Live Free or Die
Banned
PS3 exclusive ?
One can only hope.
PS3 exclusive ?
One can only hope.
You can't be sure about that. The worst things about MGS4, disgusting chapter installs, isolated/decentralized online etc, are out right forbidden on 360. They'd have been forced to deal with those issues, not just duct-tape the whole thing together.It's not like having to develop a 360 version at the same time would've made things any better though.
MGS4 isn't a technical marvel like Uncharted 2, but it's still a game of very high quality and exceptional attention to detail.
Funny, I'd say claiming they are comparable is 'stupid hyperbole'.UC1 and MGS4 are definitely comparable (I'd say MGS4 just edges it out, but that's more of a personal preference thing), but saying UC1 'shits all over it' is just stupid hyperbole.
Saying KojiPro aren't a talented developer is silly. Every game they've made has been technically impressive for the time/platform they were released. 2008 is just a long time ago.
UC1 and MGS4 are definitely comparable (I'd say MGS4 just edges it out, but that's more of a personal preference thing), but saying UC1 'shits all over it' is just stupid hyperbole.
Saying KojiPro aren't a talented developer is silly. Every game they've made has been technically impressive for the time/platform they were released. 2008 is just a long time ago.
No installs, very little perceivable loading.Uncharted has superior lighting
Superior textures
Superior character models
Superior animation
Superior lighting
Superior shadowing
Superior environments
Superior resolution
Superior image quality
Uncharted shits all over MGS4.
Uncharted has superior lighting
Superior textures
Superior character models
Superior animation
Superior shadowing
Superior environments
Superior resolution
Superior shaders
Superior image quality
Uncharted shits all over MGS4.
Funny, I'd say claiming they are comparable is 'stupid hyperbole'.
Uncharted has superior lighting
Superior textures
Superior character models
Superior animation
Superior shadowing
Superior environments
Superior resolution
Superior shaders
Superior image quality
Uncharted shits all over MGS4.
Uncharted 1 might be better than MGS4 graphically, but MGS4 is arguably still unmatched to this day when it comes to polish and content. Polish and content probably being the main thing something like MGS gains from being exclusive.
MGS5 at VGAs 2012 will probably happen
yea MGS4 is a terrible looking game. And then there is the low frame rate and the stupid 10 minute installation. The game's engine was a complete failure and never used again. Anyone who defends it is a fool.
It looked pretty awesome to me. And one of the few big games to come out of Japan this generation without massive delays?yea MGS4 is a terrible looking game. And then there is the low frame rate and the stupid 10 minute installation. The game's engine was a complete failure and never used again.
Uncharted has superior lighting
Superior textures
Superior character models
Superior animation
Superior shadowing
Superior environments
Superior resolution
Superior shaders
Superior image quality
Uncharted shits all over MGS4.
yea MGS4 is a terrible looking game. And then there is the low frame rate and the stupid 10 minute installation. The game's engine was a complete failure and never used again. Anyone who defends it is a fool.
Been a while since I played MGS4 but aren't the environments way more open than Uncharted?
The polish of running in sub-HD with constant framedrops
And content? I'm not gonna get into that.
ur kidding, right?
Character model and facial details. MGS4 wins. no competition.Uncharted has superior lighting
Superior textures
Superior character models
Superior animation
Superior shadowing
Superior environments
Superior resolution
Superior shaders
Superior image quality
Uncharted shits all over MGS4.
Maybe the only AAA game to release this gen and never need a patch. Fills up a dual layer 50GB Blu-ray, big online mode (well, it used to be there.)The polish of running in sub-HD with constant framedrops
And content? I'm not gonna get into that.
I swear to Zeus if I ever get an MGS thread without MGS 4 bashing......It will be a sight to behold.
"Open Ground Reconnaissance Endeavours"
OGRE...
That seems very unlikely.
98 - MGS1
01 - MGS2
05 - MGS3
08 - MGS4
10 - MGSW
That team is very regular. To wait for a PS480 install base that can break even on a forty million dollar investment with the popularity of MGS, MGS5 couldn't realistically ship till 2015 at the earliest. They can spend less and make more if they ship next fall on the current systems, and their pipeline should accommodate that.
Uncharted 1 shits all over MGS4.
Character model and facial details. MGS4 wins. no competition.
I think it's dumb to think they're even close.Comparing the two best looking games on the platform circa June 2008 is a fair discussion.
Saying one 'shits all over the other' isn't, it's dumb. Uncharted 3 shits all over the original Resistance, there's a huge technical gap between the two on the same hardware. MGS4 and UC1 are in a similar ballpark - thinking one looks better than the other is fair enough, but acting as though there's some massive gulf between them is stupid hyperbole.
Yeah, my apologies. I was thinking about that after I posted it, and I didn't think it was the same year we saw MGS4.MGS3 came out in '04.
It's funny, TLoU could almost pass off as a Kojima game. Stealth Action with light focus on systems management.I wonder if Kojima will corporate with Naughty Dog lol. He did have a meeting/invatation with them. Kojima storyboard/Character model with Naughty dog technical prowess = games of games?
I wonder if Kojima will corporate with Naughty Dog lol. He did have a meeting/invatation with them. Kojima storyboard/Character model with Naughty dog technical prowess = games of games?
It's funny, TLoU could almost pass off as a Kojima game. Stealth Action with light focus on systems management.
It's funny, TLoU could almost pass off as a Kojima game. Stealth Action with light focus on systems management.
Zero Mission is okay. I'm not a huge fan of it.
I think remakes are the last bastion in the war against creativity. I'll never understand why people ASK for remakes. It's like they want developers to stop being creative. I guess that shouldn't be surprising. Fans constantly ask for sequels that are exactly the same as the last game.
This is a good way to put it. Like the water in MGS4 -- some people may not even encounter it, but there's a ton of unique implementation work in that.MGS4 has 'attention to detail' and 'polish' that I'd only expect from Kojima Productions. It's very different to the 'attention to detail' and 'polish' of Uncharted, and a bit pointless to compare them.
Wouldn't surprise me, that team's accessible stealth mechanics added to UC2 felt like they came from the MGS school of stealth above anything else.haha apparently the meeting was more about ND getting tips for The Last of Us.
Utter bollocks. There are underground sections near the end of UC1 that in scale rival anything in MGS4.Comparing Uncharted to MGS4 is stupid. The former renders a pretty corridor, the latter actually has decent-sized open environments with tons of actors.
Comparing Uncharted to MGS4 is stupid. The former renders a pretty corridor, the latter actually has decent-sized open environments with tons of actors.
Yea that what I noticed as well. The combining of ingredients in the tlou reminds me of some similarities in mgs 3. In addition, the stealth aspect, focus on system management and having a heavy plot. Anyway I agree with @Sniper that a collaboration is very unlikely.It's funny, TLoU could almost pass off as a Kojima game. Stealth Action with light focus on systems management.
yep, and it was a bad port.
Sorry, I completed both games and you are wrong. Just draw a map of the areas in question, the possible traversal paths and existing active actors at any point in time and you will see.Utter bollocks. There are underground sections near the end of UC1 that in scale rival anything in MGS4.
MGS4 is barely any more open than UC and has itty bitty little chunks of zones separated by load zones. UC's "corridors" are loaded with detail and have tons of vistas and battle arenas and large rooms, it just annihilates MGS4.Comparing Uncharted to MGS4 is stupid. The former renders a pretty corridor, the latter actually has decent-sized open environments with tons of actors.