SuperAndroid17
Member
VindicatorZ said:the best taunt in the game is Mario's. It's such a smack in the face.
wrong
Falcon Paunch is the best one...
SHOW ME YOUR MOVES!
VindicatorZ said:the best taunt in the game is Mario's. It's such a smack in the face.
Gotta agree with that!SuperAndroid17 said:wrong
Falcon Paunch is the best one...
SHOW ME YOUR MOVES!
They're making Brawl so easy now...it's kind of depressing. Retarded noobs are going to be able to perform the same maneuvers as pros with only a bit of practicing. They seem to be making everything automatic just so some child can feel good about being able to l-cancel (lolz, look @me! i jump attack and lcancelll w/o trying lolz) and auto-tether.
This game seems to be made of more and more suck every time I visit this forum. It'll still be good and I'll still get it, but I'm going to miss the complexity and metagame of Melee which Brawl seems to have none of.
Scribble said:
Dr.Hadji said:something about Kirbys and taunts
Wow those boards. I thought no board could sink below GameFaqs. :lolScribble said:
MisterHero said::lol :lol :lol :lol :lol @ death of wavedashing
fuck wavedashing
Also, the Smashboards fear about the complexity of the game being toned down is unwarranted.
Hold it sir.Holy Order Sol said:Posts like that are just as ridiculous as what Iam Canadian quoted above.
Actually, I wish we had more people who could talk about the technical aspects of online gameplay and the implications of such. As opposed to game journalists who just kind of say in blanket fashion that all multiplayer games need to go online, as if this was currently achievable in some kind of lossless manner.Zauron on Smashboards said:2) Wi-Fi. If you know much about network latency coding in action games, things would be easier without L-Cancelling and complete control over dodge direction. Basically, the less control the player has to change a predictable motion suddenly, the harder it is to deal with latency. By air-dodging continuing your current momentum, prediction algorithms work better. By having a landed air attack have the same lag recovery time regardless of whether or not you pushed L, the algorithms work better. The less variation possible once the player has started a move, the easier it is to make it work smoothly over the network.
Well, that sucks. But at least you're around to make the point instead.ShockingAlberto said:Near as I can tell, though, the quote you posted is jargon married to nonsense.
Iam Canadian said:I just find it funny that when one aspect of their metagame is removed, they immediately go to full-fledged panic mode.
Halleluja, the glitch masquerading as a technique is dead!Scribble said:
Elfforkusu said:Halleluja, the glitch masquerading as a technique is dead!
Scribble said:
I don't see how this game is going to be 'kiddy' because Mr. Sakurai is stressing ease of use this time around. Do all up-B's aim for the ledge? I thought it was only the Tether Recoveries. Either way, how's that going to make this game too n00b friendly? The way I see it, I can focus more time and energy to working on my combo game and figureing out the new techniques instead of worrying so much about getting back to the stage all the time. You know, as in "only the best can string together a 0-82% death combo with 6 hits in the heat of battle using Ike." That's not a good thing?
Either way, let's just wait to see what time brings before getting all upset. Maybe it's gone, and maybe not. Maybe keeping it would be the better choice, and maybe dropping WD will juggle the playing field around a little bit and make SSB Brawl an all-new experience.
I wonder if Mr. Sakurai would enjoy watching how everyone adapts to the new environment of Brawl?
Jiggy37 said:Still working through the thread, on page 12 now. I like how some people are convinced Luigi will suck without wavedashing, as if he didn't have some really good aerial moves anyway. His up B does lose a good amount of its utility, but it could still serve as a good punishing move...
Scribble said:Wavedashing is GONE!
Paging ShockingAlberto!1up said:I am pretty convinced that Luigi won't be in brawl.
Don't be silly. We've already heard this before. Mario has had that palette swap before too.1up said:I am pretty convinced that Luigi won't be in brawl. I saw that mario can change colors to be exactly the same green and blue as luigi in one of the gameplay videos. I hope I'm wrong. Unfortuately I can't find the video that I saw because I'm at work.
1up said:I am pretty convinced that Luigi won't be in brawl. I saw that mario can change colors to be exactly the same green and blue as luigi in one of the gameplay videos. I hope I'm wrong. Unfortuately I can't find the video that I saw because I'm at work.
Innotech said:perhaps Im totally wrong, but if a certain character required exploiting a glitch to be effective then the game couldnt have been very balanced to begin with.
Luigi will be in Brawl no doubt, but he is not the second most significant Mario character. Yoshi, DK, and Wario are all much more significant than Luigi.Iam Canadian said:...You're talking about Luigi.
Luigi, the second most significant Mario character. Luigi, a character that's been in the series since the original SSB on N64.
Luigi.
1up said:I am pretty convinced that Luigi won't be in brawl. I saw that mario can change colors to be exactly the same green and blue as luigi in one of the gameplay videos. I hope I'm wrong. Unfortuately I can't find the video that I saw because I'm at work.
When you look at it in terms of which characters have went on to star in their own successful game series...Yoshi and Wario are more significant.Jiggy37 said:Just by virtue of not being there from the beginning, Yoshi and Wario aren't more significant than Luigi. Peach and Bowser are, though.
Let's amend it to Luigi being the second most important Mario hero.
I disagree, but we'll leave it at that.Holy Order Sol said:*sigh*
Whether it'a glitch or a technique that was intended by the developers is irrelevant.
Well, sure. I just think that makes them different from being Mario characters. Wario is kind of its own franchise now and could exist even if another Mario game was never made, and Yoshi is... well, the "Yoshi's" games are more tied to Mario because of the Bowser connection and the babies, but I still think they could exist without it.CreatureX3 said:When you look at it in terms of which characters have went on to star in their own successful game series...Yoshi and Wario are more significant.
This thread has grown insane in its size, like an inbreeding community or an M. Night Shamylan movie.Jiggy37 said:Paging ShockingAlberto!
But that's only one definition of significance.CreatureX3 said:When you look at it in terms of which characters have went on to star in their own successful game series...Yoshi and Wario are more significant.
Innotech said:perhaps Im totally wrong, but if a certain character required exploiting a glitch to be effective then the game couldnt have been very balanced to begin with. This is like getting pissed because a certain version of Mario Kart doesnt allow snaking. Or if a certain wall glitch allowing you to pass through wasnt found in a sequel. In other words its stupid as hell to bitch when a game glitch isnt present.
it's best that you don't speak.CreatureX3 said:Yoshi, DK, and Wario are all much more significant than Luigi.
apocalidiot said:Every character can wavedash, and it takes a hella lot more effort to do that snaking in MKDS. This is the pistol being gone in Halo 2 all over again (replace MLG with Smashboards).
Whether you think it or not, wavedashing added a whole new level of competitive play in SSBM. But that's Melee, not Brawl, and something else will come up in it's absence (SSB didn't have wavedashing and that was still a competitive game)
GamerSoul said:like....items?
I kid, i kid.
I get what you mean. Can't wait to see some of the things they can pull off with the airdodge + jumping technique tommorow.
No, I think after how ugly the last spat got I think this thread has learned to treat both sides with some degree of respect.Dr.Hadji said:Watch yourself. If you (or anyone else) mentions items....you'll incur the wrath of that guy who supports items and comes along to smite anyone who hates them.
Count up all the games sold starring each character and then come back and tell me which ones are more significant!jooey said:it's best that you don't speak.
CreatureX3 said:Count up all the games sold starring each character and then come back and tell me which ones are more significant!
And if you need to look up the definition of 'significant':
www.dictionary.com
:lol