beelzebozo
Jealous Bastard
I think you're going to pick a scenario to go through similar to older RE games and not jump from character to character.
that's all well and good, but even in that case the settings look so different that they appear to be totally separate games. in theory that sounds great--"three whole different games with unique settings!"--but if that's so there's just no way those scenarios will be as meaty as i'm hoping. i would much rather they focus on one character and if they want more scenarios do much smaller stories for them, 2-4 hour things like operation ada.
at least if the scenarios seemed to intersect more and visit the same locales i would feel more optimistic, as that would give the game a RE2 feel, as i think you're implying. that is potentially great, but at a glance that's not what is being made here.