antiloop said:HS looks so damn good in motion though.
vspectra06 said:
What he said.DenogginizerOS said:The animators should play God of War 2 STAT.
Sean said:
Uncle said:Anyone want to play Guess the God? Baldur we already know, and I'm thinking that the dude in the back is Thor (he had a huge hammer in the scene where he tosses Mimir's head to Baldur plus the reddish hair and moustache). I'd also guess that the one next to Baldur might be Odin (because of these pictures).
Dot50Cal said:Why does this dude have giant banana sized fingers/hands?
open_mouth_ said:9) I'd rather have a AAA game in january '08 than a pretty good game in august '07...
:lol60_gig_PS3 said:for some reason this reminds me of Untold Legends
S8 RoXoRz said:The Norse God to the right Of Odin must be Loki.
njp142 said:I'm surprised they didn't add in boobs and Jesus while they're at it.
Reality: Movie starts: " Too Human Is a Work in Progress. Everything You Are About to See is Running in Real-Time on the Xbox 360. NOTE: Many Optimizations Will Continue to be Made to the Framerate, Textures, Animations, Audio, Etc."
As usual GAF ignores "little things" like this.
jett said:That shit applies to every unreleased game ever. Guess we shouldn't criticise any games that are yet to be released ever again. I'm so tired of Dyack's moaning.
Grecco said::lol you compared this to Shadowrun?
seriously?
Dot50Cal said:Can anyone explain to me whats the deal with the story? I havent followed this game at all so all Im seeing are Nordic gods set in the future using guns. I mean is this even based on earth or...what?
Uncle said:IIRC it's actually set in the past and the events in this game created the norse mythology (or something to that effect).
Dot50Cal said:But they have guns....and robots.....wtf. Is it an alternate universe or maybe another planet or what?
njp142 said:According to SK, this game is a mix of God of War, Devil May Cry, Diablo 2, World of Warcraft, and the Lord of the Rings movies.
I'm surprised they didn't add in boobs and Jesus while they're at it.
Denis Dyack said:Matt's coverage of the game next week will be substantial - this was a teaser to set up for next week. I am very much looking forward to hear what he has to say as he as actually played.
Denis Dyack said:We always try to offer something new in each game we create and feel we will deliver the goods with Too Human. I hope you enjoy the rest that it to come and the game when it is finally released.
Denis
jimbo said:Criticize it all you want, but fyi, when a preview starts up and has a notice about frame rate and animation, and how it's going to be optimized, and then people bitch about how the frame rate and animation needs to be optimized, it's not the game that looks bad, it's the people that look like dumb-asses.
border said:My impression was that they seem to have spent a lot of time on the mythology and cutscenes, and not a lot of time on the combat or animation. That seems to be the company's modus operandi though -- production values over gameplay.
For all the hubub about the cinematic camera, it is a straight-up over-the-shoulder cam 90% of the time. To me, that feels like a pretty big step backwards. I hate over-the-shoulder for beat-em-up gameplay, and the likes of God of War and DMC have proven the effectiveness of a less character-focused, more pulled-back camera.
Denis Dyack said:It looks like my job is done here.
...
Denis
jimbo said:Excellent!
And what movie are you watching? Pretty much all the combat I saw the camera IS pulled back. Besides, that's not even the point. The point is, you actually DO NOT control the camera. Unlike those other games, everything you saw in this video is the camera managing itself. The right analog stick is used for combat. Let me say this again: there is no camera micro-management.
Dot50Cal said:But they have guns....and robots.....wtf. Is it an alternate universe or maybe another planet or what?
DenogginizerOS said:The animators should play God of War 2 STAT.
Uncle said:Just my speculation, but I'll spoiler tag it just in case someone doesn't want to know.
I think that the last game will feature Ragnarök in some form and then end in the "rebirth" of the world with most of the gods and their lore gone. Seeing how they just fought a war against cyborgs and whatnot, they'll probably steer clear of technology.
What "other games" are you playing? God of War and DMC feature little-to-no camera management at all. They have a more cinematic camera that uses basically no over-the-shoulder stuff. God of War even does the "it zooms in when you enter melee combat" thing that they are touting in the video (with the right analog stick used for evasion, NOT camera control).jimbo said:The point is, you actually DO NOT control the camera. Unlike those other games, everything you saw in this video is the camera managing itself.
DenogginizerOS said:I know I have been giving you a hard time in this thread, but I also want to commend you on Too Human. It is very hard to take on such a large project with so many gameplay elements and not have fans of the various genres feel a little underwhelmed when they don't see things they expect from those genres (i.e. animation in an action game on par with GoW2). However, if you can pull it off, I think the Frankenstein assembly of all these genres could create a wonderfully unque experience that will drive gamers to try it out. I fear the monster that this game could become, but on the other hand if care and devotion crafts this game into an entirely unque entity, then gamers will be grateful to you and your team.
Router said:Unless you press the back button.
Denis Dyack said:It looks like my job is done here. I am glad many seemed to like what they have seen so far and interest has been peaked. I will be posting more at IGN and TooHuman.net (now that new 3.0 site is going to be up soon - it looks really nice and the forums are much improved - Those really interested in Too Human should check it out - Hannar and Mocheeze really have it together). Together with the IGN , they started asking questions that dug very deep - which is where SK likes to put gold. Matt's coverage of the game next week will be substantial - this was a teaser to set up for next week. I am very much looking forward to hear what he has to say as he as actually played.
We of course listen to all the comments, especially ones the gameplay. Please keep in mind that in games like Diablo or Titans Quest (both of which i like very much), the gameplay revolves around a single mouse click for combat and we do feel we are making significant advances compared to that . We are not trying to be like DMC or GOW2 - and we really love those games too!
It is always difficult to understand how a game plays without actually playing it (one would think this obvious but this is unfortunately not case today). This was why I have been so critical of the process of E3 where most games were not played. We don't want anyone to say Too Human is the best game ever by looking at this video. If we have caught you interest then we have done our job. Try to remember that at least we are letting the people play Too Human, and I can assure you that this is very rare.
We always try to offer something new in each game we create and feel we will deliver the goods with Too Human. I hope you enjoy the rest that it to come and the game when it is finally released.
Denis
Goreomedy said:You give great analogy Denogg.
::smokes cigarette::
Be in my party of four when this comes out!