This is greatness, but I think many of you are selling the Vita community a little short. We aren't just snapping up every gamebecause it's there. We're the same garters that build high end PCs, and argue about games with you guys.
I know it's a meme that the Vita "has no games," but many of us that own one are a bit more informed about what's on the system. Between Vita, PSP, and PS1 games, I have over 50 games for my system. A mix between retail and digital, and Indies. I'm not new to Indies games, not by a long shot. I have Steam and PSN catalogue that's pushing a hundred plus games long. The problem is, I'm simply not at home long enough to play any of them. But I do have 2 hours to kill each day on the bus to and from work. So when a game like RCR (which I actually enjoy), Life of Pixel, etc, land on the Vita, I buy it, not for some ki d of desperation for something to play, bit because I'll actually be able to play it at all. Sure, I could buy it on Steam or PSN, but it'd just end up I'm my massive Steam and PSN backlog. I actually play the 50+ games on my Vita, even though I'm often juggling them (I'm currently cycling through sessions of AC3 Lib, Corpse Party, Sly TiT, Knytt Underground, Rocketbirds, RCR, and quite a few PS1 titles I've never played like Vagrant Story and Legend of Mans).
Anyway, the point is that the Vita community isn't as pathetically starved for games as we're often led to believe on gaf. The year 1 library of the handheld, objectively speaking, has been very impressive. Not everybody blows through games in a few days, or buys every game day one. There are still a few Vita titles from last year I've yet to pick up like Zero Escape and Persona 4.
This influx of Indies debs is fantastic news. I own Terraria on Steam, but I plan on buying the PSN version, and if they ever make a Vita version, I'll be snagging that one as well. I'm really glad to hear that, even with such a small install base, Indies debs can make some money. That's really great news.