ThisWreckage
Banned
This will probably be the most underappreciated game on any console this fall.
I think so as well.This will probably be the most underappreciated game on any console this fall.
Hope someone opens it so we can see the (lack of) manual and if they punched holes in the case! Let's get this disappointment over right right now!Wow I guess Knack is out in the wild already
https://twitter.com/JoshLMusic/status/394220033582174208/photo/1
Wow I guess Knack is out in the wild already
https://twitter.com/JoshLMusic/status/394220033582174208/photo/1
Heh could be.Im starting to think there are Ps4s sitting in stores right now. I mean they have just a few weeks to get them all across the world. They got to start now. I predict by next Friday some sap is going to lose his job doing a Ps4 unboxing video.
Wow I guess Knack is out in the wild already
https://twitter.com/JoshLMusic/status/394220033582174208/photo/1
Found a PS4 in a German Saturn store today.
There were lots of kids around the booth and they loved Knack. I asked them to start Drive Club, but they said that they had already tested all the games and Knack is the best. ^_^
Controller is awesome, but I expected it to be bigger. On pictures it really looks big compared to DS3, but in real life it is pretty small. It felt very valuable, touch pad is very easy to reach, d-pad is great (much better than expected), face buttons, sticks and triggers are perfect imo. The only thing I didn't like is the shape of L1/R1. All in all very nice controller.
I played Knack for about 10 minutes and I really liked it. This game has its moments graphically, for example some effects are awesome like glassy Knack and all the little metally parts, but it definitely won't blow people away with its visuals. Game runs fluid, no tearing, no frame drops. Aliasing is apparent but undisturbing. The kids loved the graphics, though.
What I really liked was the gameplay: It's like God of War but instead of the focus on combat (combos and stuff) you have much more focus on movement. I played on normal mode. I needed some time to realize that almost everything in the world does damage to Knack and from that point on it was lots of fun. You need to dodge and jump or double jump all the time. If you don't then the enemies will get you with their giant swords and jelly guns. It's much more about reaction than action and I really liked that. Rogue-style hit and run. I'm glad I pre-orderd this game and I played much better than the Kids, by the way. ^_^
This game is hard as balls considering its simplicity. Played the demo today on Normal and there was an enemy that was 3-shotting me. Defeating him actually took some pattern recognition and a bit of strategy. Difficulty on normal wouldn't suggest this was a family game at all lol. Framerate was kinda ass for next-gen but I still had fun. Probably buying at launch.
Sounds good,I do thing that was the E3 build you were playing though not sure.This game is hard as balls considering its simplicity. Played the demo today on Normal and there was an enemy that was 3-shotting me. Defeating him actually took some pattern recognition and a bit of strategy. Difficulty on normal wouldn't suggest this was a family game at all lol. Framerate was kinda ass for next-gen but I still had fun. Probably buying at launch.
I hope Knack becomes a surprise hit to silence all the naysayers...
good to hear
The video I posted above has some platforming alone with this has small snippets of itKnack has come along way from it's original showing back in Feb. I'm actually excited about it now. They should show more of the platforming elements that they teased in that recent ps4 video.
Now that sounds good!Yeah it was a little intense.
You're basically fighting a literal tank. He likes to surround himself with an electric shield and move toward you. Then he drops his shield and with little warning, fires a very fast shot at you. After a few seconds he repeats the pattern.
So what I had to do was run away to avoid the electricity, then quickly dodge with the right stick to avoid the shot. After that I had just enough time for a three hit combo before having to r-stick dodge away as he put his shield back up. Not the most challenging thing out there but I was expecting a button masher and again, he kills you in three hits. Very pleasantly surprising to me.
/warstory
The video I posted above has some platforming alone with this has small snippets of it
http://www.youtube.com/watch?v=r_U5-IbNYyo
Some Knack gameplay
http://www.youtube.com/watch?v=spEqbZmDcng
Goodbye manuals
Oh ok,I think we are going to see some nice variety.yea thats the video I was referring to
Some Knack gameplay
http://www.youtube.com/watch?v=spEqbZmDcng
The video I posted above has some platforming alone with this has small snippets of it
http://www.youtube.com/watch?v=OByNPvxOgAQ
Now that sounds good!
Is it me or does he jump higher when he is smaller?That aerial attack is really fun to use for whatever reason. Especially when initiating it after jumping over an archer's arrow
edit - also good to see that framerate may not be an issue in the final game. I'm not sure if the demo framerate was really that low, but it was juddery as hell.
Is it me or does he jump higher when he is smaller?
Yeah that makes sense heh.Proportionally it looks like it but actual distance off the ground is probably exactly the same.
I really hope this game does well critically and commercially. We need more stuff like this.
I really hope this game does well critically and commercially. We need more stuff like this.