models might work better but that would be pretty boring and stunt inovaton on console design almost entirely. It would just be the same thing but more powerful as it has to be completely compatible with the prior model.

I think the pro and X are possibly just a one off thing because of the rise of 4k. Thats the only reason they really exist and its the audience who has those TVs that it really serves. I think next gen, unless some new TV tech arrives and takes hold, it will be a typical refresh where its smaller and more efficient.

Even saying 2020 seems to early to me but thats prob more to do with being 35 and my perception of time passing is so much faster than when I was younger and 3 years would feel forever away.

From a business perspective there is no need to introduce a new console until the market slows down enough and demands it. Maybe these 4k boxes will extend it even further because as 4k tvs become more popular and people want a more powerful console they can just upgrade to one of those instead.

Its all speculation from all of us at the moment but I personally find it hard to imagine a 3 year continuous cycler working very well at all. And starting a new gen every 6 years seems crazy to me. By this point in the 360's life cycles we were getting games on the regular that ran and god aweful framerates and I was drifting back towards PC. It feels like everything is still running just fine and looking more amazing than ever right now. Last year I had 60fps DOOM, this year Horizon which I found ran and a perfectly fine frame rate and looked amazing. This gen still has a TON to give and if you want that bit extra these 4k models can give you that.

The thing is that 4K isn't coming alone. The rise of 8K would provide a opportunity for another mid-gen upgrade. In a couple of years, we might see single PC GPUs capable of running 8K to some degree (1080 Ti SLI can run 8K to some degree sans any optimization; it is highly-unstable but with more optimization and some rendering tricks, I don't see why it is not doable).


I expect the PS5/XBOM2 to target 4K and increase the IQ/performance once 4K is truly mainstream and HDR support has matured.

The mid-gen upgrades will then go for 8K. Monitors and TVs that target that resolution are already coming out (albeit at crazy prices) so in 6-8 years, it would be affordable enough for enthusiasts.

Yeah, some would say 8K won't be needed but I suppose manufacturers would target that segment if there is enough interest. Marketing will always need a new buzzword to separate people and their money.

In any case, I don't think manufacturers would wait too long lest the other guys shoot first and leave them with no choice to respond sooner than later. The PS4 will still have a life in it just like the previous consoles continued to be supported well into the life of their successors.
 
The thing is that 4K isn't coming alone. The rise of 8K would provide a opportunity for another mid-gen upgrade. In a couple of years, we might see single PC GPUs capable of running 8K to some degree (1080 Ti SLI can run 8K to some degree sans any optimization; it is highly-unstable but with more optimization and some rendering tricks, I don't see why it is not doable).


I expect the PS5/XBOM2 to target 4K and increase the IQ/performance once 4K is truly mainstream and HDR support has matured.

The mid-gen upgrades will then go for 8K. Monitors and TVs that target that resolution are already coming out (albeit at crazy prices) so in 6-8 years, it would be affordable enough for enthusiasts.

Yeah, some would say 8K won't be needed but I suppose manufacturers would target that segment if there is enough interest. Marketing will always need a new buzzword to separate people and their money.

In any case, I don't think manufacturers would.wait too long lest the other guys shoot first and leave them with no choice to respond sooner than later.

If 8k arrives and starts to become mainstream like how 4k is then yes I could see a repeat. But without something like that arriving I have my doubts it will happen again.
 
If 8k arrives and starts to become mainstream like how 4k is then yes I could see a repeat. But without something like that arriving I have my doubts it will happen again.

Indeed. I agree with that. It's hard to predict the future and if people would see that value in 8K or not.
 

Shin

Banned
Would first need 8K TV's, at least with HDMI 2.1 8k TV's are set or even 10k ones.
Let's make full use of 4k first without games dipping below 30fps and sacrificing resolution.
 

Fredrik

Member
understand that you are probably speaking for a minority in the console world. People like games and are not concerned about power. "PS4 is boring" is 100% forum enthusiast talk. Most gamers are certainly impressed with stuff like UC4, Until Dawn and Horizon.
Definitely they look awesome even though 30fps takes away some of the awesomeness for me. But the problem arise when they're supposed to show a generational jump with PS5 and people have got used to see PC or Pro/X footage for a few years. At 10-12tf it won't even be like a PC gaming rig today. Fast forward 2-3 years and we come to that "meh" situation again. I honestly think those generational jumps we used to get are a thing of the past now.
 
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