More from Celsius:
Seems he confused how Fox's shine used to work with how Falco's used to work. Fox's never sent them flying up, Falco's did.
Ok...just played a lot more.
Here are observations and impressions:
Meta-Knight. This guy is an easy character to like. some Alt colors = gold and bright pink. Some descriptions.
Up+B is his rising attack. I believe he jumps first and then attacks and he goes fairly high. The catch is that you float down kind of slow. You MAY be able to follow through with an attack afterwards...so maybe some sort of cancel. Not that I've seen it but there looks to be a window of opprtunity for it.
B. Tornado. One hit = either 3% or 7% damage..I forgot which. Leaning towards 3. you can control the tornado for a a short period after activating it and can keep it going longer by either pressing b rapidly or holding B the whole time...I forgot... Sorry. Anyways. I wouldn't say it's cheesy cause the damage is fairly low per hit but it's a very good move. The attack has no knockback power so you can get in consecutive hits with the tornado.
Down+B I used it but never hit with it. Meta knight dissapears thaen suddenly reappears. Dunno if it's an attack or not.
Foward + B. With this attack he basically puts the sword over his head and spins himself towards the opponent head first. The speed isn't great but it's useful.
Standing rapid A. Consecutive slashes all around his body. Unlike some of the rapid A moves in Melee you don't have to press the buttons too fast to activate.
Up+A (not smash) Think of a shoryuken with a sword in one hand and if for that shoryuken one foot never leaves the ground. So the range of the attack is directly above.
Run+ A - Similar to Kirby's
Metaknight is really easy to use and get the hang of, hence why it's a favorite of the folks here. Speed is fair too. Can dish out lots of consecutive attacks.
Pit:
Some Colors: Red w/ white wings, black w/ black wings, blue w/ blue wings.
Down + B - Mirror Shield. Dunno what happens if a projectile hits it but Sonic's spindash bounces right off the shield. Right after Sonic bounces off the shield I think Pit can move while Sonic is in recoil.
Standing B - Arror shot. Can apparently make it curve slightly up or down. Faster or at the same speed with Link's arrows. But arrows are longer and slightly larger.
Foward + B he moves foward about 3 character lengths or so and spins his weapon. You can keep it spinning a bit I think,
Up + B Not an attack. Just gives you temporary flight ability. You glow while you do it. Very awesome.
Don't have the A attacks yet. Will try and get tomorrow. I forgot them...
Fox:
Slower. A lot slower. Sonic looks to be faster. I used his reflector on my opponents but I could never seem to get them to fly up. They always hit the ground and away from Fox. Do you have to come in with a down+A first then reflect to get them to fly up? Still not sure on whether he has that 1 frame recovery.
Alternate black costume has him looking like Wolf McDonald. No Eye patch though.
Sonic: Pretty cool but I didn't get the hang of him right away. used him only once. All his specials involve spin dashing save his Up + B
Hold B -- Sonic spins in place really fast. So fast that he starts to float and then finally towards the direction you're facing. I don't know if he can do damage while spinning if you do not let go of B to launch him.
Foward + B Spin dash... You don't rise this time. The longer you charge the faster you go. This attack was seen in Sonic's intro vid.
Down + B ... He spins in place really quick. Not sure what its efffects are. Never hit with it.
Smash + A . If you hold A Sonic keeps winding up his punch in a windmill motion before releasing it into a strong standing right hook.
Seems he confused how Fox's shine used to work with how Falco's used to work. Fox's never sent them flying up, Falco's did.