redblack85
Member
Vita version???
I really dont get what criteria people are using to brush off Silent Hill and Front Mission Evolved as low budget licensed games that dont apply to this?
- Metroidvania
- Double Helix
Front Mission Evolved's problems where design wise not technically. Visuals where kinda lack luster as well, but the strider gameplay vids show good visuals.I really dont get what criteria people are using to brush off Silent Hill and Front Mission Evolved as low budget licensed games that dont apply to this?
Strider?Really hope this is an early level and it has more varied enemies/locations and they aren't showing it. Because going from room to room and killing generic soldiers isn't that exciting.
Really hope this is an early level and it has more varied enemies/locations and they aren't showing it. Because going from room to room and killing generic soldiers isn't that exciting.
[heavy, sweaty breathing]
Where the fuck is the schwing sound?
Aye. Simplistic level designs, nothing essentially a threat even if you mash your way through recklessly. On top of that, you can regenerate your hp easily.
What's the point? It's like the modern version of press x to win game.
Exactly. This is what I was trying to point out. Rocksteady's first game wasn't good. They figured it out with the Batman games. Double Helix has made a decent amount of games at this point and they are all mediocre to terrible. I hope this turns out to be a great game but with Double Helix at the helm people have the right to be skeptical.
Thanks for the response! I appreciate you taking the time to type all this out. I think I now better understand the apprehension people have towards Double Helix. You seem like you've been following their work for a while now.So, the business of development and the art of development are two different jobs that often do not jive. Double Helix Games so far has been a company that seems to have taken the jobs for the money rather than the prestige, and its rep has suffered for it; sadly, the games that should have been AAA-efforts at Double Helix (Silent Hill Homecoming, Front Mission Evolved) have not been the quality efforts that would show this team capable.
But it's a funny business, and talent can be found even in the credits list of shitty games. Double Helix was formerly The Collective and Shiny Entertainment (although the manpower has of course changed a ton since the 2007 merger,) and the Foundation 9 / Backbone studios did have good workers there even though they often couldn't prove it on the insane delivery schedules its management booked jobs with. Holding something like GI Joe: Rise of Cobra or Green Lantern or Battleship against the team may not be a fair assessment of talent (though it is a fair assessment of mindset and approach to product value) because those games were made to meet a franchise need rather than be special in any way.
We don't know yet what Double Helix in this day and age (and we're half a decade away from the last time this team was really trusted in Silent Hill Homecoming, which was The Collective rather than the combined team) is capable of on a well-financed, well-scheduled, well-intentioned game. Hopefully, this Strider is that game (and the KI project) that proves them capable. Teams do resurrect themselves after lean or bad years, and there are lots of cases where a studio label you thought was poison actually gets stuck on a good game. And particularly now when we're in an era of platform change, particularly when the scope and pricing of games can be rethought (I see old-school design being re-evaluated almost as much as when the XBLA revolution ignited,) this is a time when development teams can re-dedicate themselves to finding an appropriate niche and defining themselves. I can't point to any other game by GRIN that I would have bought, but when Capcom teamed up with that team for Bionic Commando Rearmed, they somehow produced magic.This could be that again. Or, not...
Rocksteady's Urban Chaos game wasn't a bad game either it was actually decent and got decent reviews. Double Helix on the other hand has release nothing but crap to mediocre games. Rocksteady is simply a better talented studio.
Game looks like shit. What is with that simplisitc graphic style? Where is the vibrant colors and shit?
Game looks like shit. What is with that simplisitc graphic style? Where is the vibrant colors and shit?
Remote Play I guess.Vita version???
Seems like strider is about to go through the same KI response. DH? wtf? terrible right? oh wait it looks awesome - let's stop complaining about devs until we see the game. I thought that lesson was learned already