Screaming Meat
Unconfirmed Member
Fixed...
#notallmgsgaf
Fixed...
After all of the gray fox chico quiet david hayter release date kojima isn't really fired and then this bullshit i almost hope the game is canceled for real and you people spent years working yourselves into a mindless froth over nothing
gaf was a mistake
After all of the gray fox chico quiet david hayter release date kojima isn't really fired and then this bullshit i almost hope the game is canceled for real and you people spent years working yourselves into a mindless froth over nothing
video games were a mistake
it's 2021
the chaps at unseen64 have landed a fabled copy of the unreleased MGSV: The Phantom Pain on ebay
as they release video of the legendary long lost title, smothered in its crib by legal woes and turmoil between konami and kojima, something becomes absolutely clear
it's terrible
the mission based gameplay is horrifically padded and repetitive like the worst of peace walker, and outside of the few demoed missions where the gameplay shines best it's a tepid slog
the story is a disaster as a mute snake grimaces and mumbles one liners while miller overdramatically says corny lines about revenge that sound terrible outside of a trailer. it doesn't end with the beginning of MG1 or the appearance of Solid Snake, the explanation for quiet is astonishingly cringeworthy
the game is a technical disaster as many areas are bare and glitchy, a consequence of Kojima's overambitious vision which in retrospect is so plainly the reason for the split. luckily, most of the time playing the game is spent managing a base through menus, so this is ignored
in the outside world, barely anyone notices this unearthing of this outdated artifact. most with an interest in metal gear are too busy playing Metal Gear: Tactical Operations on smartphones and are looking forward to Metal Gear Solid: Fate Vision, the third game in an epic trilogy by ex Treyarch developers. this new trilogy plays like an Ubisoft game and each entry has handily outsold every Kojima made MGS. Konami will shut down the studio after this because they make no money. Fate Vision will be later known as one of the last games ever made for a dedicated console
Look what you've done, GAF.it's 2021
the chaps at unseen64 have landed a fabled copy of the unreleased MGSV: The Phantom Pain on ebay
as they release video of the legendary long lost title, smothered in its crib by legal woes and turmoil between konami and kojima, something becomes absolutely clear
it's terrible
the mission based gameplay is horrifically padded and repetitive like the worst of peace walker, and outside of the few demoed missions where the gameplay shines best it's a tepid slog
the story is a disaster as a mute snake grimaces and mumbles one liners while miller overdramatically says corny lines about revenge that sound terrible outside of a trailer. it doesn't end with the beginning of MG1 or the appearance of Solid Snake, the explanation for quiet is astonishingly cringeworthy
the game is a technical disaster as many areas are bare and glitchy, a consequence of Kojima's overambitious vision which in retrospect is so plainly the reason for the split. luckily, most of the time playing the game is spent managing a base through menus, so this is ignored
in the outside world, barely anyone notices this unearthing of this outdated artifact. most with an interest in metal gear are too busy playing Metal Gear: Tactical Operations on smartphones and are looking forward to Metal Gear Solid: Fate Vision, the third game in an epic trilogy by ex Treyarch developers. this new trilogy plays like an Ubisoft game and each entry has handily outsold every Kojima made MGS. Konami will shut down the studio after this because they make no money. Fate Vision will be later known as one of the last games ever made for a dedicated console
it's 2021
the chaps at unseen64 have landed a fabled copy of the unreleased MGSV: The Phantom Pain on ebay
(...)
it's 2021
the chaps at unseen64 have landed a fabled copy of the unreleased MGSV: The Phantom Pain on ebay
as they release video of the legendary long lost title, smothered in its crib by legal woes and turmoil between konami and kojima, something becomes absolutely clear
it's terrible
the mission based gameplay is horrifically padded and repetitive like the worst of peace walker, and outside of the few demoed missions where the gameplay shines best it's a tepid slog
the story is a disaster as a mute snake grimaces and mumbles one liners while miller overdramatically says corny lines about revenge that sound terrible outside of a trailer. it doesn't end with the beginning of MG1 or the appearance of Solid Snake, the explanation for quiet is astonishingly cringeworthy
the game is a technical disaster as many areas are bare and glitchy, a consequence of Kojima's overambitious vision which in retrospect is so plainly the reason for the split. luckily, most of the time playing the game is spent managing a base through menus, so this is ignored
in the outside world, barely anyone notices this unearthing of this outdated artifact. most with an interest in metal gear are too busy playing Metal Gear: Tactical Operations on smartphones and are looking forward to Metal Gear Solid: Fate Vision, the third game in an epic trilogy by ex Treyarch developers. this new trilogy plays like an Ubisoft game and each entry has handily outsold every Kojima made MGS. Konami will shut down the studio after this because they make no money. Fate Vision will be later known as one of the last games ever made for a dedicated console
it's 2021
the chaps at unseen64 have landed a fabled copy of the unreleased MGSV: The Phantom Pain on ebay
as they release video of the legendary long lost title, smothered in its crib by legal woes and turmoil between konami and kojima, something becomes absolutely clear
it's terrible
the mission based gameplay is horrifically padded and repetitive like the worst of peace walker, and outside of the few demoed missions where the gameplay shines best it's a tepid slog
the story is a disaster as a mute snake grimaces and mumbles one liners while miller overdramatically says corny lines about revenge that sound terrible outside of a trailer. it doesn't end with the beginning of MG1 or the appearance of Solid Snake, the explanation for quiet is astonishingly cringeworthy
the game is a technical disaster as many areas are bare and glitchy, a consequence of Kojima's overambitious vision which in retrospect is so plainly the reason for the split. luckily, most of the time playing the game is spent managing a base through menus, so this is ignored
in the outside world, barely anyone notices this unearthing of this outdated artifact. most with an interest in metal gear are too busy playing Metal Gear: Tactical Operations on smartphones and are looking forward to Metal Gear Solid: Fate Vision, the third game in an epic trilogy by ex Treyarch developers. this new trilogy plays like an Ubisoft game and each entry has handily outsold every Kojima made MGS. Konami will shut down the studio after this because they make no money. Fate Vision will be later known as one of the last games ever made for a dedicated console
Just spotted this.
Dr Frankenstein boasts that he can do first human head transplant in under AN HOUR
Just spotted this.
Dr Frankenstein boasts that he can do first human head transplant in under AN HOUR
The best timeline.
it's 2021
the chaps at unseen64 have landed a fabled copy of the unreleased MGSV: The Phantom Pain on ebay
as they release video of the legendary long lost title, smothered in its crib by legal woes and turmoil between konami and kojima, something becomes absolutely clear
it's terrible
the mission based gameplay is horrifically padded and repetitive like the worst of peace walker, and outside of the few demoed missions where the gameplay shines best it's a tepid slog
the story is a disaster as a mute snake grimaces and mumbles one liners while miller overdramatically says corny lines about revenge that sound terrible outside of a trailer. it doesn't end with the beginning of MG1 or the appearance of Solid Snake, the explanation for quiet is astonishingly cringeworthy
the game is a technical disaster as many areas are bare and glitchy, a consequence of Kojima's overambitious vision which in retrospect is so plainly the reason for the split. luckily, most of the time playing the game is spent managing a base through menus, so this is ignored
in the outside world, barely anyone notices this unearthing of this outdated artifact. most with an interest in metal gear are too busy playing Metal Gear: Tactical Operations on smartphones and are looking forward to Metal Gear Solid: Fate Vision, the third game in an epic trilogy by ex Treyarch developers. this new trilogy plays like an Ubisoft game and each entry has handily outsold every Kojima made MGS. Konami will shut down the studio after this because they make no money. Fate Vision will be later known as one of the last games ever made for a dedicated console
it's 2021
the chaps at unseen64 have landed a fabled copy of the unreleased MGSV: The Phantom Pain on ebay
as they release video of the legendary long lost title, smothered in its crib by legal woes and turmoil between konami and kojima, something becomes absolutely clear
it's terrible...
Nanomachines?How does a head transplant work?
How does a head transplant work?
If this Dr was concerned why did he do an interview with kotaku a gaming site but not something like BBC News or Fox something is strange.
it's 2021
the chaps at unseen64 have landed a fabled copy of the unreleased MGSV: The Phantom Pain on ebay
as they release video of the legendary long lost title, smothered in its crib by legal woes and turmoil between konami and kojima, something becomes absolutely clear
it's terrible
the mission based gameplay is horrifically padded and repetitive like the worst of peace walker, and outside of the few demoed missions where the gameplay shines best it's a tepid slog
the story is a disaster as a mute snake grimaces and mumbles one liners while miller overdramatically says corny lines about revenge that sound terrible outside of a trailer. it doesn't end with the beginning of MG1 or the appearance of Solid Snake, the explanation for quiet is astonishingly cringeworthy
the game is a technical disaster as many areas are bare and glitchy, a consequence of Kojima's overambitious vision which in retrospect is so plainly the reason for the split. luckily, most of the time playing the game is spent managing a base through menus, so this is ignored
in the outside world, barely anyone notices this unearthing of this outdated artifact. most with an interest in metal gear are too busy playing Metal Gear: Tactical Operations on smartphones and are looking forward to Metal Gear Solid: Fate Vision, the third game in an epic trilogy by ex Treyarch developers. this new trilogy plays like an Ubisoft game and each entry has handily outsold every Kojima made MGS. Konami will shut down the studio after this because they make no money. Fate Vision will be later known as one of the last games ever made for a dedicated console
I just don't understand how a head transplant can actually happen and succeed. It just has to be a troll.
According to current scientific knowledge it doesn't.
I don't think they give a shit about insane mgs fan theories.
Bananas aren't people :T
After all of the gray fox chico quiet david hayter release date kojima isn't really fired and then this bullshit i almost hope the game is canceled for real and you people spent years working yourselves into a mindless froth over nothing
like the worst of peace walker
Humans share 50 % DNA with bananas.Bananas aren't people :T
And this guy wants to reattach someones head on someone elses body