Wingwright said:And Sheep Man sounds pretty awesome. I wonder what his weapon will be...
:lolAniHawk said:Uncharted.
Wingwright said:And Sheep Man sounds pretty awesome. I wonder what his weapon will be...
:lolAniHawk said:Uncharted.
Pureauthor said:Man, reading this thread I always feel an odd sense of disconnect with what people are talking about.
Some people are priaising the 8-bit as 'pure' or whatever, others are screaming that they're just pandering nostalgia, and meanwhile when I look at it the first thing that comes to mind is, "Oh. it's 8-bit. Wonder what Robot Masters they have."
(You people espousing classic NES as the best Mega Man need to play Mega Man Zero.)
i played every classic mega man game on every console (nes, snes, saturn), every gameboy mega man, the genesis remakes, all the mega man x games and most mega man zero games and mega man zx. i really dig the zero series, but i still think the 8-bit ones are the best, have the best music and are the most visually appealing to me. so what?Pureauthor said:Man, reading this thread I always feel an odd sense of disconnect with what people are talking about.
Some people are priaising the 8-bit as 'pure' or whatever, others are screaming that they're just pandering nostalgia, and meanwhile when I look at it the first thing that comes to mind is, "Oh. it's 8-bit. Wonder what Robot Masters they have."
(You people espousing classic NES as the best Mega Man need to play Mega Man Zero.)
Pureauthor said:(You people espousing classic NES as the best Mega Man need to play Mega Man Zero.)
jarosh said:i played every classic mega man game on every console (nes, snes, saturn), every gameboy mega man, the genesis remakes, all the mega man x games and most mega man zero games and mega man zx. i really dig the zero series, but i still think the 8-bit ones are the best, have the best music and are the most visually appealing to me. so what?
"Haha, if you fail this stage, you fail it forever!"
Pureauthor said:Pretty sure they took that out from MMZ2 onwards.
FrostuTheNinja said:Fine fine fine... I'll post in this one too...
Good news to hear that Capcom is "listening" to fans.
Capcom, listen to this... Trojan.
Pureauthor said:And now I'm wondering what Sheep Man's weakness would be. The game's Rolling Cutter variant?
i love being wrong, sugar cup, if that means we'll be getting more awesome 8-bit mega man games from capcom every year.Pureauthor said:Nothing, aside from your opinions being WRONG and BAD.
upandaway said:Life's badass.
Release date stuff? This fiscal year I hope?
But, but, the puppy!schuelma said:can you lock my inferior thread?
Edit- thanks!
Definitely not. Not in terms of the NES series, anyway. MM1 and MM2's "difficult" mode are the only competition in terms of difficulty. I grew up playing MM3, 4, 5, and 6, and I also made the effort to play them again after beating MM9, just because I was in a "Mega Man high" and couldn't get enough of these awesome games, and while I love them all, they are actually noticeably easier than MM9 in some cases, even taking into consideration that they're actually technically longer (with the extra fortresses and whatnot).jarosh said:mm9 was one of the easier mega mans, you wimps
mm2's "difficult mode" is the original difficulty. the easier, standard one was added for western audiences at the time.Rash said:Definitely not. Not in terms of the NES series, anyway. MM1 and MM2's "difficult" mode are the only competition in terms of difficulty. I grew up playing MM3, 4, 5, and 6, and I also made the effort to play them again after beating MM9, just because I was in a "Mega Man high" and couldn't get enough of these awesome games, and while I love them all, they are actually noticeably easier than MM9 in some cases, even taking into consideration that they're actually technically longer (with the extra fortresses and whatnot).
MM9 wasn't always a challenge (bosses like Galaxy Man and stages like Splash Woman's were a joke), but overall I think it has quite a bit of difficulty. Wily's Fortress is certainly one of the hardest in the series, and as good as I am at Mega Man, I found myself needing e-tanks there much more often than in most of Mega Man's adventures. Especially with MM4, MM5, and MM6, I don't think I ever truly needed an e-tank to beat these games, where I do feel that necessity with MM9.
As as added note, back when MM9 was released I was sort of disappointed that the game didn't add any extra fortresses like MM4-6 or didn't add any extra levels like the doc robot ones in MM3, but I eventually got over it because of how awesome the game still managed to be. But, now that they're making a Mega Man 10, I'm hoping that maybe we will get something extra like that instead of just another return to MM2's formula, though I'm not holding my breath.
As for other features, I actually do feel that the lack of a charge helped balance MM9, so I have no problem with it not coming back. Having a "slide" move would be nice, but something tells me I shouldn't hold my breath for that either.
Rash said:As as added note, back when MM9 was released I was sort of disappointed that the game didn't add any extra fortresses like MM4-6 or didn't add any extra levels like the doc robot ones in MM3, but I eventually got over it because of how awesome the game still managed to be. But, now that they're making a Mega Man 10, I'm hoping that maybe we will get something extra like that instead of just another return to MM2's formula, though I'm not holding my breath.
Rash said:As for other features, I actually do feel that the lack of a charge helped balance MM9, so I have no problem with it not coming back. Having a "slide" move would be nice, but something tells me I shouldn't hold my breath for that either.
jarosh said:and i stand by my assessment that mm9 is one of the easier mega mans. i played through all of them again just recently including the genesis remakes. even mm6 is harder than 9.
Wingwright said:And Sheep Man sounds pretty awesome. I wonder what his weapon will be...
AniHawk said:Uncharted.
omg rite said:http://www.capcom-unity.com/jgonzo/blog/2009/12/09/this_is_what_nintendo_power_subscribers_get
Nintendo Power subscribers get the MM10 artwork as the cover. :lol
:lol the visuals add to the experience. They don't hurt it at all. I guess you said it best in the part I bolded. Perhaps you were to young when the series came out but this is a welcome revival for megaman.DR2K said:I never realized advanced visuals could be considered a crutch. I view it as complementary to the entire package. Although Megaman 10 is a new game, not a remake or a port. I mean I enjoyed playing MM9(the demo at least), but the visuals were pretty jarring to the experience. I'm not a graphics whore by any means, but when visuals get to the point of hurting the overall experience then you have to draw the line. I guess the problem is I've never played the older MM games so I can't appreciate the nostalgic visuals.
Cynar said::lol the visuals add to the experience. They don't hurt it at all. I guess you said it best in the part I bolded. Perhaps you were to young when the series came out but this is a welcome revival for megaman.
omg rite said:http://www.capcom-unity.com/jgonzo/blog/2009/12/09/this_is_what_nintendo_power_subscribers_get
Nintendo Power subscribers get the MM10 artwork as the cover. :lol
lyre said:What are these e-tanks and robot powers that keep getting mentioned here?
Are they some sort of vehicle used in one of those lesser known spinoffs?
Epic Tier 3 Engineer said:How did I somehow know this was going to happen?
Hope you guys enjoy 11, 12, 13, 14, 15, 16, 17, and 18 over the next two years.
You know what would have really been bold and shocking? A beautiful, new 2-D entry to mark the 10th game in the series. Because once the novelty wears thin, you have a rom hack. And before anyone asks, I bought 9 and enjoyed it, mostly due to the novelty factor.
Epic Tier 3 Engineer said:How did I somehow know this was going to happen?
Hope you guys enjoy 11, 12, 13, 14, 15, 16, 17, and 18 over the next two years.
You know what would have really been bold and shocking? A beautiful, new 2-D entry to mark the 10th game in the series. Because once the novelty wears thin, you have a rom hack. And before anyone asks, I bought 9 and enjoyed it, mostly due to the novelty factor.
Epic Tier 3 Engineer said:How did I somehow know this was going to happen?
Hope you guys enjoy 11, 12, 13, 14, 15, 16, 17, and 18 over the next two years.
You know what would have really been bold and shocking? A beautiful, new 2-D entry to mark the 10th game in the series.
Because once the novelty wears thin, you have a rom hack.
Arpharmd B said:Would you guys say this is a lock for XBLA and PSN as well?
sloppyjoe_gamer said:FANTASTIC news!!! As someone from the 'I Beat Mega Man 9' club, this is very exciting news for me. MM9 was such a blast!!!
gkrykewy said:That is amazing. I think I beat one level
Epic Tier 3 Engineer said:You know what would have really been bold and shocking? A beautiful, new 2-D entry to mark the 10th game in the series.