Maybe because MH2P cheaper to port? Or easier for wider iOS device to played it on? I don't know the graphic enhancement from MH2PG to MH3PG, but we have to take account battery life as well.This confuses me too, even if it is an experiment. It's their highest selling game, you'd think they'd try to port it first.
I personally want this experiment become a success for them under two condition: It still full paid game, never went into F2P routes and the future title will only support controller instead of having gimped touchscreen controll for. If they gained a success under that condition, the mobile market will move from F2P and one-hand touchscreen into something more prospective in game design variety.Seems like this is an experiment; instead of porting a 3rd gen or even 4th gen game, Capcom ported an older title. If it does well, they will start considering mobile as a main platform for the series. I hope by that point there are some decent controllers.
It's kinda funny that Capcom's still trying to force mobile though, after their tremendous losses and expenditure on that front.
But if they give up and turned into F2P for future Monster Hunter, then welp *shrugs.