Had to get me a pair of these for Destiny. Don't want to sit there like an idiot with the handsfree thing while playing, plus I want some of that sweet night gaming. Noticed the guns were kinda loud compared to everything else.
PS: They don't seem to have been officially released in sweden yet, Noticed there was 2 in the store on the biggest gaming retailer so had to snag one. No other store has them in stock here
http://media.officialplaystationmagazine.co.uk/files/2014/01/PS4-headset.jpg[//IMG][/QUOTE]
So yeah, I just bought them too :)
ed: *dumb
Found the companion app
Do we know anything about how the Beta will differ from the Alpha? More content, higher level cap, anything? Will progress be reset after Beta again?
I wish Awoken had tails... I would totally play as one if so.
Hrm, I guess the majority of the alternate subclasses are designed for Fire Team play for Strikes and Raids. I know I'm going to be running Warlock, now I need to decide if I want to be sacrificing Damage for Buffs and Revives...Here's what we know about supers.
Titan
Hunter
- Fist of Havoc (Striker subclass, Arc element)
- Ward of Dawn (Defender subclass, Void element) - the bubble shield. No known details about this past the obvious - it's a big purple shield. Possibly named Void Barrier - sources differ in naming.
Warlock
- Golden Gun (Gunslinger subclass, Solar element)
- Arc Blade (Bladedancer subclass, Arc element) - AOE melee super - some videos show character pinballing between enemies, others show character doing a sweeping melee with an accompanying AOE.
Some information may be outdated, since half of it is from the alpha and half of it is from videos of potentially old builds. Off the top of my head, I think they've confirmed only two subclasses per character class at launch (source).
- Nova Bomb (Voidwalker subclass, Void element)
- Radiance (Firesinger subclass, Solar element) - buff ability; revives self and/or teammates, boosts power or weapon damage (maybe both?)
Hrm, I guess the majority of the alternate subclasses are designed for Fire Team play for Strikes and Raids. I know I'm going to be running Warlock, now I need to decide if I want to be sacrificing Damage for Buffs and Revives...
Yeah I suppose. At least it buffs damage as well as the revival function. I'd hate to be stuck as Medic.As I've said before, as long as Radiance's duration isn't laughably short, I'm definitely picking it over Nova Bomb since my two permanent partners are definitely not going to have any form of support, and I love buffs.
You silly Awoken, go back to The Tower and let us Hunters do all the work !
Yeah, I suspect that the Defender and Firesinger subclasses are going to be the go-to for Strikes and Raids in the boss phases, since the active damage supers don't really put much of a dent in the bosses (or the higher-tier standard enemies, for that matter) and survivability is really the issue in boss fights. Which is fine, I would imagine it encourages people to not let their build stagnate as they bounce between PvE and PvP, and you still have to make an active choice on whether you want fast wave-clearing abilities or tankiness/boosted damage sources.Hrm, I guess the majority of the alternate subclasses are designed for Fire Team play for Strikes and Raids. I know I'm going to be running Warlock, now I need to decide if I want to be sacrificing Damage for Buffs and Revives...
I hope we have access to the alternate subclasses in the beta.
Kicking a Vex in his mechanics balls. How uncivilized.
I actually had no idea party chat was cross platform between Vita and PS4.This has always been possible. You have to use the Party app on Vita to use voice chat. It's part of the suite of apps that will run concurrently with your game.
I'm still deciding what I'm going to be when I'm solo.
anyone have a gif of arc blade? i just wanna cut people
You don't get a beta code. You just need to download the beta once it becomes available.
No chat in remote play is a system limitation rather than something Bungie can do. I did read a way to do it that involved creating parties in your vita, then entering remote play afterward or something. Was convoluted.
That's the helpful thing about emotes though.
Playstation Tv is going to support the DS4 so remote playing using that should be better. Don't know if that means you will be able to plug a mic into the controller and have that work.
Had to get me a pair of these for Destiny. Don't want to sit there like an idiot with the handsfree thing while playing, plus I want some of that sweet night gaming. Noticed the guns were kinda loud compared to everything else.
PS: They don't seem to have been officially released in sweden yet, Noticed there was 2 in the store on the biggest gaming retailer so had to snag one. No other store has them in stock here
The thumbsticks are just too fiddly in my hands-movement was ok I guess but aiming was a nightmare compared to the DS4
That would be on Sony to resolve, by allowing party chat between PS4 and Vita.
How do you guys stand playing Destiny on such a small screen?
This has always been possible. You have to use the Party app on Vita to use voice chat. It's part of the suite of apps that will run concurrently with your game.
I'm going to be gone from the 16th to the 20th for an Akira Yamaoka and the Silent Hill band concert plus convention, so I'd miss the first three days of the beta if I didn't play on my vita.
Believe me, I wouldn't be remote playing Destiny if I had the choice, though I do love remote play.
Is this game really going to be a timed PS4 exclusive?
Is this game really going to be a timed PS4 exclusive?
As someone who doesn't have a Vita, how does this work? I just turn on my PS4 and wherever I am, as long as I'm online, I can use Remote Play?
Pumped for the beta. July can't come soon enough. =)
Cool! Thanks guys.
Here's what we know about supers.
Titan
Hunter
- Fist of Havoc (Striker subclass, Arc element)
- Ward of Dawn (Defender subclass, Void element) - the bubble shield. No known details about this past the obvious - it's a big purple shield. Possibly named Void Barrier - sources differ in naming.
Warlock
- Golden Gun (Gunslinger subclass, Solar element)
- Arc Blade (Bladedancer subclass, Arc element) - AOE melee super - some videos show character pinballing between enemies, others show character doing a sweeping melee with an accompanying AOE.
Some information may be outdated, since half of it is from the alpha and half of it is from videos of potentially old builds. Off the top of my head, I think they've confirmed only two subclasses per character class at launch (source).
- Nova Bomb (Voidwalker subclass, Void element)
- Radiance (Firesinger subclass, Solar element) - buff ability; revives self and/or teammates, boosts power or weapon damage (maybe both?)
Thanks for the reply.
The Warlock Buff is interesting but will people go for it when they have Nova Bomb?
The blade thingy for Hunter seems a little uninspired, just another AoE high damage super. I would have preferred a more indirect but helpful Super like the Titan and Warlock get.
Basically, if your PS4 is on or on standby and (I might be wrong about this part) directly connected to your modem/router via ethernet cable (I think its wifi has to be free for over-wifi-remoteplay), and you pick the settings to allow your vita to wake it up, then when you're in a location with wifi on your vita, you can wake up your ps4 and play.
The visual quality and latency of remote play over wifi is HIGHLY dependent on the quality of your home network that the ps4 is connected to, and the wifi network wherever you are on your vita.
Since I'm gonna be on hotel wifi with my vita, I expect it to be pitiful, but Destiny at pitiful quality is better than missing 3 days of the beta.
We don't know what the buff does yet, but let's hypothetically say it's a damage boost. Nova Bomb is a one-time AoE explosion for massive damage.
Radiance could be a full party damage boost that lasts a decent length of time. I would imagine the additional damage of Radiance with a full party will outstrip Nova Bomb's one time blast.
I love the DS4 so much I wish I had it in my Halo days... and I loved the 360 pad.
I wonder if we will get that Rocket emblem for being in the Alpha. Would be kinda cool.
Had to get me a pair of these for Destiny. Don't want to sit there like an idiot with the handsfree thing while playing, plus I want some of that sweet night gaming. Noticed the guns were kinda loud compared to everything else.
PS: They don't seem to have been officially released in sweden yet, Noticed there was 2 in the store on the biggest gaming retailer so had to snag one. No other store has them in stock here
Goku?I wish Awoken had tails... I would totally play as one if so.
Goku?
Damn it seems like everyone is posting these for Destiny. I've never really invested in any headsets for gaming before and just used the standard set that comes with consoles and have a cheapo home surround and receiver...so are these, like, worth investing in? Is the virtual 7.1 sound and all that good?
I wish Awoken had tails... I would totally play as one if so.
Now I'm really curious what that Warlock buff is.. because I can already see the potential in stacking Warlocks for either simultaneous or chained-buffs.
Damn it seems like everyone is posting these for Destiny. I've never really invested in any headsets for gaming before and just used the standard set that comes with consoles and have a cheapo home surround and receiver...so are these, like, worth investing in? Is the virtual 7.1 sound and all that good?
Cause...you are a Horse?
True.I was thinking more in the lines of Equine... to better rep myself. However Super Saiyans work too.
Quality headphones are always worth it for two reasons.
1. The mic that comes with the PS4 is crap.
2. By using headphones your way less likely to send echo and feedback to the people you're partied with. Play as loud or as quiet as you want and it doesn't bother anyone.
They're great. The sound is fantastic and the chat mic is flawless. Just don't sit on them.
I've had mine/original ones for several years; one of my best gaming purchases ever.
Planning to "main" hunter, but I'll be trying the other classes if they can provide party wide buffs. I do love me some support classes.
It seems to me like they're sort of cementing the classes' roles with their super choices, as well as with their core attributes and the codex upgrades - they've mentioned that each class is basically DPS, but they're more like DPS-hybrid for the most part. Titan's got a tanky focus and a damage focus, Warlock's got a support focus and a damage focus, and those two cover the two other parts of the RPG trinity, where Hunter's choice is more "Do I want very high damage to a single target, or just fairly high damage to multiple?" making it pure DPS, just with different strengths.Thanks for the reply.
The Warlock Buff is interesting but will people go for it when they have Nova Bomb?
The blade thingy for Hunter seems a little uninspired, just another AoE high damage super. I would have preferred a more indirect but helpful Super like the Titan and Warlock get.
Hey did you notice that the astronauts on Mars in the E3 video have the same emblem, or at least something very similar, on their sleeves?
So basically....Here's what we know about supers.
Titan
Hunter
- Fist of Havoc (Striker subclass, Arc element)
- Ward of Dawn (Defender subclass, Void element) - the bubble shield. No known details about this past the obvious - it's a big purple shield. Possibly named Void Barrier - sources differ in naming.
Warlock
- Golden Gun (Gunslinger subclass, Solar element)
- Arc Blade (Bladedancer subclass, Arc element) - AOE melee super - some videos show character pinballing between enemies, others show character doing a sweeping melee with an accompanying AOE.
Some information may be outdated, since half of it is from the alpha and half of it is from videos of potentially old builds. Off the top of my head, I think they've confirmed only two subclasses per character class at launch (source).
- Nova Bomb (Voidwalker subclass, Void element)
- Radiance (Firesinger subclass, Solar element) - buff ability; revives self and/or teammates, boosts power or weapon damage (maybe both?)
It seems to me like they're sort of cementing the classes' roles with their super choices, as well as with their core attributes and the codex upgrades - they've mentioned that each class is basically DPS, but they're more like DPS-hybrid for the most part. Titan's got a tanky focus and a damage focus, Warlock's got a support focus and a damage focus, and those two cover the two other parts of the RPG trinity, where Hunter's choice is more "Do I want very high damage to a single target, or just fairly high damage to multiple?" making it pure DPS, just with different strengths.
Also important to note that each of the supers has modifiers in its skill column as well as in the final skill column. The Warlock's damaging super suddenly adds CC by creating a vortex that traps enemies inside and applies DoT, the Titan's damaging super can also serve as zone control by leaving a DoT field, and the Hunter's single-target super suddenly gains AOE on kills. Who knows what modifiers the other focuses have? I could easily see the Titan's shield buffing up damage for players inside, or the Arc Blade giving a movement speed buff or something. There's a lot they can do with what they have.
So basically....
Hunter goes bam bam bam (or kachunk!)
Titan goes SMASH (or bubbly-bubbly)
Warlock goes kabooooom (or surfs up)
Wait, is this true? All the videos I watched said that your gear and weapons directly carry over, leading to some balance issues.All gear is equal stat wise in the Crucible no one has the advantage gun or armor wise.
I'll flesh it out a little. So you're in a firefight with someone and you're rocking common white gear armor and weapon wise and he/she has rare/uncommons that player will not be stronger than you.
Upgrades you have do carry over though. (faster aiming, ROF, holo-sights that sorta thing and you get those simply by using your stuff everyone will have those)
It comes down to what class you are and how good you play.
Wait, is this true? All the videos I watched said that your gear and weapons directly carry over, leading to some balance issues.
Wait, is this true? All the videos I watched said that your gear and weapons directly carry over, leading to some balance issues.