he who dwells
Member
Fuck. I'm hyped for this one as hell.
I don't think anything has been confirmed. I would have hoped that GG would have said something about there not being robo dinos in it to avoid a big disappointment for the reveal.Robo dinos are confirmed right? I'd be devastated if they aren't in.
Robo dinos are confirmed right? I'd be devastated if they aren't in.
I don't think anything has been confirmed. I would have hoped that GG would have said something about there not being robo dinos in it to avoid a big disappointment for the reveal.
Robo Turtles ? Bahhh God!!!Seems like is not only robo dinos, other robo animals as well.
Obsidian and cdpr writers is far more important to note!
I hear that man. Just the thought of seeing one of those big dinos with the satellite head in a big open field off in the distance and knowing I have to go kill it makes me moist. If they can make their world look anything like in those concepts, this game could be something very special.All the concept art feature and focuses on robo dinos but still. I want to hunt mecha dinosaurs in an open world rpg so fucking bad, pls gg make it happen!
I hear that man. Just the thought of seeing one of those big dinos with the satellite head in a big open field off in the distance and knowing I have to go kill it makes me moist. If they can make their world look anything like in those concepts, this game could be something very special.
I wonder if you take some technology from some of the dinosaurs to craft high tech weaponry....
Aww man I just need to see this.
I hope they nail a sense of scale when approaching the big ones. Give off a feeling like SotC.
What a cool concept! Oh god. I cant wait to see this thing. Where did you get that info?Yes, that's actaully how they craft weapons capable of killing those creatures
Yes, that's actaully how they craft weapons capable of killing those creatures
I don't know why but this design really stands out to me, I absolutely love the design they've used for the head. It's almost got a 1960s sci-fi feel to It.
Honestly looking at these concept art pics, i cant figure how they are going to extract a ''serious'' story for a rpg, robodinos being hunted with wooden arrows and ropes and a crappy gun.
I mean, my imagination is telling me '' nope nope ''.
They have hired some very talented people, i am very corious to see what's going on.
The team is talented as all hell on the technical front, they seem to have hired some new talent to help out where they were weak like in the writing department. Plus the Killzone series has been the only output from them. Its exciting to see what they can do with a new IP. And yeah, robo dinos.
Yep, some serious talent working on this. And with the cutting-edge Guerrilla visuals...oh my.The writer from fallout: new vegas and quest designer from Witcher series, plus guerrila games technical prowress, this game could be epic!
No worries man, being skeptical will save you from potential disappointment. I was massively excited for The Order and was let down huge but that's not really a fair comparison though since that was the teams first console game. GG has been around in the console space a lot longer and has a few hits under their belt.Well the last time Sony greenlit a new IP with a lot of talent from a studio, we got The Order 1886, which looked crazy in concept but when the game came out... yeah...
I don't want be the negative Nancy here, but it'll take more than concept art and potential from a team to deliver a fantastic AAA game nowadays. The main issue here is that everyone starts to build their own imaginary game from these concept arts or teaser trailers, so you have a lot of complaints when the game is finally out.
Hopefully Shu got this one right.
Best wishes.
Obsidian and cdpr writers is far more important to note!
Frankly, this is true for all things.
Despite Bungie's amazing pedigree, Destiny didn't turn out to be a critical darling out-the-gate, other than gameplay.
CDPR and MGSV (at least based off previews) were the respective dev's first open-world game, and they appear to be shaming Ubisoft and the like ( expert open-world devs) at what they're doing.
Free Radical Design released 4 strong titles (3 TimeSplitters & Second Sight)... and then they released Haze.
Seems like they also hired a Senior Technical Designer this month, who worked on Witcher 3 and Sleeping Dogs.
All credit to Dualshockers.
Honestly looking at these concept art pics, i cant figure how they are going to extract a ''serious'' story for a rpg, robodinos being hunted with wooden arrows and ropes and a crappy gun.
I mean, my imagination is telling me '' nope nope ''.
They have hired some very talented people, i am very corious to see what's going on.
Seems like they also hired a Senior Technical Designer this month, who worked on Witcher 3 and Sleeping Dogs.
All credit to Dualshockers.
Well the last time Sony greenlit a new IP with a lot of talent from a studio, we got The Order 1886, which looked crazy in concept but when the game came out... yeah...
I don't want be the negative Nancy here, but it'll take more than concept art and potential from a team to deliver a fantastic AAA game nowadays. The main issue here is that everyone starts to build their own imaginary game from these concept arts or teaser trailers, so you have a lot of complaints when the game is finally out.
Hopefully Shu got this one right.
Best wishes.
Honestly looking at these concept art pics, i cant figure how they are going to extract a ''serious'' story for a rpg, robodinos being hunted with wooden arrows and ropes and a crappy gun.
I mean, my imagination is telling me '' nope nope ''.
They have hired some very talented people, i am very corious to see what's going on.
Sounds pretty cool to meI don't remember where I read it, but I recall a post or article about the premise. It is set in the far future. Humanity had created AI and robots started taking over the world etc. It is now post apocalyptic and robots "evolved" into Dinos as humanity devolved or became less civilized and returned to hunter gatherer or something like that.
CD Projekt quests designer? Wow.
What a cool concept! Oh god. I cant wait to see this thing. Where did you get that info?