I want a release with a replica watch.
Oh hells yes.
Probably won't ship overseas though :<
I want a release with a replica watch.
Lol-worthy in an lol sort of way.
Any more explaining would be spoilers.
Butin one of the ending. Does that meanJune ends up dyingZero is also vulnerable just like anyone else?
I want a release with a replica watch.
OMG how did I miss that this will have English and Japanese voice acting!?!
HKUSHSHGISHGISUHGRHFJALJKJFKLERKGNRJGJKHUKLHGRHIUEIWHENUIR
I need my meds!
OMG how did I miss that this will have English and Japanese voice acting!?!
HKUSHSHGISHGISUHGRHFJALJKJFKLERKGNRJGJKHUKLHGRHIUEIWHENUIR
I need my meds!
Unlockable confirmed
Oh, and please talk to Rising Star about Europe, okay?
blame Bo for not BOLDING it!
I only re-emphasized it a bunch of times throughout the thread ;D
I only re-emphasized it a bunch of times throughout the thread ;D
Yup, that is correct
Lol-worthy in an lol sort of way.
Any more explaining would be spoilers.
Also, there are points in the different routes where you cannot proceed unless you've progressed in another route.
I've been playing 20 hours, just naturally following the flow and trying to unlock previous routes that cut out on me because I didn't have enough info or the right clue.
The game is designed in such a way that you'll be moving to different routes rather than just sticking to one the whole time. For those of you nervous that it breaks the flow? Don't worry. It doesn'tThe route hopping is tied into the story
WTF is the difference between 3D and Vita version?
One version can do 3D, while the other one is a region-free?
I would do an avatar bet with you, but I know you'd get it faster than I would anyway, lol.Day zero. Will platinum this game to hell.
Yeah well the second I saw the thread title my eyes swelled up into heart shapes....its hard to see the smaller details with heart shaped eyes! <3__<3
Both of those screenshots are not native resolution screenshots on either system. The Vita image is shrunk from native resolution, and the 3DS one is upscaled from native resolution.
I would do an avatar bet with you, but I know you'd get it faster than I would anyway, lol.
Both of those screenshots are not native resolution screenshots on either system. The Vita image is shrunk from native resolution, and the 3DS one is upscaled from native resolution.
The pictures have been compromised. There is no way that graphic capability gap between these two handhelds is that large.See post 45.
3DS
VITA
But I don't want to lose Tir. D:I wouldn't mind though. I'm definitely game.
YES PLEASE!
Those screenshots in the article look really good (Vita version FTW!)
That's a given. The game definitely looks like it's at Vita's native resolution. Not sure about the 3DS but it's obviously lower res.Both of those screenshots are not native resolution screenshots on either system. The Vita image is shrunk from native resolution, and the 3DS one is upscaled from native resolution.
It is really. Mainly due to the Vita's resolution advantage. That's not counting how amazing those colors look on the OLED. Sort of reminds me of the horrible compression that FF13 has on 360 while the PS3 has HD video for the cut scenes.The pictures have been compromised. There is no way that graphic capability gap between these two handhelds is that large.
That's a given. The game definitely looks like it's at Vita's native resolution. Not sure about the 3DS but it's obviously lower res.
It is really. Mainly due to the Vita's resolution advantage. That's not counting how amazing those colors look on the OLED. Sort of reminds me of the horrible compression that FF13 has on 360 while the PS3 has HD video for the cut scenes.
But I don't want to lose Tir. D:
Nah, it's because I might have to wait a week before I can get the game (unless I purchase the PSN version, but I like having boxed copies of things), so you'll likely finish before I could, lol.
I'll believe it when I see it with my own eyes in Fall.It is really. Mainly due to the Vita's resolution advantage. That's not counting how amazing those colors look on the OLED. Sort of reminds me of the horrible compression that FF13 has on 360 while the PS3 has HD video for the cut scenes.
That's better. I wanted to see some native res screens and not some 600 x 340 crap. Though the picture borders have a lack of aliasing, the characters themselves look nice. I know the Vita version more than likely is, it's just that the first screen posted here was definitely not.
Also, I think the 3DS version will look better playing it on the actual system or got some direct-feed screens. I'm sure the same can be said for the Vita version as well.
And some of you doubted the Vita version making it over...
Yo Liquid, you should probably post some less spoiler-ish shots for folks here. Granted, those are already available at multiple places.
LOL, the pictures spoiled the entire cast of second game.
Yes, but the aliasing is still there on some of the hud elements.2 more. There definitely seems to be some MSAA in the Vita version.
I do think both versions will be nearly identical outside of some cosmetic things to cater to each system and the resolution on the Vita. Counting the OLED advantage isn't really fair but that screen is a selling point to a certain degree.
LOL, the pictures spoiled the entire cast of second game.
Yes, but the aliasing is still there on some of the hud elements.
Also, yet again, those images from that same blog have the images blown up past their native resolutions on both systems yet again, with the 3DS one almost 3x the native resolution that it'd appear as on the actual system.
Could at least just link the images rather than put them into the post, I'd like to avoid most possible spoilers.