The point isn't how hard or easy the bosses are regardless, it's the fact that it goes against the battle system design of comboing your enemies with you and your party members. It's not so bad on Normal but on Hard or Unknown, it's just tedious and makes you have to play in a reserved fashion for EVERY BOSS instead of going all out. I don't mind some bosses having that but it pretty much applied to all of them.
Like on harder difficulties, it just felt like bad design to have to spam Demon Fist or Jude's teleport to have to get past some bosses instead of locking them down with spells or something and going for elemental weaknesses like previous entries.
Your experience seems different from mine because on Hard I had no trouble going all out all the time. Even with regards to the tougher battles like Gaius at Fezebel Marsh and Presa+Agria before the Temporal Rift, I never had to play defensively. If anything that just prolongs your eventual death.
If you get Resurrection on Elize, and Leia if you use her as well, playing defensively seems foolish to me. Combine this with Revive and Leia's item skills, and...yeah.
People sometimes joke about just spamming Jude's Demon Fist, yet I found that leaves you too open and you'll achieve higher DPS by using a variety of attacks.
With a PS4 they can hype up improved visuals and performance in addition to more content, get people migrating to the PS4 for something in 2016 or so with a smaller project, and if they were to release it outside of Japan it'd be a lot more enticing than being asked to pay full price for a PS3 rerelease/sequel of a PS3 game in 2016 or whenever we'd get it, so I think it has more going for it in terms of marketing and future planning. An Xillia 2-style sequel for PS3 might sell ok, and they have an audience that will buy pretty much anything Tales related that could propel a PS3 DC into at least the 100K range like Destiny DC, though so I can see why they're more of a "sure bet".
I agree with Kayos that they might try releasing something for both and the PS4 version is just the PS3 version at a higher resolution and better framerate. Maybe they could get Sony to help them out if necessary just to fill in something remotely appealing to Japanese audiences on the PS4 to boost their 2015 lineup.
Based on what Baba said in the past, it's more like they wait for the Tales fanbase to move on on its own rather than encouraging them. If they believe the Tales fanbase is still on PS3 for a while, I don't see them moving to PS4 anytime soon. Though I'd be surprised if they have another original mothership Tales for PS3 in the works after Zestiria (ie. not Zestiria 2).
If they had plans for Zesitria PS4 at the same time as PS3, it seems more likely they'd announce the games at the same time. I mean they even announced Zestiria's localization on the PS3.
And whenever people mention the possibility of Sony helping port games like Zestiria or Persona 5 or whatever, it just seems like wishful thinking, and it's probably unlikely.