LCfiner said:yeah, it's quite late this week. wonder if it's gonna show up after 1up yours :\
Thanks for the heads up! And you and Shane both get props from me for inverting in your fps games. My preferred choice.rocksolidaudio said:yes, it is. today though.
fps fanatic said:Thanks for the heads up! And you and Shane both get props from me for inverting in your fps games. My preferred choice.![]()
voltron said:Im at a loss as to how anyone could play any other way. I occasionally try to play normal and I feel like a complete an utter un-co retard.
Inverted is just so much more intuitive.
G-Pink said:http://gameexperience.wordpress.com/2006/11/07/inverse-look/
I play non-inverted, and I find it very intuitive for me, but it's just the way my brain is wired.
Agreed!voltron said:Im at a loss as to how anyone could play any other way. I occasionally try to play normal and I feel like a complete an utter un-co retard.
Inverted is just so much more intuitive.
I am exactly the opposite of this. For me, a mouse, being on a completely flat surface, is a simple up=up, down=down affair. An analog stick, however, is rotating around a sphere--like a flight stick, I feel like I should be pulling back (not "down") to look up, and vice versa.Baha said:I play inverted with my mouse but whenever I use analog sticks I have to use non-inverted for some reason.
That's the exact opposite to how I would do it for a FPS, with a joystick/analogue stick, then yeah, I could probably see myself playing with inverted (if it wasn't so ingrained in my mind to play normal with a mouse). But with a mouse I see the x-hair as the mouse pointer, it just feels much more natural that way.Baha said:I play inverted with my mouse but whenever I use analog sticks I have to use non-inverted for some reason.
I feel like I'm the only person in the world who can easily shift between either. Especially when I see people claiming they actually can't/won't buy games without the option to switch, I just can't believe it. I usually play with normal, since its the default in most games, and I don't feel like going into the options menu to change it, but if I'm playing a friend's game, it only takes me a minute or so to readjust.voltron said:Im at a loss as to how anyone could play any other way. I occasionally try to play normal and I feel like a complete an utter un-co retard.
As I explained in an earlier post, I don't think of it as "up" on an analog stick. You're pulling back, towards you.JBuccCP said:Inverted FPS people are obviously retarded. I bet a lot of them are left-handed too. Up=up, down=down. I don't know how much simpler it can get.
JBuccCP said:Inverted FPS people are obviously retarded. I bet a lot of them are left-handed too. Up=up, down=down. I don't know how much simpler it can get.
It's not my fault plane designers are dumb.Mac the KNife said:If the airplane's going down, I hope you're not the one the one the flight attendants get to save us all.
JBuccCP said:It's not my fault plane designers are dumb.
No, inverted is how it should be in flight games, like a flight stick is in real life. (I assume anyway. I mean, that's how it was on TailSpin.)
Why do you care so much?AstroLad said:I've never understood why anyone would voluntarily choose to play an FPS backwards like that. Hint: Human beings (which you are usually controlling in FPSes) are not planes. Don't try to control them like one. Do you also hold the controller upside down when the option is not given to you to have backwards controls?
I don't know why anyone would choose to play at a disadvantage like that, and certainly none of my friends do. Although I have played some L4D and Gears games recently with some pretty questionable people so I assume that's what's going on. If I found out they were purposely gimping themselves like that because of some comfort factor or whatever I would literally boot them from my team right there.
Don't pretend like you know my head.Mac the KNife said:Yeah, but inverted is the way your head works in real life. It tilts back to look up.
JBuccCP said:Inverted FPS people are obviously retarded. I bet a lot of them are left-handed too. Up=up, down=down. I don't know how much simpler it can get.
AstroLad said:I've never understood why anyone would voluntarily choose to play an FPS backwards like that. Hint: Human beings (which you are usually controlling in FPSes) are not planes. Don't try to control them like one. Do you also hold the controller upside down when the option is not given to you to have backwards controls?
I don't know why anyone would choose to play at a disadvantage like that, and certainly none of my friends do. Although I have played some L4D and Gears games recently with some pretty questionable people so I assume that's what's going on. If I found out they were purposely gimping themselves like that because of some comfort factor or whatever I would literally boot them from my team right there.
Do you realize that when you look up in real life, you are tilting your head back? You are controlling an axis of sight. Obviously it's fine with me that you control games the way you do, but do you seriously, as you say, not actually understand the reasoning behind the other method?AstroLad said:I've never understood why anyone would voluntarily choose to play an FPS backwards like that. Hint: Human beings (which you are usually controlling in FPSes) are not planes. Don't try to control them like one. Do you also hold the controller upside down when the option is not given to you to have backwards controls?
I don't know why anyone would choose to play at a disadvantage like that, and certainly none of my friends do. Although I have played some L4D and Gears games recently with some pretty questionable people so I assume that's what's going on. If I found out they were purposely gimping themselves like that because of some comfort factor or whatever I would literally boot them from my team right there.
AstroLad said:I've never understood why anyone would voluntarily choose to play an FPS backwards like that. Hint: Human beings (which you are usually controlling in FPSes) are not planes. Don't try to control them like one. Do you also hold the controller upside down when the option is not given to you to have backwards controls?
I don't know why anyone would choose to play at a disadvantage like that, and certainly none of my friends do. Although I have played some L4D and Gears games recently with some pretty questionable people so I assume that's what's going on. If I found out they were purposely gimping themselves like that because of some comfort factor or whatever I would literally boot them from my team right there.
FartOfWar said:GUYS LEFTHANDED OR RIGHT, DEBATE
FartOfWar said:GUYS LEFTHANDED OR RIGHT, DEBATE
:lolAselith said:Well, you can get a pretty good stroke going with your dominant hand (my right in this instance) but it feels so much better if you're tickling the balls which it's hard to do with an offhand.
dLMN8R said:I've been using inverted for years, and there's no "disadvantage". I could kick your ass in Unreal Tournament 2004 or Counter-Strike any day. It's just about what you're used to, and where your head was at when you started learning how to play.
FartOfWar said:GUYS LEFTHANDED OR RIGHT, DEBATE
AstroLad said:I would do it but how could I possibly know whether you were actually playing backwards? That would be like me seeing "I am a zen master who can play better with his eyes closed, hit me up online and see." :lol
But hey if you wanna throw down anyway hit me up w/ your gamertag.
rocksolidaudio said:just stayed late to send the new episode off to production. you guys (and ryan) owe me one.
rocksolidaudio said:just stayed late to send the new episode off to production. you guys (and ryan) owe me one.
Right handed, invert console fps, non inverted mouse controls. DISCUSS!FartOfWar said:GUYS LEFTHANDED OR RIGHT, DEBATE
rocksolidaudio said:just stayed late to send the new episode off to production. you guys (and ryan) owe me one.
:lol :lolMac the KNife said:If the airplane's going down, I hope you're not the one the one the flight attendants get to save us all.