As hyped as I am for Zelda, I'll never call any game the "game of the generation", much less GOTY before playing it. While it likely will be a great game, it'd be hard to take something seriously that called something their "game of the generation" before they've even played it.
Really doesn't mean shit. There's always going be a couple of million people who will eat up anything Nintendo dishes out, not to mention scalpers.
Much more interested to see second month sales, Wii U and X1 both had promising starts.
Really doesn't mean shit. There's always going be a couple of million people who will eat up anything Nintendo dishes out, not to mention scalpers.
Much more interested to see second month sales, Wii U and X1 both had promising starts.
Sure, I still haven't played SS, the reactions didn't seemed too hot. I hope there is a switch port with pro controller support down the road I guess.
The only thing about BOTW that scares me is the maybe lack? Of story driven elements. Like MGS 5 scared me, but we shall see, day one anyways.
Am I the only one having second thoughts about not going with the Blue-Red version?
Frustrating for me. Not available in my country at launch, but I'll be passing through the US for work on March 10. But in the couple hours I have it looks like I'll have no hope of getting one. I could get one in Europe (where I'm going) but it's more expensive and all my Nintendo systems are US, and my electric sockets are US.
Second month and beyond (in 2017) will prolly be fine. It's 2018 that might be scary for Nintendo.
Switch has some issues, but it's lacking a bunch of problems that plagued the Wii U.
Eh. It's horrible in quantity, but pretty good quality-wise. Only 1 2 Switch is a seeming dud (and even that might prove to be a sleeper hit with casuals, though I seriously doubt it.)
It's neither the best nor worst launch lineup I've seen.
2 million units in its first month would be better than Xbox One right? I know PS4 sold like 2.1M in ~0.5 months worldwide but that was only for US and EU. The fact Switch is also hitting Japan at launch will affect allotment to the US.
This should not be hard to find at all compared to previous Nintendo systems.
I actually like the idea of 12 switch.
I wouldn't count it out yet, there may be tons on shelves if a lot of people cancel pre orders.
I think Nintendo have actively been trying to hide as much story elements from us as they can.
Heard people talk about comments being made on how the world felt quite empty in the demos from the past year, and how reps responded to that, that this was a certain build that removed quite a lot of elements from the world.
As you know, Nintendo is very averse to spoiling games before release so with a game such as this, I don't think there's any reason to be afraid of there being a lack of a good story.
As a matter of fact, the few things that they did show in the latest trailer show the exact opposite.
I actually like the idea of 12 switch.
The issues that the Switch has, or the ones that it lacks compared to the Wii U?What do you see as the issues?
The issues that the Switch has, or the ones that it lacks compared to the Wii U?
Second month and beyond (in 2017) will prolly be fine. It's 2018 that might be scary for Nintendo.
25How many in each stores though?
True, it's one of my most anticipated game so I just hope it delivers ^^
Mostly likely the naming and differentiating the product from it's predecessor. That's it outside of a more core friendly launch game.The things they fixed. Is it more behind-the-scenes type stuff (architectural, infrastructure, dev relations?) or is it marketing? It's hard for me to think the software situation is all that different, at least from what is announced publicly. I think WiiU might actually have had a better "mass appeal" launch title. Clearly behind the scenes with the dev community things could be different.
But I think things sort of have to be. This is the Last Hope. If it fails, they're finished in dedicated hardware. This is the new handheld.
Frustrating for me. Not available in my country at launch, but I'll be passing through the US for work on March 10. But in the couple hours I have it looks like I'll have no hope of getting one.
I could get one in Europe (where I'm going) but it's more expensive and all my Nintendo systems are US, and my electric sockets are US.
Gah.
The Wii (the system I was referring to) had huge demand that made getting one extra difficult. The fact that people were still able to preorder systems on Saturday tells me that either supply is fine or demand isn't that high. Nintendo also said that they could increase first month shipments if they need to. Also keep in mind PS4 and XBO came out during the holiday season.First shipment for 3DS was 3.61 ML , WII U 3.06 ML.
I'd be surprised if Splatoon 2 didn't come out by June, there's not much else for Nintendo only titles and the other question is when Smash Bros and Pokémon will be released because it wouldn't make much sense to delay them to 2018 since we are talking about evergreen titles.
It makes you wonder if Mario, SSB and Pokemon would all come during the same holidays. If Mario is ready and Pokemon is there, I think SSB will come in 2018.
This is one of the biggest myths in gaming and it is getting very annoying.So, how did that artificial scarcity work out for the Wii U and 3DS at launch?
Splatoon is a generic summer release, might as well be September for what we know.
MK Deluxe will push for Nintendo enthusiasts who don't like Zelda and who don't own a Wii U. We'll see in April how many they are.
You can buy the console and just boycott online by not paying for it or buying games that use it.But I thought GAF was calling for a boycott due to paid online
This is one of the biggest myths in gaming and it is getting very annoying.
I see it bandied about religiously and am yet to see any verifiable proof presented that Nintendo purposefully creates "artificial scarcity". I'm happy to accept the evidence if there is any.
Colin Moriarty on IGN's Beyond and Gamescoop podcasts, used to constantly bring this up. Even to the point of one time saying that a Sony system was sold out because Sony couldn't meet demand, but when it happens to a Nintendo system, it's because they are doing it on purpose. He said he "knows that for certain" or something along those lines. So I sent him an email asking if he could provide the reasons why he knows this. He obviously didn't respond.
It goes against just about every fundamental business principle that if there is demand for your product, you intentionally keep it from customers.
It's a dumb fantasy.
I can acknowledge that Nintendo may be cautious in manufacturing too many units at once, but that is not "artificial scarcity".
But I think things sort of have to be. This is the Last Hope. If it fails, they're finished in dedicated hardware. This is the new handheld.
Me and my girlfriend were both get neon switch preorders in the last batch this morning. I'm thinking of telling her to wait because even if the switch is what she wants in a powerful on the go console, the software support won't be all that great for her till the fall. But who knows she's really excited for Just Dance, Minecraft, Mario kart, and 1 2 switch.
Ah. Well like I said before, the consumer awareness and interest figures are completely different. People are far more aware of the Switch and what it is than they were for the Wii U. Also the core idea of the Switch (a home console you can bring with you) is hitting people much harder than the Wii U did.The things they fixed. Is it more behind-the-scenes type stuff (architectural, infrastructure, dev relations?) or is it marketing? It's hard for me to think the software situation is all that different, at least from what is announced publicly. I think WiiU might actually have had a better "mass appeal" launch title. Clearly behind the scenes with the dev community things could be different.
But I think things sort of have to be. This is the Last Hope. If it fails, they're finished in dedicated hardware. This is the new handheld.
I can't imagine that this is true unless their shareholders find a way to wrench control from Japan and force Nintendo into an all-mobile development future. They have enough of a war chest to try again at least once or twice more.
Me and my girlfriend were both get neon switch preorders in the last batch this morning. I'm thinking of telling her to wait because even if the switch is what she wants in a powerful on the go console, the software support won't be all that great for her till the fall. But who knows she's really excited for Just Dance, Minecraft, Mario kart, and 1 2 switch.
Just because they can doesn't mean they should. Unless Nintendo enjoys loosing money hand over fist.
Ppl can say what they want but Nintendo still has the opportunity to succeed with the hybridness
I actually like the idea of 12 switch.
4 years ago Splatoon was about Tofu - this year it becomes the next Pokemon killer(for Japan sales threads)
With the exchange rates as they are right now, Nintendo is gonna make some massive bank by charging $300 versus $250-$275 if they did a direct yen conversion.
We're basically paying $40 more than Japan after all that is factored in.
I think WiiU might actually have had a better "mass appeal" launch title. Clearly behind the scenes with the dev community things could be different.
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