Arpharmd B said:
Wow I forgot how good 6 was.
6 is actually really underrated. I owned it on NES, and the rush power adapters were so fun to use. Unlimited (limited) flight! You really felt like a badass using that one.
It gets a bad rap because it's just, the game came out in 1993. I mean the Genesis was getting old and here comes a new NES Megaman! Bad timing, and the 6th freaking game in the series. But, now that I really think back, it is actually one of the best games in the series.
MM6 was just a bit too easy. But to be honest, its difficulty was perfect for the 9-year-old OpinionatedCyborg. Really nice graphics, some fairly memorable tunes, those cool powerups, and a few decent bosses... I thought it was one of the more polished games in the series in some ways. The Jet and Power Adapters made the levels very repayable too. For instance, a section in Dr.X level one required a few carefully timed jumps followed by smashing a block, while having the power suit equipped, to reveal a secret part of the level leading almost directly do the boss.
MM NES games are timeless for me. They just do so many things right, from the satisfying sound you get from killing enemies in one mega buster blow to Mega Mans heroic running and jumping animations, it just feels right. And speaking of the Jet Suit, doesn't it sound perfect? Don't the physics for it feel great? There's a pit littered with spikes to your right with a ladder high in the air above it. You run to the right, leap into the air, and then hit the thrusters on your descent. They slow you as you fall, leveling you out just before you die a spiky death, before pulling you up, running out of energy mere milliseconds after you grab the ladder. Really fun!
I'm not opposed to Capcom updating the graphics. Hell, an HD version of MM with old school gameplay would be fantastic. But I don't want the core gameplay to change, I don't want the story to intrude on the game like in the MMX series, and I don't want Mega Man to take up half of the screen.