Originally Posted by Chronoja
I sort of wish you people would stop alluding to this being a "Panzer Dragoon" game.
A few developers, on rails gameplay and a few (unbelievably ugly) dragons does not a Panzer Dragoon game make.
Unless I am mistaken, there is nothing about this game that is directly linked to the Panzer Dragoon universe, it's all merely "inspired" by.
Now, I'd be happy to be corrected. If someone, somewhere has stated clearly this all takes place in the same universe, but so far nothing about Crimson Dragon makes it a "Panzer Dragoon" game aside from similiar gameplay to 1 and Zwei and Orta. What this game cries out to me is that they wanted to make a proper PD game but were too uncertain about applying the brand to a kinect tech demo, thus we get this "inspiration"
Note also, I'm not saying the game will be bad or anything. I'm sure it will do well on it's own merits. But as a Panzer Dragoon game? No...it isn't
Crimson Dragon is not "inspired by" Panzer Dragoon. It is a new dragon riding rail shooter set in a scifi/fantasy planet with a story involving dragons being bio-engineered as transport and weapons, and it is made by the creator, designer, director, and composer of Panzer Dragoon.
It is the same people who wrote, designed, and created everything that made Panzer Dragoon what it is. The world concept, the story, the music, the gameplay, the art, etc. Pretty much every single person who created Panzer Dragoon originally is making this game. It also looks like Panzer Dragoon, has a similar setting to Panzer Dragoon, and most importantly plays like Panzer Dragoon.
It is not a "Kinect tech demo" either. It is a full fledged XBLA game with 7 worlds, each with a number of stages within it. 6 playable dragon types. Over 100 different skills that the dragons can learn. It has online leaderboards, and co-op multiplayer with up to 3 players over Xbox Live. There are cutscenes, bosses, voice acting, etc.
No, this is not a Panzer Dragoon sequel. But in every meaningful way it is the spiritual successor to Panzer Dragoon because the original copyright lies with Sega, and Sega is no longer interested in funding a new Panzer Dragoon game. Microsoft is. Go figure.
Here's who's making the game:
Director: Yukio Futatsugi (Director of Panzer Dragoon and Panzer Dragoon Saga, creator of Panzer Dragoon)
Concept Artist: Manabu Kusunoki (Lead artist and character/dragon designer for the Panzer Dragoon series)
Lead Designer: Tomohiro Kondo (Producer of Panzer Dragoon, Director of Panzer Dragoon Zwei)
Sound: Saori Kobayashi (Composer of the Panzer Dragoon series)
Developers: Grounding (Yukio Futatsugi's studio with ex-Sega and MS employees) and Land Ho (Tomohiro Kondo leads the consumer development studio here with ex-Sega staff, they also worked on the Sega Ages release for Panzer Dragoon)
This is not a copy-cat, it is the people who created Panzer Dragoon simply creating it again because they got another chance.