TheCardPlayer
Likes to have "friends" around to "play cards" with
Vic said:Could I have the name of the game from your avatar?
Secret Of...
Chrono Trigger.
Vic said:Could I have the name of the game from your avatar?
this is really hard to believe. i mean, i went back and forth between the two versions. i'm just blasting through the levels on the wii and on the 360 i'm struggling. for example: i can shoot the buster much faster, in more rapid succession than on the 360, i can make more precise jumps and maneuver in mid-air much more easily. it's also the only mega man game/version i'm having serious problems with. i finish 1 - 3 on the virtual console usually in one or two sittings and they all don't give me much trouble. mm9 on 360 is like a totally different beast. i dunno. maybe it IS something about my setup, i just don't know what.TheCardPlayer said:I own the game on both Wii and 360 too, and while I haven't finished it on 360, I still don't see any difference in control between the two versions. Other than the Wiimote is obviously a better match for this game.
i have a panny plasma and usually don't have problems with input lag. if at all it should be the other way around since the wii is being upscaled while the 360 displays in my tv's native resolution.Sixfortyfive said:Input lag probably has something to do with your TV/console settings. I'm thinking HD upscaling or something along those lines. Either that or it's a problem specific to the 360 version of MM9.
Can't help you as far as shit controls go. The SFIV fightpad is fine for fighting game motions, but its d-pad floats so high above the contacts that it probably still doesn't have the immediate response time you'd be getting from the Wii or PS3.
:/OpinionatedCyborg said:They're fine for me. I also use the analog stick.
you seem to be one of the few people agreeing with me. strange, i somehow thought this would be a common issue. i might have to try one of those weird converters. they look odd though and you NEED a wired 360 controller for them to work.RockmanWhore said:Yeah the Xbox controler suck ass for Megaman. The dpad is horrible and the analog stick isn't as great as a good dpad. It still work but it's just a source of frustration. Your best luck would be to buy a cheap third party controller with a nice dpad. Or maybe a dual shock adapter if you have one. I used to play the NES Megaman with an arcade stick a few years ago, if you have one, you should definitely give it a try. MM works great with those things. Or wait for NATAL and play it by waving your arms around :lol
It's Secret of Mana.Vic said:Could I have the name of the game from your avatar?
Bizzyb said:It would only be a waste of time and money. Zelda is a franchise that need to Evolve in some way with every iteration, not devolve. I get the orgasms veteran Mega-man fans are having over these retro releases but it just does not work for every franchise, esp Zelda or Metroid.
TheCardPlayer said:http://megaman.capcom.com/10/
Official site is up. Awesome beats! One of the songs on there is just as good as Tornado Man's. Should have been the trailer theme.
I'm going to assume that it's similar to the MM9 challenge list.natedog4000 said:I just noticed on that site in the overview link it talks about a "Mega Man Challenges" mode to "practice up on your skills", and haven't seen anyone hear notice it so I thought I'd point it out. I wonder if it will be like the Powered Up challenges or what...
_Alkaline_ said:I used the analogue stick for the 360 version of MM9.
I thought it was actually pretty good.
Rez said:Kilrogg
I didn't read the GAF Wii homebrew wiki and now I can't change my avatar OR my tag.
wow, that tag/avatar thing is total over-kill. disgusting.
200/200 isn't even meaningful. Mr. Perfect isn't one of the achievements.NIN90 said:Same. I even 200/200'd the game.
ReyVGM said:What Mega Man needs is Zombie Man and Zombie Metaurs.
I don't think so, it says MODE which I don't see being a list rather a game within the game like Endless Mode. Here's the exact quote from there:Sixfortyfive said:I'm going to assume that it's similar to the MM9 challenge list.
sarcoa said:minibump. Yesterday we got pretty good footage and direct feed audio from one of the levels. Can't disclose which one (or any of the boss list), but enjoy the footage!
http://www.digitalchumps.com/e3-blogs/viewpost/4364.html
Stage design looks good. Don't really like the music though.sarcoa said:minibump. Yesterday we got pretty good footage and direct feed audio from one of the levels. Can't disclose which one (or any of the boss list), but enjoy the footage!
http://www.digitalchumps.com/e3-blogs/viewpost/4364.html
nincompoop said:Stage design looks good. Don't really like the music though.
Rlan said:Well so much for keeping those boss names secret!
Blade Man
http://www.youtube.com/watch?v=ZgoVZqCsXCo#t=0m07s
I think he was in Mega CrapMetiphis said:Where's Poop Man? Just get it over with already.
If you enjoyed playing one entry from a storied video game franchise then it would make sense to seek out and play the other games in said franchise, yes.Wrath2X said:I never played Megaman 1,2 or 3 yet I heavily enjoyed 9 and would love to play 10, should I play the first three?
OK, I was just wondering what are the worthwhile Megaman games?nincompoop said:If you enjoyed playing one entry from a storied video game franchise then it would make sense to seek out and play the other games in said franchise, yes.
Of the original series? Megaman 1-6, 9, and Megaman & Bass.Wrath2X said:OK, I was just wondering what are the worthwhile Megaman games?
2, 3, 5, 8 and 9.Wrath2X said:OK, I was just wondering what are the worthwhile Megaman games?
All of them are worthwhile games. 4-6 do suffer a bit from deja vu but they also polish up some elements that were lacking in the first 3, such as better boss fights and more consistency in the length and difficulty of the stages. They also have extra content in the form of hidden items/powerups. 7, 8 and Bass don't control as tightly as the NES games but they make up for it with strong level designs that feature a variety of unique gimmicks. I would recommend playing the entire series in order.Wrath2X said:OK, I was just wondering what are the worthwhile Megaman games?
His city-at-night themed stage will ultimately lead to his lair, where you'll have to bob and weave around your foe in order to dodge his Metal Blade-like weapon.
Metal Blade-like weapon.
EmCeeGramr said:shameful, inafune. shameful.
What's shameful is the fan versions are better.EmCeeGramr said:Capcom waits 15 years to steal small children's ideas confirmed.
shameful, inafune. shameful.
kpop100 said:What's shameful is the fan versions are better.
kpop100 said:What's shameful is the fan versions are better.