Who's these "lots"? Paid reporters and some handful of biasgamers who can't really say something bad about the game? No, I'll wait until legit players give honest feedback about the game. The same thing happened with CODeclassified with the Vita and we all seen how that went. Honest, feedbackpaid
A lot of people also said SFxT was the greatest game ever, and we know how that turned out
Unlike NT, DH has acknowledged their crap. So they know what their weaknesses are and hopefully how to address them.
ezekial45 said:This should be a great announcement and something that people should be happy about, but you guys are more interested in discussing the semantics of whether DH is a good enough studio or if this game, which seems to have more going for it than the previous titles, is already doomed.
So it's basically like DmC.
Oh boy......
I don't get it. Should we simply celebrate that there's a new Strider game coming, regardless of how it seems? Why?
I'm not saying you can't be skeptical, by all means do so; I just think it's bullshit you guys are trying to tear it down before it can even prove itself. That, is an extreme reaction and it's unfair.
I can see how frustrating it must be for Capcom and DH folk who worked to get this out, and have you guys jump down their throats the moment you get it.
I'm not saying you can't be skeptical, by all means do so; I just think it's bullshit you guys are trying to tear it down before it can even prove itself.
I can see how frustrating it must be for Capcom and DH folk who worked to get this out, and have you guys jump down their throats the moment you get it.
The game visually looks alright but..I dunno, from a gameplay standpoint, it seems very mediocre. Maybe it's just cuz it's a demo but most of the stage, the player just runs straight through enemies, not even bothering to avoid bullets. What's the point? I don't get it.
Did anyone ever play Cannon-Dancer / Osman? Same director and many staff from the team that made Strider. Very cool and rather bonkers unnoficial follow-up.
https://www.youtube.com/watch?v=oKZulh9qpew
I got it too.
Confused how people are saying Double Helix is good now look at how nice their UNRELEASED GAME Killer Instinct LOOKS and being completely serious.
I got it too.
Confused how people are saying Double Helix is good now look at how nice their UNRELEASED GAME Killer Instinct LOOKS and being completely serious.
Damn, this post is great lolA metroidvania style Strider game? Well, that intrigues me.
Watch it be from Double Helix.
I didn't realize the people behind SFxT were making KI.
.
Honestly? It looks like strider. It was always basic as hell.
I think the problem here is MVC has raised your expectations on how a strider game should look like.
Yeah it's not like they built a completely new team to work on it, have been letting people play at nearly every trade show for themselves and getting mostly positive feedback on it. Nah can't be that.
Not sure what kind of vanilla ass ports you've been playing, but Strider was a sight to behold. A goddamned sprite filled wonderland of intricate detail.
Strider 2 was no slouch either. Sure, LOL PSX 3D environments, but what was there looked pretty damned good. And it brough the Playstation to its knees over and over again. Shit moving and scaling all over the place. It was one of the best looking action platformers for its time.
Osman is very good, but hard as hell. It devours quarters like crazy.I have wanted to play this for a long time actually.
Osman is very good, but hard as hell. It devours quarters like crazy.
Yeah it's not like they built a completely new team to work on it, have been letting people play at nearly every trade show for themselves and getting mostly positive feedback on it. Nah can't be that.
Not sure what kind of vanilla ass ports you've been playing, but Strider was a sight to behold. A goddamned sprite filled wonderland of intricate detail.
Strider 2 was no slouch either. Sure, LOL PSX 3D environments, but what was there looked pretty damned good. And it brought the Playstation to its knees over and over again. Shit moving and scaling all over the place. It was one of the best looking 2.5D action platformers for its time.
I played KI and it's legit good. I'm not worried at all.Killer Instinct is already released?
We know anything at all about this game that's just been revealed moments ago?
Surely it's better to judge this 'certain pedigree' by (crap) stuff they've already released, no?
They're both definitely as basic as it gets as far as gameplay. Strider 2 is literally press attack as fast as you can to win.
I don't like bullet sponge Strider game design, that seems completely at odds with the arcade origins it's based on where you're suppose to be dodging and evading thanks to you ninja like agility. I don't like the music at all. I don't like the tiny shitty little sound effect the cypher makes now. Visually, it's just kinda bland; Strider 2 3D objects didn't age that well, but it had fantastic 2D sprites at least, this is just...whatever. Energy scarf...I like that they making it a UI design thing, but it's so small and insignificant now, which used to be a big part of his character.
But uh, he moves and slashes and slides like Strider. There is that.
I don't know. Approach with caution on this shit, that's as best I can do.
Honestly? It looks like strider. It was always basic as hell.
I think the problem here is MVC has raised your expectations on how a strider game should look like.
Did anyone ever play Cannon-Dancer / Osman? Same director and many staff from the team that made Strider. Very cool and rather bonkers unnoficial follow-up.
https://www.youtube.com/watch?v=oKZulh9qpew