Alright, this post is about the in game car graphics. These shots were taken off screen. The top picture is during the menu screens, the bottom is in game during replays.
Check out the wheel. The overall detail of the wheel has dropped. The livery is much lower quality, a problem F2 also had.
The lip spoiler's bottom edge has taken a hit. You can see the difference in the way the white and yellow lines are different in the two. The soft beveled edge at the left of the taillight is lost on the in game model. It is replaced with just a strait line. This seems to happen to all of the small detailed edges and seams.
In this one you can see the overall decrease in details. See how the circle at the far left of the car turns into a white dot on the in game model. You can also see the strait lines that make up the round headlight housing in the in game model. The menu screen model is nice and round.
The taillights look completely different. The exhaust pipes loss a lot of details. And just look at the different body panel seams and lines, lot less detail.
You can see the headlights are dumbed down and the rounded edge coming from the hood into the bumper is not that round at all.
I made this post because I'm pissed that the game doesn't even feature the awesome menu screen car models when it counts, during actual gameplay and replays. What's the point in having great looking car models to look at, but when I actually drive the cars they loss most of the details that made them look amazing in the first place?
The Ferrari California's in game model looks ugly compared to the menu screen model.