Pocket Planes |OT| ...and don't call me Shirley (iOS, Universal) #GAFAIR crew

May 31, 2006
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Trailer: http://www.youtube.com/watch?v=8ayl08tLmzo



Pocket Planes is Nimblebit's (the developer of iOS hit Tiny Tower) next game. Pocket Planes will be released on the app store at midnight on June 14th in your timezone. The game is free-to-play with IAP, bux, which can get you new airplanes, airports, etc.. Tiny Tower was well balanced and IAP was not necessary so expect Pocket Planes to be the same.

In Pocket Planes you take control of your own fledgling airline in a region of your choosing. From there you get to expand your airline however you would like. Your airline can specialize in short-hauls with cargo, become a long-distance airline for passengers or any combination you would like. As you earn more bux you will get to unlock larger more efficient planes, airports and parts. Flights occur in real-time so you will schedule your flights and receive notifications as they reach their destinations.



Pocket Planes will also incorporate a new feature called "Flight Crews". Your crew, in our case #GafAir, will compete in timed-events in order to win prizes like unique aircraft (as seen in the image below). So far the only example given of a possible event is for most flights completed by a flight crew during a period. All you have to do is input #GafAir as your crew tag and you will automatically be counted towards the crew for the events.



iTunes link (once released): http://itunes.apple.com/app/pocket-planes/id491994942
 

Tomat

Wanna hear a good joke? Waste your time helping me! LOL!
May 3, 2010
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#17
I'll give it a shot. TinyTower was fun for a few days.

Can't imagine playing it for very long though.
 
Jul 28, 2007
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#23
For someone so averse to wasting time, you sure spent a lot of it coming into a thread about a game you don't care about only to type a post about how you don't care about it.
I didn't know what Pocket Planes was until I clicked the thread, so you can chill with the attacks.

inb4 you cleverly point out I'm wasting time replying to you
 
Apr 6, 2009
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My home
www.gamespot.com
#29
Will play, but I must say, this shit's over-hyped. It's funny too, since GAF seems to collectively hate Facebook, and let's fucking face it, this is a Facebook game for your iDevice. GAF is finally catching up with old people like me, and they're all giddy about it. Yay...
 
Feb 24, 2010
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#30
Oh, no.

I cannot let myself do this.
Of course you can.

Join usssssssss...
GeekyDad said:
Will play, but I must say, this shit's over-hyped. It's funny too, since GAF seems to collectively hate Facebook, and let's fucking face it, this is a Facebook game for your iDevice. GAF is finally catching up with old people like me, and they're all giddy about it. Yay...
It's more our enthusiasm about seeing another Nimblebit game than it is the opportunity to play a freemium timewaster. They have a proven record of being hard-working developers with a keen interest in their fans, so new stuff from them is exciting. Or at least, it is to me.
 

Stumpokapow

listen to the mad man
May 21, 2006
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Will play, but I must say, this shit's over-hyped. It's funny too, since GAF seems to collectively hate Facebook, and let's fucking face it, this is a Facebook game for your iDevice. GAF is finally catching up with old people like me, and they're all giddy about it. Yay...
People aren't too sweet on Match-3 games, and yet Bejeweled has that certain something. People who aren't otherwise sweet on Pinball and certainly not Pachinko love Peggle. The Dev Story sims are quite shallow as well. Popcap correctly realizes that the marriage of a gorgeous presentation, synchronicity between audio and visual, an approachable, interesting, and novel theme, and a positive, reward-oriented mindset can help elevate games that might otherwise be merely acceptable to a higher level.

They also correctly understand that you can become a millionaire while remaining humble, appreciating your fans, and not trying to exploit them psychologically.

"GAF" still hates Facebook games, because they writ large don't get the two things I just discussed. Nimblebit does.
 
Feb 24, 2010
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#36
People aren't too sweet on Match-3 games, and yet Bejeweled has that certain something. People who aren't otherwise sweet on Pinball and certainly not Pachinko love Peggle. The Dev Story sims are quite shallow as well. Popcap correctly realizes that the marriage of a gorgeous presentation, synchronicity between audio and visual, an approachable, interesting, and novel theme, and a positive, reward-oriented mindset can help elevate games that might otherwise be merely acceptable to a higher level.

They also correctly understand that you can become a millionaire while remaining humble, appreciating your fans, and not trying to exploit them psychologically.

"GAF" still hates Facebook games, because they writ large don't get the two things I just discussed. Nimblebit does.
Nicely put. That's what I meant...

I would love to be able to transfer my 3000 bux from Tiny Tower to this.
 
May 2, 2011
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#37
i told my wife "the next game from the guys who made tiny tower comes out tomorrow night"....she asked who do we have to kill to get it sooner. shes been a tiny tower player from day 1 and gives it at lease an hour or 2 of her time daily.


what was i thinking?
 
Apr 24, 2011
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#40
ServBotPhil if you want to add me on Game Center. Off work tomorrow, so I will be able to learn how the game works. Since it's a new thread, should we worry about using spoilers, or does the fact that it's a free app make a difference?
 

ponpo

( ≖‿≖)
Aug 22, 2011
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#46
That's why I don't get why TT was so popular and people were acting like it was heroin. I felt like I ran out of the currency so quickly. It might have lasting value but i wouldn't say it was "addictive" because of how little I could play it per session.
 
Nov 10, 2010
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#50
I was sucked into Tiny Tower for so long that when I deleted it, it was such a good feeling.

This is going to be the first ios game ill have downloaded in a long time