vitaminwateryum
corporate swill
I haven't been keeping up with this thread. Has there been any word as whether or not we'll be able to change to camera distance on PC?
This just feels so cheap. WoW+GoW = this generic, simplified press-X-to-skip-dialogue piece of shit. Like so many other titles with potential these days.
I can't feel the hype for this game at all and I'm surprized that so many in this thread seems to adore it. I mean, c'mon! They should've named it Kingdoms of Generic: Generic.
This just feels so cheap. WoW+GoW = this generic, simplified press-X-to-skip-dialogue piece of shit. Like so many other titles with potential these days.
I can't feel the hype for this game at all and I'm surprized that so many in this thread seems to adore it. I mean, c'mon! They should've named it Kingdoms of Generic: Generic.
This just feels so cheap. WoW+GoW = this generic, simplified press-X-to-skip-dialogue piece of shit. Like so many other titles with potential these days.
I can't feel the hype for this game at all and I'm surprized that so many in this thread seems to adore it. I mean, c'mon! They should've named it Kingdoms of Generic: Generic.
Why would you play a demo for 30 hours? Serious chance you could burn out when you get the full game. I deleted the demo from my PC for this very reason after one playthrough.
You're surprised people have opinions that differ from your own?
They should have named you McDouchebag... oh wait. Opinions vary, deal with it.
I haven't been keeping up with this thread. Has there been any word as whether or not we'll be able to change to camera distance on PC?
I haven't been keeping up with this thread. Has there been any word as whether or not we'll be able to change to camera distance on PC?
JoeQ said:Just a quick update for everyone.
I've got some work in progress that addresses the options I mentioned in my second post. Overall, it's promising. I think the combination of distance adjust, camera lag adjust, and disabling auto follow addresses 95% of the camera feedback. The next step for me is to get some better tuning in, and get some assistance in fixing a bug where the camera pops when camera lag is reduced.
In the meantime, I'm going to begin cataloging the feedback on the pretty spreadsheet. I'll send another update once I've gone through these 30 pages
You see, because his is the only opinion that is right, and we're all lying.
Yeah, fitting name, isn't it?
I'm surprised that so many seem to like it because it feels so...standard. I mean, is it unique in any way? No. It's got so many clichés it's silly. It's also an insult to games like Planescape Torment and BG2 to call this an RPG. Guess I'm too old and grumpy for this.
Yeah, fitting name, isn't it?
I'm surprised that so many seem to like it because it feels so...standard. I mean, is it unique in any way? No. It's got so many clichés it's silly. It's also an insult to games like Planescape Torment and BG2 to call this an RPG. Guess I'm too old and grumpy for this.
Yeah, fitting name, isn't it?
I'm surprised that so many seem to like it because it feels so...standard. I mean, is it unique in any way? No. It's got so many clichés it's silly. It's also an insult to games like Planescape Torment and BG2 to call this an RPG. Guess I'm too old and grumpy for this.
Yeah, fitting name, isn't it?
I'm surprised that so many seem to like it because it feels so...standard. I mean, is it unique in any way? No. It's got so many clichés it's silly. It's also an insult to games like Planescape Torment and BG2 to call this an RPG. Guess I'm too old and grumpy for this.
I hope in part two they can add some pole arms, those are my favorite weapon type
This just feels so cheap. WoW+GoW = this generic, simplified press-X-to-skip-dialogue piece of shit. Like so many other titles with potential these days.
I can't feel the hype for this game at all and I'm surprized that so many in this thread seems to adore it. I mean, c'mon! They should've named it Kingdoms of Generic: Generic.
You're surprised people have opinions that differ from your own?
I guess many of us were not expecting it to reinvent the wheel and just wanted a fun RPG, with great combat in a beautiful setting. While it obviously will not appeal to everyone, please don't infer that there must be something wrong with those of us who do like it. As from the looks of things, there are quite a few of us who do. In short, I respect your right to not like the game, respect our right to find it appealing. Deal?
If those are your most immediate references for RPGs, then yes, you may be beyond your years.It's also an insult to games like Planescape Torment and BG2 to call this an RPG. Guess I'm too old and grumpy for this.
I didn't find any offense with what you said and besides this isn't an OT.Please show me where I didn't respect your right to like it?
With so many positive comments about it I thought this was something deep and special and it all ends up with the most shallow, mainstreamed mix of God of War and WoW/generic fantasy setting I've ever played. And I wouldn't call this an RPG, it's more like action/adventure or something, no matter how many "quests" there is...
On the other hand, I expressed my opinion in a rather rude way and I apologize for it.
The lead combat designer has been taking feedback about the camera, and doing some fixes. Here's a post of his:
Please show me where I didn't respect your right to like it?
With so many positive comments about it I thought this was something deep and special and it all ends up with the most shallow, mainstreamed mix of God of War and WoW/generic fantasy setting I've ever played. And I wouldn't call this an RPG, it's more like action/adventure or something, no matter how many "quests" there is...
On the other hand, I expressed my opinion in a rather rude way and I apologize for it.
Anywhere I can go to see a lot of screens of the game? Especially stuff not in the demo? Also, any word if there will be more character creation options in the retail release?
And I wouldn't call this an RPG, it's more like action/adventure or something, no matter how many "quests" there is...
I hear the LOD stuff and I ain't touching it because there are far smarter folks than me that can explain what the demo is doing and/or if that is different than the game, and if not why not.
Please show me where I didn't respect your right to like it?
With so many positive comments about it I thought this was something deep and special and it all ends up with the most shallow, mainstreamed mix of God of War and WoW/generic fantasy setting I've ever played. And I wouldn't call this an RPG, it's more like action/adventure or something, no matter how many "quests" there is...
On the other hand, I expressed my opinion in a rather rude way and I apologize for it.
anyone know why the demo is stuck on loading?
Please show me where I didn't respect your right to like it?
With so many positive comments about it I thought this was something deep and special and it all ends up with the most shallow, mainstreamed mix of God of War and WoW/generic fantasy setting I've ever played. And I wouldn't call this an RPG, it's more like action/adventure or something, no matter how many "quests" there is...
On the other hand, I expressed my opinion in a rather rude way and I apologize for it.
Compare it to WoW, an MMORPG, claim the game isn't an RPG. What exactly is your definition of an RPG? (Seriously)
Dragon Age
I freaking love that you can kill pretty much everyone in the town. I could kill everyone there but the faction quest giver and the gatekeeper for the temple. I can definitely see the MMO roots in the game. I think it's moving around the world as well as some of the quest layouts. But if the MMO plays like this I'll definitely sign up.
One thing I did notice though was that the difficulty is pretty easy. On the two characters I rolled with the only enemy that was an annoyance was the wolves for my greatsword class. I know that it's early in the game but I wish it was a bit more challenging. I'll probably but it up to hard come release.
Also the greatsword/bow combo is bloody awesome for juggling enemies. Hitting them with a 3-hit combo which ends with an uppercut and then rapid firing your bow, which knocks them back a metre each time while keeping them in the air. It's a great way to create some distance between you and the enemy and then you can "Get over here!" them back into the fight and do it again.
Are there any preorder bonuses for console version does anyone know?
Holy crap you get all of that?
I'm at work and posting on my phone so I can't link to it right now but if you want to wait alittle while longer all that information will be in the OT. Also so everyone knows the OT will probably go up around noonish depends on when I wake up and get going.
Here is my Paladin Build.
says it's an invalid build
I do hope that the LOD/Popin has been fixed for the PC version. I understand limitations of the consoles and honeslty it does not bother me as much when playing the demo on 360/PS3, but when you have a rig that can run this game easily, the pop-in stands out extremly since it is running at a true 1080p and at 60fps it becomes even more evident.
Reckoning is in the #8 spot on Amazon's best-selling games list right now (if you ignore the Live Gold membership cards and peripherals).
Yep, it's right behind...Risen? What?
*edit - Oh and holy crap 70 pages for a freaking demo
As much as I love TF2, there pre-order bonuses from steam have a lot to be desired. I want a compass but I don't want to support GS...8(
Risen is Amazon's deal of the week if you're wondering why its having a resurgence.