Uh...
- No Asura or Sylvari, effectively 40% of the race-based PvE content
- No direct experience with anything over level 30
- Significant optimization problems
- Mesmer still needs to an identity
- No word of what happens when people hit 80 beyond WvWvW and PvP
- No LFG finder (as TOR has shown, this is a pretty big thing)
- Were it up to me, combat would get a significant overhaul because right now it's definitely more boring than TERA and possibly even more boring than WoW depending on what you want out of MMO combat.
I mean, even leaving out all the balance work and such GW2 is nowhere near "ready to launch".
Bored so I addressed each one.
-This has been explained a few ways by the devs, not throwing everything out at once, not wanting to spoil something that's pretty early in one of their areas.
-I'm unfamiliar with betas for MMO's, is this really that rare? I can't see why they would want to make everything in the game available right away?
-This is true no real argument there, that's the priority of ANet at the moment.
-I disagree, from what I have seen it seems to have a pretting distinct identity in confusion/condition stacking. I ran into a lot of good mesmers in sPvP. I didn't play WvW so I will take your word on them not working in that very well but that could be a balancing issue.
-ANet has been pretty wordy when it comes to endgame, I don't know what you're saying here. There is no traditional end game, they have said that a lot. There will be explorable versions of dungeons, world bosses, meta events, and anything in the game that you find fun. They have said many times if you don't like the game from 1-80 you aren't going to suddenly like the game at 80.
-Could be added later but as of now I don't see it being too needed. This could change of course.
-This I don't understand. I found Tera's combat boring as hell, even more boring then wow's, but I loved GW2 combat. They definitely won't be suddenly changing the combat, so not finding it fun when you will be spending a majority of your time doing it kind of seems like a deal breaker, or at least it would be to me. /shrug
Not saying your opinions are wrong, but you may just be expecting something different than GW2 is aiming for, especcially when it comes to combat and end game.