need4speed
Banned
Didn't you hear? Open world is the new industry buzz word. Everything must be open world!
Are you okay duckroll? you seem upset.
Didn't you hear? Open world is the new industry buzz word. Everything must be open world!
Loved Strider in the arcades.
Loved Strider on the NES.
Loved Strider on the Mega Drive.
I AM SO HARD BONER FOR THIS STRIDER!
Double Helix loves sparks.
From what I've heard, Double Helix is doing "grunt work" for design being done by Capcom's Japan studio.
The thing is, though, this reeks of quality. Great animation with a variety of poses and character. Great enemy designs. Great hit detection, and ways of traversing the environment. Fast-paced gameplay or the option to be stealthy.
I also noticed the lack of penalty for getting hit. I'm hoping it was just for the demo so they can show off the effects and shit, because if its just run to the right and sometimes left with no difficulty I'll be sad face.Just watched the "gameplay" video. Well if you can even call it gameplay.
You just run forward and it doesn't matter if you get hit. I have a pit in my stomach now.
I thought this was going to be 3D like Batman Arkham City, since that game is kind of Metroid style. But this is just run forward blindly and who gives a shit if you get hit.
Really hoping that this is just a demo and he has infinite life or something because this is incredibly stupid.
edit:
is the whole game going to take place against gray fucking backgrounds? Without a doubt the most bland, characterless color.
This is called spin to try to turn public perception around.
Here's my gut reaction:
You know what this game needs? A Heart. Style. Energy. Emotion. It needs a semblance of it existing among a crowded market of side scrollers. It looks consistently lifeless. Like a videogame where the enemies all went on break and the building crew didn't bother finishing the architecture. The animations lack the speed and adrenaline that you'd come to expect from this IP. Still I'm playing optimistic that this is just really early and things may change...hopefully drastically. Right now, It's not enough.
No love for the one released on the original PS?
Just watched the "gameplay" video. Well if you can even call it gameplay.
You just run forward and it doesn't matter if you get hit. I have a pit in my stomach now.
I thought this was going to be 3D like Batman Arkham City, since that game is kind of Metroid style. But this is just run forward blindly and who gives a shit if you get hit.
Really hoping that this is just a demo and he has infinite life or something because this is incredibly stupid.
edit:
is the whole game going to take place against gray fucking backgrounds? Without a doubt the most bland, characterless color.
This and in 3 minutes he gained 3 upgrades, making me believe this game won't be longer than 5 hours.
Didn't you hear? Open world is the new industry buzz word. Everything must be open world!
Fair enough. I thought you were talking about graphics.Which has nothing to do with how it played.
So like I said. Strider was always basic as hell. Combo master strider was an MVC invention.
The original Strider and Strider 2 developers are the main designers of Strider.
Never knew there was a Strider 2. After watching some videos of it, the new game seems very close.
At the moment the character seems invincible though, don't know if it was for demo purpose.
I spoke with a few members of Double Helix about Wii U and they said they can port it "if there's a demand for it."
Sooo..... Double Helix, huh? The promise of a Ninja Theory-made Strider does sound delicious now, does not it?
Right. Just like SFIV would be ported to Wii if there was demand for it. How exaclty are Wii U owners supposed to show demand for this game? Miiverse?
Sooo..... Double Helix, huh? The promise of a Ninja Theory-made Strider does sound delicious now, does not it?
Right. Just like SFIV would be ported to Wii if there was demand for it. How exaclty are Wii U owners supposed to show demand for this game? Miiverse?