Blast Processing
Member
Thanks to all the WC crew for the many hours of free entertainment. Nice to hear from Leahy and Xav again, too, as always.
GL, GL
GL, GL
You wearing your suit everywhere Shadow780? lol
Never heard the super early leahy episodes, so this was my first exposure to him. Seriously? This dude is genuinely hilarious. The Garnett, Leahy, Cannata, and Xav combo was as good as any of the old 1up Yours podcasts. Hope when Garnett reforms the show, it includes these guys.
Also, +1 to Garnett doing more house music.
I hope Garnett lines up something else soon. I have listened to his god damn show every week for most of my adult life, between 1UP Yours and WC.
I would definitely be willing to donate/back any endeavor he decided to embark on.
Sorry to be that person, but I say this purely from a listener's point of view and it's no way a judgement on that person personally, but thank the lord Leahy has not been around.
With regards to the Wii U and the gamepad, I personally think it's too easy and simplistic to say that Nintendo looked at Apple and tried to copy that.
Of course its simplistic to say, but a shade of it is really that simple. The bigger problem the Wii U has is that its drastically under powered compared to the PS4/One. It's a 3rd party port outlet, if they even decide to port games there at all.
I don't subscribe to giving companies a pass for poor engineering just because of their history or who they are. The Wii U is a solution to a problem that doesn't exist.
edit: Or rather, it's a non-solution to a problem that does exist, which is younger gamers are more and more going heavily towards smartphones and tablets and not Nintendo/Consoles.
No issue for it to be considered as being poor engineering. That point can be easily conceded.
I know this may appear to be a bit strange but I don't think the console itself is aimed at children firstly. I think it's aimed at the audience they were so able to capture last time round, that is the family or the couple that didn't haven an interest in "traditional gaming". The success of the Wii wasn't that children wanted it, everyone did.
But for all the initial success of the Wii, post 2010 it's completely fallen off, and I think the Wii U and its design was to address why the Wii was no longer being played.
They've failed. Completely. They've failed to address the problem or solve that conundrum, but I think the issues with the Wii gave them more concern rather than Apple or Sony/Microsoft. It would appear they were trying to address the issue of not being able to sustain the Wii's success, that causes them more concerns first then the others.
Third publishers that have survived to this point seem to be disinterested with making nothing but AAA games or the games that catches fire in order to annualise them.
And it continues to remain unsolved.
And about Starcraft 2 talk, there are a lot of snowball effect, where matches are defined by the opening, but this problem exist in Dota2 too. And I think is worse, because the matches are longer.
How much money did they put behind the SC2 tournament Blizzard was running around the same time as TI3?
Not enough.
The matches are longer, on average, but pro games have GG's as well. Also, Dota 2 has snowballing, sure, but it also has WAY more comeback mechanics.
They are very different games in that way.
SC2 is more about race matchups and opening builds where Dota 2 is about line-up choices and item progression, but Dota 2 is far more exciting to me.
I look back at all the GSL finals for the first few years of SC2 that were sweeps or pretty one-sided, vs. Dota 2 tourneys like TI3 that went to the final game and were fucking incredible to put it lightly.
I mean, Jesus, watch this final game of TI3 - http://www.youtube.com/watch?v=o_x62_d7DZA
But what I took away from hearing Garnett describe why he feels he owes his listeners is that it really REALLY sounds like Garnett's true passion is talking games. It almost sounds like he went into development because it was (for lack of a better term) easy, he had connections probably and knows his stuff. But hearing him talk about podcasting, the man has a passion for it. I wish he was able to make a living off of it and really pursue it properly. His shows are the only one's I've followed every single week without fail, since the inception of 1upYours.
I like it. Like the video game equivalent of Hee Haw. They can do a video version with Jeff C and guests dressed up like pigs, cavorting about on all fours.Big Poppa Garnett's Video Game Slop-bucket.
Garnett introduces each segment with a loud "seweeee!". Banjo music plays constantly in the background.
Nintendo can never win the Sony/Microsoft race. The closer they come to Sony/Microsoft, the easier it is for people to ignore them. The only hope they have to stay relevant is to be different.