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Oculus Quest

Spukc

always chasing the next thrill
yes, can't wait for Quake, HL and Doom 3 native Quest mods
Doom 3 is coming right now you can play.

doom. Yes all the freaking mods
Doom 2
Hexen
Heretic
Return to castle wolfenstein
Half life 1
Quake 1
Quake 2

basically almost all the retro consoles from wii and below (not in vr but they run ok)
Oh and 3ds is looking real good.

the only issue is that right now i need a controller with a cable hooked up.
Cant seem to make it work wirlessly like quest1
 
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Resenge

Member
Doom 3 is coming right now you can play.

doom. Yes all the freaking mods
Doom 2
Hexen
Heretic
Return to castle wolfenstein
Half life 1
Quake 1
Quake 2

basically almost all the retro consoles from wii and below (not in vr but they run ok)
Oh and 3ds is looking real good.

the only issue is that right now i need a controller with a cable hooked up.
Cant seem to make it work wirlessly like quest1
Brutal Doom is something special on the Quest, shooting the monsters has something about it that beats other FPS shooters even though the mobs are sprites.
 

Spukc

always chasing the next thrill
Brutal Doom is something special on the Quest, shooting the monsters has something about it that beats other FPS shooters even though the mobs are sprites.
Yup that game is like concentrated violence.
 

Resenge

Member
Screw that deluxe battery, get this and be prepared to never run out of batteries with a cable and battery in your pocket for dirt cheap. Friend of mine gets 10 hours total with this:

20000 mAh

Or a smaller 10000 mAh on sale
I have the Anker 13000 powerbank that worked wonders on the Quest but it just does not charge the Quest 2 as well as the Quest 1. I tried connecting directly to the Quest 2 bypassing the Elite strap battery and it slowed down the discharge but did not charge while playing as it does with the Quest 1. If I connect to to the Elite strap battery then it will keep the Quest 2 battery charged around 77% but will not go any higher and the Elite strap battery will discharge slowly.

I guess I am going to have to buy a better powerbank.

What is your solution with strapping the battery to the headset? I am looing for a more elegant way to strap mine rather than using velcro strips. A 3D printed option would be nice, guess I will have to wait for people to come up with some designs on Etsy.
 
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Malakhov

Banned
I have the Anker 13000 powerbank that worked wonders on the Quest but it just does not charge the Quest 2 as well as the Quest 1. I tried connecting directly to the Quest 2 bypassing the Elite strap battery and it slowed down the discharge but did not charge while playing as it does with the Quest 1. If I connect to to the Elite strap battery then it will keep the Quest 2 battery charged around 77% but will not go any higher and the Elite strap battery will discharge slowly.

I guess I am going to have to buy a better powerbank.

What is your solution with strapping the battery to the headset? I am looing for a more elegant way to strap mine rather than using velcro strips. A 3D printed option would be nice, guess I will have to wait for people to come up with some designs on Etsy.
For now I'm using it in my pocket until a good 3rd party head strap comes into play then I'll find a way to have it on there a la elite battery head strap which I think is way overpriced
 

Resenge

Member
For now I'm using it in my pocket until a good 3rd party head strap comes into play then I'll find a way to have it on there a la elite battery head strap which I think is way overpriced
I didn't think it was to bad considering if you separately buy,

The Elite Strap without the battery worth £49
The Quest 2 carrying case worth £49 (this is overpriced)
Equaling £98

The Elite strap with battery that comes with the carrying case is £119

You're paying £21 for the built in battery that is hidden away and also acts as a counterweight, I think it's worth the money. It would be nice if they just sold the Elite strap and battery at £70 without the carrying case though, but its nice to have a custom built case to store the Quest 2 I guess.
 
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Malakhov

Banned
I didn't think it was to bad considering if you separately buy,

The Elite Strap without the battery worth £49
The Quest 2 carrying case worth £49 (this is overpriced)
Equaling £98

The Elite strap with battery that comes with the carrying case is £119

You're paying £21 for the built in battery that is hidden away and also acts as a counterweight, I think it's worth the money. It would be nice if they just sold the Elite strap and battery at £70 without the carrying case though, but its nice to have a custom built case to store the Quest 2 I guess.
Yeah the case doesn't interest me at all that's why. There will be good 3rd party straps, probably better than the official one that's why I'm waiting
 
psvr is old news. You'll have some better graphics and bigger games at the cost of resolution, bad controls and old tracking with plenty of drifting - but what good is graphics in Driveclub or NMS if it's all blurry and you can't quite see them? I think Quest 2 got its priorities right and is a much better "VR for the masses" product.

Never mind the fact that PSVR is almost 4 years old which is a lifetime in technology, especially with VR, your comparison in general is flawed. Software matters and the 'masses' aren't playing Astrobot (GOTG by Techradar), Wipeout or Star Wars Squadrons on the mobile chip with Oculus.

It's not one or the other. VR in general is having quite slow adaptation with the general public and only enthusiast are taking part at all. With the different software lineup, it's not inconceivable to own and enjoy both.
 

FunkMiller

Member
Never mind the fact that PSVR is almost 4 years old which is a lifetime in technology, especially with VR, your comparison in general is flawed. Software matters and the 'masses' aren't playing Astrobot (GOTG by Techradar), Wipeout or Star Wars Squadrons on the mobile chip with Oculus.

It's not one or the other. VR in general is having quite slow adaptation with the general public and only enthusiast are taking part at all. With the different software lineup, it's not inconceivable to own and enjoy both.

I have both, and both have strengths and weaknesses. For what it’s worth though, Oculus is FAR better for just getting into a game quickly. So much more convenient and easy. PSVR 2 has to be wireless. Has to be. Wired VR feels like ancient technology now, a real pain in the arse.
 
I have both, and both have strengths and weaknesses. For what it’s worth though, Oculus is FAR better for just getting into a game quickly. So much more convenient and easy. PSVR 2 has to be wireless. Has to be. Wired VR feels like ancient technology now, a real pain in the arse.

well, ps vita is finally being delisted from psn.

good time to get back to portables, this time in standalone VR but using streaming when close to the console

might even play old PlayStation games, including Vita, on big virtual screen...
 

CloudNull

Banned
I finally took a break from Half Life and picked up The Walking Dead: Saints and Sinners. I am still in the beginning but the game is shaping up to be a great one. I can already see the gameplay loop of looting and crafting. Seems to have some decent depth to it.

It looks pretty good running on the Quest natively as well.
 

Romulus

Member
Practically no one cares about that facebook account besides a few paranoids

There's no evidence either way, but I strongly disagree. I think there are a lot of people that want to try VR, and Quest 2 is the right choice, but the FB thing is just enough to nudge them away. Alot of people deleted or went to Instagram and don't want to bother with it. I know 2 of them personally and have seen this sediment online quite often. You're not going to stop people who have tried VR already or understand the tech, those aren't the people I'm referring to though.
 
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Malakhov

Banned
There's no evidence either way, but I strongly disagree. I think there are a lot of people that want to try VR, and Quest 2 is the right choice, but the FB thing is just enough to nudge them away. Alot of people deleted or went to Instagram and don't want to bother with it. I know 2 of them personally and have seen this sediment online quite often. You're not going to stop people who have tried VR already or understand the tech, those aren't the people I'm referring to though.
Sorry to disagree since I've just jumped into vr for the first time with the quest 2. Never touched vr before getting this last week, the price point and easy accessibility is the reason to jump on this. I've just joined a local facebook group and it's the case for many of us.
 
Sorry to disagree since I've just jumped into vr for the first time with the quest 2. Never touched vr before getting this last week, the price point and easy accessibility is the reason to jump on this. I've just joined a local facebook group and it's the case for many of us.

FB groups are full throttle both with VRgins with usual VRgin issues (it's blurry because lens borders are blurry and gaze should be in the center sweet spot and turn neck instead of eyes and the usual motion sickness by diving straight into the big barfing ones)

that along with devs stats about boost in sales should be enough hint that it's a big success

but I really wish manufacturers like Oculus, Sony and Valve would educate consumers on those 2 issues and limitations of current VR tech because as is it always turns into a few refunds... first time with VR should be at ease, not a foggy nausea trip
 
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Malakhov

Banned
FB groups are full throttle both with VRgins with usual VRgin issues (it's blurry because lens borders are blurry and gaze should be in the center sweet spot and turn neck instead of eyes and the usual motion sickness by diving straight into the big barfing ones)

that along with devs stats about boost in sales should be enough hint that it's a big success

but I really wish manufacturers like Oculus, Sony and Valve would educate consumers on those 2 issues and limitations of current VR tech because as is it always turns into a few refunds... first time with VR should be at ease, not a foggy nausea trip
Yep but I'm actually quite surprised by the many positive posts in that fb group. It's all about what games and accessories I should get and 'this is awesome' posts.

I was a vr virgin as well but I have been blown away by the quest 2. Maybe because I knew heading in I wasn't getting a crystal clear image and graphics nowhere near as current pc games.

All in all it's been a very positive first week for me with this set
 
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Techies

Member
Saw someone sideloading Wii Games on their Quest2. Tried the same with Quest and with Vulkan I'm getting 45-60fps.


Quest2 Should be able to hit solid 60fps with no problem. Also tried the android version of Mickey Castle of illusion,not bad, but I can notice the 30fps. Not sure if a Quest 2 will push it to 60fps.

But it seems like the Quest2 could be legit for 2d gaming on the Oculus TV @ 60fps. Do people take into account running android game @ 60fps?

I know Cod Mobile works on Quest, but what if one can push games like that to 60-90fps on the Quest2?

You have something that could rival the Switch.
 
Saw someone sideloading Wii Games on their Quest2. Tried the same with Quest and with Vulkan I'm getting 45-60fps.


Quest2 Should be able to hit solid 60fps with no problem. Also tried the android version of Mickey Castle of illusion,not bad, but I can notice the 30fps. Not sure if a Quest 2 will push it to 60fps.

But it seems like the Quest2 could be legit for 2d gaming on the Oculus TV @ 60fps. Do people take into account running android game @ 60fps?

I know Cod Mobile works on Quest, but what if one can push games like that to 60-90fps on the Quest2?

You have something that could rival the Switch.

completely forgot that I'll be able to play classic flat games on a huge virtual tv. eat your heart out, psvr! :messenger_tears_of_joy:
 

Romulus

Member
Sorry to disagree since I've just jumped into vr for the first time with the quest 2. Never touched vr before getting this last week, the price point and easy accessibility is the reason to jump on this. I've just joined a local facebook group and it's the case for many of us.


Oh I'm sure it's big for alot of people, and Quest 2 is doing great. FB still has a strong following too, I just know it would be even bigger without it.
 

Sakura

Member
If I am going to buy a cable for Oculus Link, is a USB C to USB C cable better? I don't want to pay 1/3rd the price of the headset just for a cable, but if I go to the store and look around I'm not really sure what the best option would be.
 
Was swapping between my quest 1 and 2 last night. The quest 2 is one step forward but two steps back. Playing Rez and dreadhalls on the Q2 was awful. The grey blacks really ruin a lot of games. Hopefully dynamic brightness can be tweaked in future.
 
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my first Q2 impressions after 3 years of much joy and workarounds after psvr limited tracking and controls: very mind-blown

tl;dr: fucking great

the crispness of the screen is immediately striking even though game and texture resolution may not follow.

did not install many things yet, but immediately installed classic Rec Room and vividly impressed. Game resolution seems to be the same as on PS4 Pro but because it's on higher resolution screen, it's just more well defined overall. Best of all: no instance of the crappy infinity glitch out screen but that often plagues so many psvr games, like RR or Skyrim. It plays very fluidly, the only instance of ghosting I saw was during my time looking at the mirror, but not during the actual games. Jumbotron, paintball and Lost Skulls run finer than ever, specially because now I have analog sticks and can reload just fine as I strive left and right.

I also took First Steps and looked great with the usual assorted mini experiences great to show to VRgins. Nice intro to touch controllers as well.

and I was very mind-blown to watch Star Trek 3D trailer on Bigscreen Beta in a movie theater inside the Enterprise it seems. Truly scifi stuff, with very good 3D and resolution and even light from the screen leaking onto walls!

I tried putting my PayPal account to buy 1 or 2 games, but didn't accept. Gotta go the credit card way and trust the Zuck... anyway, charging again because 2 hours in multiple sessions went fast.

Btw, it makes you sweat. And I've not installed either Thrill of the Fight or Until you Fall, it's just the headset being very tight on the face and that spongy face mask being very sweaty inducing - it's not even hot here, it's rainy and quite cool.

the sweat thing is part of comfort, which is the only thing along with bigger library that psvr excels at. The strap is easy to slide away, but I solved that easily with a small towel attached to the back, which besides friction also adds counterweight - a nice DIY tip that I've read about for Q1.

FOV is about same as psvr, I'm using the maximum IPD (didn't notice edge borders) and sweet spot is huge (borders of fresnel lenses are not as blurry as on psvr), didn't see the blurriness VRgins were complaining about except when strap slid away and I lost the sweet spot - easily fixed like I've shown.

it's LCD, not OLED. I'm not a deep blacks nut, blacks are dark gray just like on my tv, fine enough. Psvr is OLED, but you rarely see real deep blacks in games because it's well known there's a lag in pixel going from turned off to lit and this is not great for gaming, so most use dark gray for dark scenes anyway...

summing up: very sharp throughout whole lens, positively impressed with Rec Room, Bigscreen, the very home screen (nothing like this on psvr). Comfort not so great, headset is quite small to my face and gets sweaty easily, but somewhat fixable. The way I see it, best way to play Q2 is in small doses so those 2 hours seem to endure more.

Oh, and the guardian system is absolutely brilliant and never allowed me to lose my bearings or hit walls. Clever stuff. Hope Zuck can recoup some of the costs for this magical hardware by selling to partners the valuable data in my gaming room.

hopefully in enough time Quest gets bigger games.
 
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KungFucius

King Snowflake
If I am going to buy a cable for Oculus Link, is a USB C to USB C cable better? I don't want to pay 1/3rd the price of the headset just for a cable, but if I go to the store and look around I'm not really sure what the best option would be.

I had to try several ports before it fully worked with my generic cable. It seems to only work on my gen 1 ports, not the gen 2 ones. The USB C ports on my machine are both gen2. I struggled to figure out which cable to get on Amazon.
I got this one, and it worked for playing some video once I managed to get it fully communicating. I also found it annoying to figure out how to get the headset to connect. I think there was a less obvious thing I needed to set to on in the app after failing to get it to fully connect with settings on the headset and PC.

I need to do more testing.
 

Sakura

Member
I had to try several ports before it fully worked with my generic cable. It seems to only work on my gen 1 ports, not the gen 2 ones. The USB C ports on my machine are both gen2. I struggled to figure out which cable to get on Amazon.
I got this one, and it worked for playing some video once I managed to get it fully communicating. I also found it annoying to figure out how to get the headset to connect. I think there was a less obvious thing I needed to set to on in the app after failing to get it to fully connect with settings on the headset and PC.

I need to do more testing.
I've just been using virtual desktop to play wirelessly instead, and it seems to work, even though it says my bandwidth is only 300mbps
 
played some Quill 3D animations. Besides very cool, it's so high resolution it seems impossible.

Q2 FOV may be slightly smaller than in my psvr, but the sweet spot for image clarity seems larger. I only notice blurriness in the very far corners by turning my eyes full on, never necessary. Although God rays are visible in high contrast images when not directly in front of eyes.

Very crisp even in games like Death Horizon unlike I never saw in any psvr games. Graphics are quite good in this game, I'd say same level as original xbox or better. So it's no Doom VFR, but again, much crisper than that on psvr PS4 Pro... very impressive deal, completely wireless so I was walking around with full body turns in my play space for complete immersion - the guardian system is so amazing that never really allows you to wander off too far

anyway, like the switch, so easy to grab, put it on and play right away for awhile that I can see myself putting more time in sparse sessions than in straight 2 hour sessions - and I guess most games will have gameplay matching this trend...
 
I tried the Elixer game that is free on the Oculus store. Its more like a tech demo to demonstrate the hand tracking.

It was good but very flawed because the of the cameras on the quest. They had an opportunity to put a camera on the front of the headset so that you don't lose hand tracking when it enters that centre blind spot. Its a shame that hand tracking wont become a real thing until the next go around at the very least.
 
If you want to be blown away by the Quest 2 resolution, hook it up to Sidequest, and within Sidequest, click the settings wrench in the upper right corner. Here not only can you enable 90hz, but you can "Set Texture Size" Set it to 3072, then turn off the screens once and turn it back on. Behold the resolution. There's a performance hit, but it's mind blowing, Some games like Echo VR run well even with the resolution boost.
 
If you want to be blown away by the Quest 2 resolution, hook it up to Sidequest, and within Sidequest, click the settings wrench in the upper right corner. Here not only can you enable 90hz, but you can "Set Texture Size" Set it to 3072, then turn off the screens once and turn it back on. Behold the resolution. There's a performance hit, but it's mind blowing, Some games like Echo VR run well even with the resolution boost.

I'm blown away already as is, didn't even enable 90Hz yet as I guess battery will take a hit. Wish they had gone for more battery rather than more storage in the $400 model...

Quill theater VR animations looked unbelievably sharp...

bought my first game on Q2, Death Horizon, it's got pretty good graphics for an indie, great action and it's very quite sharp unlike anything on psvr... but understandably not as sharp as those Quill animations
 

Spukc

always chasing the next thrill
If you want to be blown away by the Quest 2 resolution, hook it up to Sidequest, and within Sidequest, click the settings wrench in the upper right corner. Here not only can you enable 90hz, but you can "Set Texture Size" Set it to 3072, then turn off the screens once and turn it back on. Behold the resolution. There's a performance hit, but it's mind blowing, Some games like Echo VR run well even with the resolution boost.

Framerate takes a massive hit.
2048 is a LOT more stable.

Gpu&CPU lvl set at 4
Drained batteries in a good hour from full 🤣
 
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CloudNull

Banned
I'm blown away already as is, didn't even enable 90Hz yet as I guess battery will take a hit. Wish they had gone for more battery rather than more storage in the $400 model...

Quill theater VR animations looked unbelievably sharp...

bought my first game on Q2, Death Horizon, it's got pretty good graphics for an indie, great action and it's very quite sharp unlike anything on psvr... but understandably not as sharp as those Quill animations
Quill Theatre is one of the best apps out there. I check it every time I am in VR which is almost daily. I hope the scenes can get more elaborate and they enable following. I would love to follow "channels".
 
Framerate takes a massive hit.
2048 is a LOT more stable.

Gpu&CPU lvl set at 4
Drained batteries in a good hour from full 🤣


Indeed, 2048 seems to be running every game perfectly at 90hz with CPU level 4. I don't mind the battery hit, I'l take this res any day, and I'm getting the battery strap as well. Echo VR runs really smooth at 2048 at 90hz, it looks really nice.

The 3072 is more just to show you what this screen is capable of. I have a Valve Index, and the home environment at 3072 is maybe the most crystal clear thing I've seen in VR. I'm hoping there's some devs out there that can really optimize for this, and get some games running at 3072. I think we will see it down the line.
 

Spukc

always chasing the next thrill
Indeed, 2048 seems to be running every game perfectly at 90hz with CPU level 4. I don't mind the battery hit, I'l take this res any day, and I'm getting the battery strap as well. Echo VR runs really smooth at 2048 at 90hz, it looks really nice.

The 3072 is more just to show you what this screen is capable of. I have a Valve Index, and the home environment at 3072 is maybe the most crystal clear thing I've seen in VR. I'm hoping there's some devs out there that can really optimize for this, and get some games running at 3072. I think we will see it down the line.

Yeah 3072 is insane.
I decided i will keep my elite strap+batt only so i can run the quest2 in overdrive 🤣

Still some games are not that buttery smooth.
This dev tool that came out can display dropped frames.
And with more games made for quest 2 i can see this not working in the future.
Thankfully VD is a lifesaver.. i really dont want a wire anymore 🤣
 

Majukun

Member
got a new laptop with a 2060 and i'm constantly on the verge of buying an oculus 2

is it worth it even if you don't have a powerful gaming pc (considering that i'm mainly attarcted by desktop games like HL alyx)
 

pr0cs

Member
got a new laptop with a 2060 and i'm constantly on the verge of buying an oculus 2

is it worth it even if you don't have a powerful gaming pc (considering that i'm mainly attarcted by desktop games like HL alyx)
2060 is likely more than enough power to run a lot of great PC experiences. YMMV though for laptop support of VR, in my experience many laptops just don't support the headset properly, either USB3 connectivity problems, HDMI out problems, etc.
 

CloudNull

Banned

Modders made Bioshock playable in VR. Missing a lot of the character of the original game but none the less it is incredible.
 
was expecting shitty VR videos on Oculus TV. I actually think Oculus bought all of the good resolution videos and left the crappy ones to YouTube

also was expecting the ISS tour app to be video. It's actual a full scale model of the ISS for you to explore! And it's not just damn detailed, it's ultra crisp and with full micro-grav physics. I find it totally unbelievable this is running on mobile hardware
 

Modders made Bioshock playable in VR. Missing a lot of the character of the original game but none the less it is incredible.

fuck you all, big studios
 
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