Won't Shadow Shadow Labrys just normal Labrys? It's a double negative
New info
@jiyunaJP 2nd hit of Naoto's AAA is a low. Junpei is big, but has a dash and looks faster than Kanji. Yosuke- 3 Cards Junpei- 4 Liz- 6! #P4U
I wish I knew what most of this meant!
The former.Is this a sequel, or more of a "Super" version of Arena?
More info
@jiyunaJP Looks like every character got a new AAA with unique/flashy animations. All new stages, like Entrance to Tartarus. Looks really nice! #p4u
Lisa and Ulala fans holding their breath...
Akihiko damage was WAYYYYYYYYYYYYYYYY too high. It made matches super random. I rather they improve his overall game and nerf his damage. It was stupid that I would outplay him then he would risk a gamble get in and I get hit twice and die in like 10 seconds.
Make his neutral game better, tone his damage down.
We got this OT too, right?
Looks like they can fit in another 2 more characters on the character select screen.
Makoto Yuuki and Nanako Dojima pls.
If this is their only big announcement and not P5...
I can't...
@jiyunaJP Yukari- Story wise, she looks like a Superhero/Power Ranger. 4 Cards. 2a is slow/low. She can put out wind orbs and bombs to zone w/ arrows.
It isn't but the fanboy in me just really wants to see both MCs of their respective games duel it out.P3MC's return in a spin off is not really a good idea.
Yukari info
@jiyunaJP Yukari- Story wise, she looks like a Superhero/Power Ranger.
Believe me. You won't change his mind. This is the same TheSeks who let people throw Yukiko's 2B at him all day, did nothing to stop it, and proceeded to go complain in the OT about how weak Akihiko was when he didn't even try.
Just look at those smiles.
‏@jiyunaJP Shadow characters don't have a Burst, but they can go into a Super mode(?) that drains meter. They start round with 100 meter. #p4u
@jiyunaJP Yukari has Hawkeye's forward air flip move. Probably can shoot an arrow from it. Haven't seen backwards flip yet. Winner stays on :/ #p4u
‏@jiyunaJP Labrys- New move, Persona charges an orb, releases it. If you get hit, stuck in a bubble. She has Testamenr's Gravedigger lol. 3 Cards.
I think some people need to watch Domi play @ EVO againAki needs none of which you're hoping for. I'd go for stronger oki/mixup with some slight damage nerfs in P4A2. If you really think Akihiko isn't viable in P4A, I'll play you right now and change your mind
I wonder if Teddie's the only one with a bair All-Out Attack.
Yukari specializes with her bow and wind-type “Garu” skills and excels at speed. Her bow attacks are extremely fast and difficult to avoid on reaction. When one of her arrows hits “Maha Garu”, which remains on screen for a fixed period of time, it becomes a guided missile, giving her a tricky factor. Her bow is great at long range, but she can also rush down in close range with jump attacks and Persona attacks.
Junpei Iori is a power-type character with a variety of attacks with his bat. The bat has long reach, so works best with just a bit of distance between Junpei and the opponent. His unique system is tied into the rules of baseball. When Junpei connects with a bat attack, a runner advances, possibly scoring a run, which gives a buff to certain moves after scoring 10 runs. The improvements to his attacks are substantial, so finding mix-ups and combos to efficiently advance runners is a part of the character’s charm.
His damage didn't make any rounds random for me and from the matches I've watched. He either has to work too hard or get a hit in that he shouldn't against a decent opponent. I definitely agree with some kind of damage nerf, but not an excessive one. Sure, j.C CH doing upwards of 5.4k is silly. If you get hit by 5B FC, though, you deserved it. His mixup and oki is too weak for him to not make his hits count.
I wonder if Teddie's the only one with an air All-Out Attack.
Junpei the 3rd?
@jiyunaJP Block Mitsuru's DP and she slows down, EASY punish ) Ice super comes out fast after flash. New ground Ice wave projectile. #p4u
@jiyunaJP Mitsuru 2B got slower. 2nd hit of her AAA is lower so no more 5A antiair? ) Blocked DP > Super still in. Mitsuru 4 Cards. #P4U
The same needs to be done for labrys. Give her more options and less reliant on getting on red axe. Right now she is so one dimensional that she needs red axe to be viable, which is the problem.
Labrys- New move, Persona charges an orb, releases it. If you get hit, stuck in a bubble. She has Testamenr’s Gravedigger lol. 3 Cards.
via Jiyuna
http://mayonaka-arena.tumblr.com/post/58392643925/the-two-new-characters-both-have-styles-and
Huh, so if a hit scores a run, and a whiff most likely a strike, then getting blocked should give him a ball I imagine? So 40 hits or maybe 160 blocked attacks for the power up. Sounds like Frank West kinda.
I love Persona 4 but only played it once. Persona 3 about half way.
What are the characters they could most realistically add to this? Seems like everyone else is a child or a dog or an announcer character.
Aki needs none of which you're hoping for. I'd go for stronger oki/mixup with some slight damage nerfs in P4A2. If you really think Akihiko isn't viable in P4A, I'll play you right now and change your mind
Jiyuna said:Block Mitsuru's DP and she slows down, EASY punish ) Ice super comes out fast after flash. New ground Ice wave projectile. #p4u
Believe
Well