FantasticMrFoxdie
Mumber
So preview embargo is up at 12 PST?
Yea so? Nintendo's been doing that for 20 years.
And what have you done that past couple years?
The problem with this game is not just that it is a Smash Bros. clone, it's that I just don't really care about the characters in the game since I was largely Nintendo & SEGA my whole life until I got a PS3 in 2009. I mean sure this is great for fans and will help tide people over, but I kind of wish Sony would make a game like this with all new characters who I can get to know and connect with. I just don't have the connection with all of the other characters since I never played almost any of the games they have been in. Am I wrong to think this? Maybe I should just pick up the game anyway?
What about when Gameloft copied Halo and Uncharted? I'm not particularly interested in this game (or, for that matter, in Smash Brothers), so I think the only genuinely interesting discussion in here would be where we draw the line.
this isnt catered to nintendo fans only just getting a PS system tho...
The problem with this game is not just that it is a Smash Bros. clone, it's that I just don't really care about the characters in the game since I was largely Nintendo & SEGA my whole life until I got a PS3 in 2009. I mean sure this is great for fans and will help tide people over, but I kind of wish Sony would make a game like this with all new characters who I can get to know and connect with. I just don't have the connection with all of the other characters since I never played almost any of the games they have been in. Am I wrong to think this? Maybe I should just pick up the game anyway?
Well as someone noted earlier in this thread, I don't see why the gameplay style of Smash Bros. can't be elevated onto a genre of fighting/party games of its own. I'd love to see plenty of games with large casts of characters or historic franchises with a Smash Bros. style template.
At some point, the idea of a first-person view of a guy holding a gun as a game wasn't widespread - is every FPS a shameless ripoff? The way I see it, Nintendo/Sakurai got the formula for how to make games like this work well - I don't see what's so wrong about others working around his layout.
It's different to me from something like Gameloft's shameless copies.
GTTV only got to reveal 6 characters,Has someone managed to compile a roster yet?
Well doing this concept, they are fucked either way. People would be pissed if it wasn't like Smash and people are pissed because it's like Smash.
GTTV only got to reveal 6 characters,
Parappa
Sly
Fat Princess
Kratos
Sweet Tooth
Radec
More will come later.
Has someone managed to compile a roster yet?
I really don't care if it is a rip-off of smash, but just look at it. It is. There's no denying it. Yes, there will be a few things that are different, but anyone can look at the footage and see that the game is a smash bros clone. Now, whether or not it'll be as good as smash is obviously up in the air. I think it looks fun, but I need to see more.
oh COME ON. Acknowledge inspiration and appreciate improvements. Big freaking deal. It looks exactly like SSB and that's ok -- but let's not pretend this is something it isn't.
Right, we can discuss how much "ripoff" is going on here. That's part of the discussion. Sometimes, games ape others only modestly (for example, I don't feel Killzone "ripped off" Halo to any gratuitous degree, even though most of us would agree that Killzone exists to combat Halo's prominence). I think Forza would fit the same description, as that series obviously exists to soften the blow that Gran Turismo brings. But other games, like Gameloft titles, are viewed as so close to the original that some people are put off by the how similar the games are.
The question, then, is where this game lies along that spectrum.
Well as someone noted earlier in this thread, I don't see why the gameplay style of Smash Bros. can't be elevated onto a genre of fighting/party games of its own. I'd love to see plenty of games with large casts of characters or historic franchises with a Smash Bros. style template.
At some point, the idea of a first-person view of a guy holding a gun as a game wasn't widespread - is every FPS a shameless ripoff? The way I see it, Nintendo/Sakurai got the formula for how to make games like this work well - I don't see what's so wrong about others working around his layout.
It's different to me from something like Gameloft's shameless copies.
Then there would be only 5 or 6 Real Games and everything else would be a copy of it
Draw the Line?... Have you seen how many shitty FPS's have popped up just do to Call of Duty and the cash cow it is, and try to copy the formula
Unless Sony went and copy/pasted Nintendo code, they're allowed to do this, it is not hurting anyone in the industry
Nintendo might make the next SSB really ridiculous just to crush the competition, show Sony why they are always contenders, not pretenders
Nintendo can get back at them with next title, and sell millions in a month, which might take a Sony title close to a year to sell
I'm happy I get to enjoy a SSB kind of game on preferred platform, which at the moment is the PS3
So far from the Video:
Sweet Tooth
Radec
Kratos
Parappa
Fat Princess
Sly Cooper
Background Characters = Patapon Crew, Hades (affects Stage), Qwark, Hydra
Each character has 3 levels of Super
Tthe thing that makes Smash really great is that the characters have HUGE history to draw inspiration from. A game like this with NEW characters doesn't have the same appeal.
For a new person however, this could be a minus, but only for a short while. Smash basically works as a fun introduction to fleshed-out characters that all come from games worth playing, with worlds, music, and lore worth exploring.
If you're not familiar with the games, you could play demos of their games in the Wii Smash (which was a very nice idea), and read up on their history in the collections / gallery area.
Hopefully, this game does some of the same things. I'd easily agree that the characters are not as awesome as Nintendo's and Sega's long-living characters, but there's something here for everyone, which is pretty nice. Even from just the current cast, some character is from a game that you'd fall for.
I don't fault Sony for copying something popular, but it seems crazy that a straight up clone like this was apparently in development for several years.
This is the type of "reactionary" game that you'd expect to be outsourced to some no-name developer and rushed out within a year or two (ie Kung Fu Chaos on the original Xbox).
So are you also not offended by Gameloft? That's an honest question. I agree, but my general sense, again, was that Gameloft was reviled on GAF, specifically because of their obvious mimicry.
http://www.neogaf.com/forum/showthread.php?t=413907&highlight=gameloft
http://www.neogaf.com/forum/showthread.php?t=421051&highlight=gameloft
As examples.
AT 16:30
LOL ^^
Just put me in the game, not a stage, yeah me *the guy in the picture left, maybe my pal to*
So are you also not offended by Gameloft? That's an honest question. I agree, but my general sense, again, was that Gameloft was reviled on GAF, specifically because of their obvious mimicry.
http://www.neogaf.com/forum/showthread.php?t=413907&highlight=gameloft
http://www.neogaf.com/forum/showthread.php?t=421051&highlight=gameloft
As examples.
I'd defend Sony here using the exact same rationale I used to defend Gameloft: Sony is filling a market inefficiency that Nintendo refuses to alleviate.
http://www.neogaf.com/forum/showpost.php?p=25997997&postcount=322
If Nintendo would release Smash Brothers on the PS3, then this game likely wouldn't exist. If they continue to refuse to do so, then it is perfectly reasonable for Sony to try and fill the void on the platform.
As a Nintendo fan, this literally makes me sick. SSB is a staple of Nintendo, and it's not right for another company to basically copy and paste the game and call it their own. Hopefully Nintendo will sue or something, because this is so wrong.
where is the IGN info on the game??
I'd defend Sony here using the exact same rationale I used to defend Gameloft: Sony is filling a market inefficiency that Nintendo refuses to alleviate.
http://www.neogaf.com/forum/showpost.php?p=25997997&postcount=322
If Nintendo would release Smash Brothers on the PS3, then this game likely wouldn't exist. If they continue to refuse to do so, then it is perfectly reasonable for Sony to try and fill the void on the platform.
Same here man. There was a "What if Sony made a mascot game like Smash" thread on gaf, about 3 of them actually. A lot of people were interested in it just for the characters, and some didn't think they had enough characters to fill up a roster (pft).
I also grew up on nintendo and didn't know a lot of the smash characters (snow dudes, guy with wings.. Cupid, etc.), then I moved to PS1 when it came out and liked their games (3d polygon gaming!).
I'm going to eat this game up and live online with it. I play the crap out of UMVC3 online now, I'm ready to transition to this. I hope it's very fun and interesting. Fast load times please, UMVC3 has very fast loading, and rematch.
I'll probably pick up the game anyway, could tide me over until Smash Wii U/3DS. The last game I really played on my PS3 was Yakuza 4 and that was maybe a month or two after it came out. I really haven't touched it since then.
I wonder if characters from Wild Arms, Dark Cloud, or Rogue Galaxy have a chance of getting in.
Seriously? You can compare Gameloft's blatant copies to this game? There are a ton of fighting games out there, that have mimicked the flat 2D combat of previous fighting games. So is this 2.5D view off limits?
There needs to be more games like SSB, and fewer generic space/modern FPSs. I don't see how anyone can be angry at this. Blizzard make next one please. Valve please make Super Dota Bros.
So are you also not offended by Gameloft? That's an honest question. I agree, but my general sense, again, was that Gameloft was reviled on GAF, specifically because of their obvious mimicry.
http://www.neogaf.com/forum/showthread.php?t=413907&highlight=gameloft
http://www.neogaf.com/forum/showthread.php?t=421051&highlight=gameloft
As examples.
That's a given, they'll unveil more characters at E3.
The three layered super thing sounds pretty rad and ambitious.
I didn't like any of that. People keep saying that it's nothing like smash because you don't kill people by knocking them off the screen but even the way people are being tossed around is reminiscence of smash bros.
I'm not sure you're following me here: this is a broader discussion not specifically tied to this game. The point I'm making is this: many people are often offended by "blatant copies," as you put it. Like Gameloft games. People are modestly upset when games are somewhat unique but still borrow very heavily from others, like Dante's Inferno clearly did from God of War -- it wasn't quite as blatant as Gameloft titles are, but it the influence was still very explicit and obvious. And on the opposite end of the spectrum, you have games like Killzone which, again, clearly sprung in to existence because of Halo, and shared a general "sci fi FPS" vibe with Halo, but was more than enough its own game that no one reasonably complained about the similarities.
In other words, there are degrees of mimicry. If you're asking why anyone would ever be put off by mimicry, the answer would be, "because sometimes it's very blatant and extreme." Whether this game happens to fit that description is another matter -- I don't think we know yet -- and isn't really my central point.
The stages look hideous.I really like the stages they have shown so far, looking really good.
Eh? So what. If they did a 3D fighting game it would be copying PowerStone or Ehrgeiz, if they did a 2D fighting game it'd be copying MvC, SxT ect. ect. There's been much fewer 2.5D fighting games then 3D/2D.