The tech demo got me to pledge. Given the kind of time it probably took to get this together (couple weeks absolute tops) unless they had this in their back pocket for a while...it's pretty decent at showing they understand what made MML special. A combat example as well would have been better but this was enough for me.
Here's why I didn't back until now:
Vague initial pitch (what am I actually backing?)
Concurrent Anime Kickstarter (I just want a game not kickstart a franchise)
Other high profile Kickstarters sapped my big giving money (Reaper Bones 3, Bloodstained)
Conflicting reports on when Mighty Number 9 will be released. (eventually resolved)
If they do go back to the drawing board I hope they can coordinate a better time to push the button and more clearly explain to folks what they'll be getting if the kickstarter is successful.
Here's why I didn't back until now:
Vague initial pitch (what am I actually backing?)
Concurrent Anime Kickstarter (I just want a game not kickstart a franchise)
Other high profile Kickstarters sapped my big giving money (Reaper Bones 3, Bloodstained)
Conflicting reports on when Mighty Number 9 will be released. (eventually resolved)
If they do go back to the drawing board I hope they can coordinate a better time to push the button and more clearly explain to folks what they'll be getting if the kickstarter is successful.