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Amiibo Wolf Link to unlock a new dungeon in Twilight Princess HD ?

geordiemp

Member
If it was any other company, then this thread would be full of fire and brimstone. Can you imagine if EA made you buy a $10 Messi action figure to be able to play as Barcelona in Fifa 16? But Nintendo gets a pass on shitty DLC practices because they're Nintendo. Now if Nintendo wanted to let me buy the amiibo to gain access to the DLC in addition to giving the option of downloading it in the traditional way, then that's great. But I shouldn't be forced to buy toys just to gain access to 100% of the video game that I want to play.

Its a slippery slope, once done the floodgates will open. Maybe not a messi figure in FIFA 17 but it costs you £ 10 to unlock Messi in the game thats on your disk, or unlock Barcelona team. The opportunities for locking stuff on disk that costs you extra are infinite, and no its not DLC, its on the frikin disk

Why not, EA would just be doing what Nintendo are possibly about to do. EA would not have dared do it due to the backlash in the past..... but now they will just say hey, just doing what everybody else is doing, next gen is expensive...
 

Mael

Member
I accidentally did a Zora Suit challenge for the events post-Lakebed Temple through most of Snowpeak Ruins because I thought it looked cool and didn't realize it had damage multipliers on it. I got really good at dodging in the Snowpeak Ruins. It was after I died in that area once or twice that I knew something was off because I knew Nintendo wouldn't have put such an extreme difficulty spike in the game. Honestly, that challenge of always being on guard and learning how to dodge the ice javelins was exhilarating. Maybe I'd enjoy the Souls games. I highly recommend everyone play with the Zora armor. I probably will this time around.

Snowpeak Ruins is the biggest difficulty spike in the whole game with that.
If you do a 3hearts run, You're basically getting one shotted if you don't pay attention.
It's still not ideal because potions have next to no purpose and fairies are must have, a good middle ground would be awesome.
The best part is the midboss though, really requires planning and perfect execution because you really can't rush that guy.
Now I don't think I ever did the Cave of Ordeal that way, just thinking of the ice part of that cave...

Its a slippery slope, once done the floodgates will open. Maybe not a messi figure in FIFA 17 but it costs you £ 10 to unlock Messi in the game thats on your disk, or unlock Barcelona team. The opportunities for locking stuff on disk that costs you extra are infinite, and no its not DLC, its on the frikin disk

Why not, EA would just be doing what Nintendo are possibly about to do. EA would not have dared do it due to the backlash in the past..... but now they will just say hey, just doing what everybody else is doing, next gen is expensive...
Bullcrap, EA dropped Online pass because they expected MSFT system to be the norm.
They're already nickel and diming their customer base with content in nearly all their games.
Yeah after the shit they pulled in Dead Space 3? or Dungeon Keeper?
And this the hill you choose to defend customer's rights?
 

maxcriden

Member
If this is an original dungeon built for TPHD, does that mean it's going to have noticeably better geometry than the rest of the game? I can't imagine them purposefully building something original within the technical limitations of a 2006 game.

Maybe this was cut content that was never used, so they're just adding it back in (and perhaps finishing the last bits if it was incomplete). Unlike WW's dungeons whose excuses were that they were already used elsewhere (probably TP).

My understanding is that all unfinished dungeons like this have gone on to already be used in subsequent Zelda games. I'd be very fascinated if it was a newly completed previously unfinished dungeon, though. I agree they will probably have to straddle the odd line between modern design and fitting the aesthetic and design of the game. That should be interesting. I imagine it could very well be a boss rush or challenge area, though, but I'll be very interested to see regardless.

On the topic of amiibo availability: plenty of amiibos produced in mass quantities are widely available. Those Yoshi bundles for example. Regardless, despite preorders being sold out in some places, the game and amiibo should be widely available for purchase when the game releases. Waiting for the amiibo to be produced is likely part of why Yoshi's Woolly World saw a delay in NA and why this game was finished in 2015 but not released yet.

On the topic of using an amiibo reader device thingie: these are illegal, at least one has already been blocked from sale.

On the topic of Hero Mode and whether it's a cheap way to add difficulty: some Zelda games are hard, some are not as hard. This offers an additional way to play the game in a more challenging way than was previously offered. It professes to be nothing more or nothing less.

On the topic of TPHD not enough offering additional new content: ultimately it's a remaster and Nintendo's remasters rarely add as much new content as we are already apparently getting with this game. We also don't know yet the full extent of changes and additions to the game.

Is there not a retail copy of this game without the amiibo?

There is no such SKU as of yet as far as I know. There will probably be one in the future. Same for Yoshi if it gets another printing, depending on how many amiibos they haven't sold but have already made.
 

Mr. RPG

Member
There is no such SKU as of yet as far as I know. There will probably be one in the future. Same for Yoshi if it gets another printing, depending on how many amiibos they haven't sold but have already made.

I really hope so. I skipped on the amiibo bundle because I thought the game was going to be sold standalone as well.
 

maxcriden

Member
I really hope so. I skipped on the amiibo bundle because I thought the game was going to be sold standalone as well.

The amiibo bundle will be available again, though. It was just on Amazon yesterday. Not sure if it is again today. Your back up option would be to buy the game and sell or trade the amiibo, or buy the game from someone here (in the buy/sell/trade thread) or on gameTZ or something who wanted the amiibo but not the game. Just a thought for ya.
 
Locking content behind physical items isn't a new idea for Nintendo. They tried it with the Game Boy Advance and their "e-Reader" back in 2002 where you collected cards and swiped them through a terminal to unlock secret items, levels, or minigames on the cartridge.

(For example, in Pokemon Ruby / Sapphire you could battle exclusive trainers, get exclusive items, and capture exclusive Pokemon through the e-Reader).

The difference here is that the Nintendo e-Reader failed sales-wise so Nintendo quickly discontinued it, while the amiibo are selling well.

My worry is that because amiibo didn't go the way of the e-Reader, Nintendo will become increasingly draconian with the amount of on-disc content they lock behind them.

Hopefully Nintendo has learned from the Wii U failure that some fads are best left in one video game generation and can have serious consequences if they double-down on them in the next.
 
I dunno, at least this would be resellable.

If you consider amiibo DLC, you could buy the figure for $14 and then turn around and sell it when you're done and recoup most of your money.

With DLC you're stuck with it...

I never even considered this. So, does this mean I could chip in with 20 other people for the Wolf Link Amiibo and we could all unlock the dungeon in our games, or do you need to have it present in order for the dungeon to appear? I guess, what I'm saying is, if it ends up costing $0.50 each for this extra dungeon because you chip in with a bunch of people, this isn't such a bad thing, but if that dungeon is locked to the first console you tie it to, then your point is pretty much invalidated.
 
I never even considered this. So, does this mean I could chip in with 20 other people for the Wolf Link Amiibo and we could all unlock the dungeon in our games, or do you need to have it present in order for the dungeon to appear? I guess, what I'm saying is, if it ends up costing $0.50 each for this extra dungeon because you chip in with a bunch of people, this isn't such a bad thing, but if that dungeon is locked to the first console you tie it to, then your point is pretty much invalidated.

It's impossible for an amiibo to be locked to one console. The Wii U has a built in way to totally wipe them of all data.
 

KingSnake

The Birthday Skeleton
Unless I'm misreading, only the Wolf Link amiibo unlocks the dungeon. The other Zelda amiibos provide other benefits. Sorry if this was covered already, it's a very loooong thread.

You're correct, I was wrong and I forgot to edit also that post to correct it.
 

maxcriden

Member
WTF are you people on?
The base game is on preorder right now at amazon
Without the amiibo or the OST.

That's France. I think most of us egocentric jerks (I'm only talking about myself) only think about 'murica in cases like this. (Sorry.)

You're correct, I forgot to edit also that post to correct it.

Oh, cool. I also wanted to just make sure I was reading that correctly since syntax in marketing copy for games can be a bit confusing or misleading sometimes. So, thank you.
 

Vena

Member
Locking content behind physical items isn't a new idea for Nintendo. They tried it with the Game Boy Advance and their "e-Reader" back in 2002 where you collected cards and swiped them through a terminal to unlock secret items, levels, or minigames on the cartridge.

(For example, in Pokemon Ruby / Sapphire you could battle exclusive trainers, get exclusive items, and capture exclusive Pokemon through the e-Reader).

The difference here is that the Nintendo e-Reader failed sales-wise so Nintendo quickly discontinued it, while the amiibo are selling well.

My worry is that because amiibo didn't go the way of the e-Reader, Nintendo will become increasingly draconian with the amount of on-disc content they lock behind them.

Hopefully Nintendo has learned from the Wii U failure that some fads are best left in one video game generation and can have serious consequences if they double-down on them in the next.

One would think that the catastrophic performances of MP10 and AC:AF would teach them otherwise.
 
It's impossible for an amiibo to be locked to one console. The Wii U has a built in way to totally wipe them of all data.

Don't these two sentences contradict each other. If the Wii U can wipe the data from the Amiibo after it unlocks the dungeon, would that dungeon not be locked to that Wii U?
 

balgajo

Member
Now that I think about it most of things TP: HD had until now was backslash.
First the lack of new illumination and now the content locked behind Amiibo. At least the retexture is pretty great.
 

Mael

Member
Didn't see it in US Amazon. The amiibo version is up for pre-order at BestBuy and GameStop. I do hope regular one comes out as I really don't want any amiibos and can live without a challenge dungeon.

It's not actually in the US Amazon, my mistake.

That's France. I think most of us egocentric jerks (I'm only talking about myself) only think about 'murica in cases like this. (Sorry.)
Come on, American of all people should know that the real arrogant self centered jerks are French and the Americans are just wannabe that only try to copy us to look elegant ;p

Actually if the game doesn't get a base game release, why is everyone getting so angry over?
This is one of their biggest release of the year, they're not going to print 1 or 2 copies so it would mean amiibo for everyone.
 
One would think that the catastrophic performances of MP10 and AC:AF would teach them otherwise.

I'm tempted to think that an HD port of the best-selling Zelda game ever will be better received than two bad party games, regardless of amiibo shenanigans being tied to extra content for that HD port.

You know, since people who buy the HD port without the amiibo still get access to the HD port of the game on the box.
 

benjammin

Member
Stop with the BS already, if it was any other company you would still get corporate apologists.
Just look up any used game controversy thread.
Nintendo fans aren't even close to having to defend the worst practices of the industry.
Heck we even have people defending MSFT's shitty parity close that fuck everyone over but MSFT.

Every company has apologists. Even Comcast. But you're in denial if you think that some companies don't have many, many more than others. Just because this isn't the worst practice in the history of gaming doesn't mean that it's not shitty.
 
Sweet.

Have every amiibo released to date and this is pre-ordered. Going to have a good time with this, haven't played the game in ten years-ish. Keep adding more and more reasons for me to own these things and I'll keep buying them.

Still hoping for a amiibo-only piece of software though (not like AC).
 

Mael

Member
Every company has apologists. Even Comcast. But you're in denial if you think that some companies don't have many, many more than others. Just because this isn't the worst practice in the history of gaming doesn't mean that it's not shitty.

Have you seen the horde of articles excusing MSFT shitty reveal?
Let's not act like Nintendo is even close to having the biggest horde of apologists out there.
This is inconsequential until they make it mandatory like Ubisoft shitty practice of hiding the end of their games behind DLC.
 

KingSnake

The Birthday Skeleton
Both apologists and outraged are a vocal minority. Having content locked behind paywall (one way or another) has been already validated by the market for all big companies.

One would think that the catastrophic performances of MP10 and AC:AF would teach them otherwise.

The lesson to be learned from those is that you still need a decent game in the package. Which is valid for TP HD.
 
I'm still not clear on this. Basically.. could I pitch in on this with 10 people and we just scan it once, pass it to the next person and all 10 of us now have the dungeon in our games?

possibly. It's like that for hyrule warriors. If you had any sort of link amiibo, scanning it permanently unlocks the spinner weapon. you can let your friends borrow it to scan and permanently unlock it on their games too.
 

shiyrley

Banned
That's what people get for being a dumbass and buying digital then.
Fi6po5r.png
 

maxcriden

Member
Come on, American of all people should know that the real arrogant self centered jerks are French and the Americans are just wannabe that only try to copy us to look elegant ;p

Actually if the game doesn't get a base game release, why is everyone getting so angry over?
This is one of their biggest release of the year, they're not going to print 1 or 2 copies so it would mean amiibo for everyone.

I agree completely! With both parts 😂😂😉
 
Locking content behind physical items isn't a new idea for Nintendo. They tried it with the Game Boy Advance and their "e-Reader" back in 2002 where you collected cards and swiped them through a terminal to unlock secret items, levels, or minigames on the cartridge.

(For example, in Pokemon Ruby / Sapphire you could battle exclusive trainers, get exclusive items, and capture exclusive Pokemon through the e-Reader).

And don't forget the GBA-GCN link cable! You could unlock extra content in both Metroid Prime and Metroid Fusion if you owned both copies of the game and the link cable! What a load of bullshit that was. Thankfully the cable too wasn't much of a hit so they dropped it pretty fast.

But now with the success of Amiibo, they've finally found the perfect physical DLC vector they've been waiting for all those years. I'm scared!
 
I'm still not clear on this. Basically.. could I pitch in on this with 10 people and we just scan it once, pass it to the next person and all 10 of us now have the dungeon in our games?

I bet the dungeon saves some kind of data on the amiibo, maybe progress in the dungeon, items or something. And you need to scan the amiibo everytime you want to start the bonus dungeon.
 
Man everybody is worried about the amiibo thing, and I'm just hoping the dumb waggle controls and the mirrored world from the Wii version will be in the game as an optional way of playing through. I liked the Wii version a lot.
 
I can promise you it won't be a full-fledged dungeon. Probably a little series of trials without much to them. Just a bit of fun, like how the Splatoon Amiibo let you replay the singleplayer but with a different weapon. If it is a whole other dungeon with a new boss and puzzles, that would be pushing it in terms of content locked behind an Amiibo.
 

Velcro Fly

Member
I'm guessing this is in there as an excuse to have amiibo.

The amiibo itself looks good and as a pretty hardcore collector (and fan of Twilight Princess) I'm excited to have things.

I don't really think it's going to be a dungeon but more like a trial thing.

I'm guessing it exists to drum up hype for Zelda U since something will connect between TPHD and Zelda U. It's probably an attempt to entice people to want the amiibo and use the amiibo and get excited for the new game, not as an attempt to strongarm someone into owning an amiibo.

People are way more mad about this because it is Zelda and not mad about something like Chibi Robo Zip Lash that would have felt like a completely different game without having the amiibo (and locks ACTUAL CONTENT behind the amiibo).
 

Mael

Member
You can't put them in a drawer or something???
No, once he buys it Reggie personally comes to his house put a giant marker on the front door that says "Amiibo owners" and then a team of ninja comes and redecorate his house to be amiibo friendly.
and every attempt to dispose of it trigger the alarm to send ninjas to kill you.
why do you think people display them?
 
I don't understand who these people are buying Twilight Princess HD but not the amiibo anyways. If you weren't planning on buying both, you might not be that big a Zelda fan.

The extra dungeon is a gift for the fans.

Also no matter what the dungeon is, Twilight Princess without it is a pretty solid, complete package by itself.
 

Vena

Member
You also got Happy Home Designer, the cards selling out fast in Japan and the game doing over a million in record time.

I'm tempted to think that an HD port of the best-selling Zelda game ever will be better received than two bad party games, regardless of amiibo shenanigans being tied to extra content for that HD port.

You know, since people who buy the HD port without the amiibo still get access to the HD port of the game on the box.

The lesson to be learned from those is that you still need a decent game in the package. Which is valid for TP HD.

Sure, I can see it that way too, though in general I think there's something to be said about not trying to push fans too far with this stuff, and some of these products have pushed faaar and failed hard. I would hope they would realize the message and, if they pay attention, see what fans do and don't like.

Now I ask why was the information removed from the Amazon listing?
 
Man everybody is worried about the amiibo thing, and I'm just hoping the dumb waggle controls and the mirrored world from the Wii version will be in the game as an optional way of playing through. I liked the Wii version a lot.

Let's say this feature exists. Now if THIS was locked behind an amiibo then I would be disappointing and would argue against this practice.

I'm know the practice is not favorable but has there been a Nintendo game that locked sizable, deep, well designed content that should have been in the main game behind amiibo's? I'm aware of the splatoon challenge maps and ultimately that comes down to preference. They were challenge maps based on levels in the single player that everyone had access to but remixed them, and are not detrimental if you didn't play them. They are not essential to the games experience.

I guess that isn't content I cared for. People hate the practice which I can understand but until they lock deep well designed or important content behind amiibo I will remain neutral. Nintendo found a way to make money and are doing it, and as stated until they lock serious content behind it I don't mind.

Also no matter what the dungeon is, Twilight Princess without it is a pretty solid, complete package by itself.

People here are expecting a Mansion like dungeon to be hidden behind it. I'm expecting a twilight jump zone with a rupee at the end.
 

maxcriden

Member
Sure, I can see it that way too.

Now I ask why was the information removed from the Amazon listing?

It doesn't seem like something an Amazon employee would make up. Though that would be hilariously bizare and definitely disappointing. So I imagine Nintendo asked for Amazon to remove it.
 
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