No pre-order incentives that I've heard for the DD version... but if you download it:
- available day one
- can play while downloading (after 50% is what people are saying)
- faster download, because hosted on ND's own servers
- doesn't require double the HDD space like usual PSN downloads
Sorry for not answering quickly but fellow GAFfer just did.Is the Digital release confirmed fellow GAFfer?
Day One, Pre-load option?
This is the biggest feature for me yet.No pre-order incentives that I've heard for the DD version... but if you download it:
- available day one
[*]can play while downloading (after 50% is what people are saying)- faster download, because hosted on ND's own servers
[*]doesn't require double the HDD space like usual PSN downloads
Moneyshot
Is it cheaper for PS+ members like Metro: Last night was?No pre-order incentives that I've heard for the DD version... but if you download it:
- available day one
- can play while downloading (after 50% is what people are saying)
- faster download, because hosted on ND's own servers
- doesn't require double the HDD space like usual PSN downloads
Why does she look so familiar?
Did you watch Growing Pains when you were younger?
If I had to guess, and keep it in the realm of possibility (for example, TLoU DayZ would be the coolest multiplayer ever conceived, but very unlikely to happen, give its scope) I think it'd be round-based competitive matches... broken into teams, and you have to scavenge the environment for supplies. That's very basic, but TLoU is unique enough that even a vanilla mode like that would be pretty cool.
I would probably drop some random AI infected into the maps, just to keep everyone on their toes. (If you think about this, it's a pretty damn good idea to have those OHK threats moving around the maps) All supplies would be random. And I might allow a random player on each team to spawn with a powerful weapon, like a shotgun or something each new round.
Did you watch Growing Pains when you were younger?
nice to see a child star who turned out alright
Will this be availible on the PSN Store day one?
Cheers.
No pre-order incentives that I've heard for the DD version... but if you download it:
- available day one
- can play while downloading (after 50% is what people are saying)
- faster download, because hosted on ND's own servers
- doesn't require double the HDD space like usual PSN downloads
Andy Kelly ‏@ultrabrilliant
The sound design in The Last of Us is superb.
That feeling when you never want a game to end.
I don't think this has been posted yet. Almost 30 minutes of new gameplay. It's from the very beginning of the game apparently.
Part 1:
http://www.youtube.com/watch?v=KQd14wy7BZE
Part 2:
http://www.youtube.com/watch?v=Y5calJuW1sE
That's new gameplay for sure... AI is crazy good.
I don't think this has been posted yet. Almost 30 minutes of new gameplay. It's from the very beginning of the game apparently.
Part 1:
http://www.youtube.com/watch?v=KQd14wy7BZE
Part 2:
http://www.youtube.com/watch?v=Y5calJuW1sE
I don't think this has been posted yet. Almost 30 minutes of new gameplay. It's from the very beginning of the game apparently.
Part 1:
http://www.youtube.com/watch?v=KQd14wy7BZE
Part 2:
http://www.youtube.com/watch?v=Y5calJuW1sE
I don't think this has been posted yet. Almost 30 minutes of new gameplay. It's from the very beginning of the game apparently.
Part 1:
http://www.youtube.com/watch?v=KQd14wy7BZE
Part 2:
http://www.youtube.com/watch?v=Y5calJuW1sE
It's from the PSN demo since. Neil and Bruce described it in an IGN video that was posted today.
Edit: Maybe not, but the first video looks like what they were showing and talking about in that video.
lol watching part 2 and the person playing literally is so scared he uses listen mode all the time and avoid the clickers but suddenly when i saw a clicker came all of a sudden i freaked out.
I've been playing the two segments from the above videos for the last couple of days, and man, it feels even better than it looks. To my surprise, the controls are quite different from Uncharted as well. There is not 'traditional' cover system... but rather something a little more elegant and less intrusive. Very well done.
It makes me wonder about how that will work in multiplayer though.
Quick question, I've been on a media blackout since last E3 and I wanted to know if the demo was going to be multiplayer or if it's going to be the E3 live demo segment. If it's not either of those then I'm sitting it out.
Also, is there shoulder switching while aiming? Previewers never seem to talk about this shit...
It's not the E3 section and it's not MP either.
Good question!
I don't think so.
Is the GoW demo out yet?
One more: this to me looks like they've adopted a FPS type control scheme. Where the left stick allows you to strafe to the sides and backpeddle. And the right stick controls the direction your character faces.
This is much different than Uncharted... where left stick controlled the direction your character faced/moved and you couldn't strafe/back up (Well, you could backpeddle a bit in UC3 but Drake eventually turned to face the camera) and right stick was a free camera you could spin around Drake.
Is this correct? Because in one of the vids I recall seeing the camera move "freely" around Joel, and I'm just wondering, wtf...
Is the GoW demo out yet?
No. Friday 31st.Is the GoW demo out yet?
May 31
Correct. It's much more like Gears of War... but smoother.